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Implement syncplay backend
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41
MediaBrowser.Model/Syncplay/SyncplayGroupUpdateType.cs
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41
MediaBrowser.Model/Syncplay/SyncplayGroupUpdateType.cs
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namespace MediaBrowser.Model.Syncplay
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{
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/// <summary>
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/// Enum SyncplayGroupUpdateType
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/// </summary>
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public enum SyncplayGroupUpdateType
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{
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/// <summary>
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/// The user-joined update. Tells members of a group about a new user.
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/// </summary>
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UserJoined = 0,
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/// <summary>
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/// The user-left update. Tells members of a group that a user left.
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/// </summary>
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UserLeft = 1,
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/// <summary>
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/// The group-joined update. Tells a user that the group has been joined.
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/// </summary>
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GroupJoined = 2,
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/// <summary>
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/// The group-left update. Tells a user that the group has been left.
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/// </summary>
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GroupLeft = 3,
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/// <summary>
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/// The group-wait update. Tells members of the group that a user is buffering.
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/// </summary>
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GroupWait = 4,
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/// <summary>
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/// The prepare-session update. Tells a user to load some content.
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/// </summary>
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PrepareSession = 5,
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/// <summary>
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/// The keep-alive update. An update to keep alive the socket.
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/// </summary>
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KeepAlive = 6,
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/// <summary>
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/// The not-in-group update. Tells a user that no group has been joined.
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/// </summary>
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NotInGroup = 7
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}
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}
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