Ignore published server url for local access

This commit is contained in:
cvium
2021-09-07 11:48:06 +02:00
parent be9663ae89
commit 153e920239
6 changed files with 16 additions and 25 deletions

View File

@@ -1027,7 +1027,7 @@ namespace Emby.Server.Implementations.LiveTv.EmbyTV
{
var stream = new MediaSourceInfo
{
EncoderPath = _appHost.GetUrlForUseByHttpApi() + "/LiveTv/LiveRecordings/" + info.Id + "/stream",
EncoderPath = _appHost.GetApiUrlForLocalAccess() + "/LiveTv/LiveRecordings/" + info.Id + "/stream",
EncoderProtocol = MediaProtocol.Http,
Path = info.Path,
Protocol = MediaProtocol.File,

View File

@@ -104,7 +104,7 @@ namespace Emby.Server.Implementations.LiveTv
// Dummy this up so that direct play checks can still run
if (string.IsNullOrEmpty(source.Path) && source.Protocol == MediaProtocol.Http)
{
source.Path = _appHost.GetUrlForUseByHttpApi();
source.Path = _appHost.GetApiUrlForLocalAccess();
}
}

View File

@@ -146,7 +146,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
// OpenedMediaSource.Path = tempFile;
// OpenedMediaSource.ReadAtNativeFramerate = true;
MediaSource.Path = _appHost.GetUrlForUseByHttpApi() + "/LiveTv/LiveStreamFiles/" + UniqueId + "/stream.ts";
MediaSource.Path = _appHost.GetApiUrlForLocalAccess() + "/LiveTv/LiveStreamFiles/" + UniqueId + "/stream.ts";
MediaSource.Protocol = MediaProtocol.Http;
// OpenedMediaSource.SupportsDirectPlay = false;
// OpenedMediaSource.SupportsDirectStream = true;

View File

@@ -97,7 +97,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts
// OpenedMediaSource.Path = tempFile;
// OpenedMediaSource.ReadAtNativeFramerate = true;
MediaSource.Path = _appHost.GetUrlForUseByHttpApi() + "/LiveTv/LiveStreamFiles/" + UniqueId + "/stream.ts";
MediaSource.Path = _appHost.GetApiUrlForLocalAccess() + "/LiveTv/LiveStreamFiles/" + UniqueId + "/stream.ts";
MediaSource.Protocol = MediaProtocol.Http;
// OpenedMediaSource.Path = TempFilePath;