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Use enums for encoding options (#12561)
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@@ -1,43 +0,0 @@
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namespace MediaBrowser.Model.Session
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{
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/// <summary>
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/// Enum HardwareEncodingType.
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/// </summary>
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public enum HardwareEncodingType
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{
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/// <summary>
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/// AMD AMF.
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/// </summary>
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AMF = 0,
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/// <summary>
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/// Intel Quick Sync Video.
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/// </summary>
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QSV = 1,
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/// <summary>
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/// NVIDIA NVENC.
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/// </summary>
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NVENC = 2,
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/// <summary>
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/// Video4Linux2 V4L2.
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/// </summary>
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V4L2M2M = 3,
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/// <summary>
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/// Video Acceleration API (VAAPI).
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/// </summary>
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VAAPI = 4,
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/// <summary>
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/// Video ToolBox.
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/// </summary>
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VideoToolBox = 5,
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/// <summary>
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/// Rockchip Media Process Platform (RKMPP).
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/// </summary>
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RKMPP = 6
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}
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}
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@@ -1,34 +1,76 @@
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#nullable disable
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#pragma warning disable CS1591
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namespace MediaBrowser.Model.Session
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using MediaBrowser.Model.Entities;
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namespace MediaBrowser.Model.Session;
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/// <summary>
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/// Class holding information on a runnning transcode.
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/// </summary>
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public class TranscodingInfo
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{
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public class TranscodingInfo
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{
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public string AudioCodec { get; set; }
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/// <summary>
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/// Gets or sets the thread count used for encoding.
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/// </summary>
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public string AudioCodec { get; set; }
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public string VideoCodec { get; set; }
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/// <summary>
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/// Gets or sets the thread count used for encoding.
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/// </summary>
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public string VideoCodec { get; set; }
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public string Container { get; set; }
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/// <summary>
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/// Gets or sets the thread count used for encoding.
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/// </summary>
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public string Container { get; set; }
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public bool IsVideoDirect { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the video is passed through.
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/// </summary>
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public bool IsVideoDirect { get; set; }
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public bool IsAudioDirect { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the audio is passed through.
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/// </summary>
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public bool IsAudioDirect { get; set; }
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public int? Bitrate { get; set; }
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/// <summary>
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/// Gets or sets the bitrate.
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/// </summary>
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public int? Bitrate { get; set; }
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public float? Framerate { get; set; }
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/// <summary>
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/// Gets or sets the framerate.
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/// </summary>
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public float? Framerate { get; set; }
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public double? CompletionPercentage { get; set; }
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/// <summary>
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/// Gets or sets the completion percentage.
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/// </summary>
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public double? CompletionPercentage { get; set; }
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public int? Width { get; set; }
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/// <summary>
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/// Gets or sets the video width.
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/// </summary>
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public int? Width { get; set; }
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public int? Height { get; set; }
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/// <summary>
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/// Gets or sets the video height.
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/// </summary>
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public int? Height { get; set; }
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public int? AudioChannels { get; set; }
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/// <summary>
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/// Gets or sets the audio channels.
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/// </summary>
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public int? AudioChannels { get; set; }
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public HardwareEncodingType? HardwareAccelerationType { get; set; }
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/// <summary>
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/// Gets or sets the hardware acceleration type.
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/// </summary>
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public HardwareAccelerationType? HardwareAccelerationType { get; set; }
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public TranscodeReason TranscodeReasons { get; set; }
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}
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/// <summary>
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/// Gets or sets the transcode reasons.
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/// </summary>
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public TranscodeReason TranscodeReasons { get; set; }
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}
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