mirror of
https://github.com/jellyfin/jellyfin.git
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@@ -10,8 +10,12 @@ namespace Emby.Server.Implementations.Cryptography
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/// <summary>
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/// Class providing abstractions over cryptographic functions.
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/// </summary>
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public class CryptographyProvider : ICryptoProvider, IDisposable
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public class CryptographyProvider : ICryptoProvider
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{
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// FIXME: When we get DotNet Standard 2.1 we need to revisit how we do the crypto
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// Currently supported hash methods from https://docs.microsoft.com/en-us/dotnet/api/system.security.cryptography.cryptoconfig?view=netcore-2.1
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// there might be a better way to autogenerate this list as dotnet updates, but I couldn't find one
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// Please note the default method of PBKDF2 is not included, it cannot be used to generate hashes cleanly as it is actually a pbkdf with sha1
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private static readonly HashSet<string> _supportedHashMethods = new HashSet<string>()
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{
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"MD5",
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@@ -30,22 +34,6 @@ namespace Emby.Server.Implementations.Cryptography
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"System.Security.Cryptography.SHA512"
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};
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private RandomNumberGenerator _randomNumberGenerator;
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private bool _disposed;
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/// <summary>
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/// Initializes a new instance of the <see cref="CryptographyProvider"/> class.
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/// </summary>
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public CryptographyProvider()
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{
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// FIXME: When we get DotNet Standard 2.1 we need to revisit how we do the crypto
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// Currently supported hash methods from https://docs.microsoft.com/en-us/dotnet/api/system.security.cryptography.cryptoconfig?view=netcore-2.1
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// there might be a better way to autogenerate this list as dotnet updates, but I couldn't find one
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// Please note the default method of PBKDF2 is not included, it cannot be used to generate hashes cleanly as it is actually a pbkdf with sha1
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_randomNumberGenerator = RandomNumberGenerator.Create();
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}
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/// <inheritdoc />
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public string DefaultHashMethod => "PBKDF2";
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@@ -101,36 +89,6 @@ namespace Emby.Server.Implementations.Cryptography
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/// <inheritdoc />
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public byte[] GenerateSalt(int length)
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{
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byte[] salt = new byte[length];
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_randomNumberGenerator.GetBytes(salt);
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return salt;
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases unmanaged and - optionally - managed resources.
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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if (disposing)
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{
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_randomNumberGenerator.Dispose();
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}
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_disposed = true;
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}
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=> RandomNumberGenerator.GetBytes(length);
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}
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}
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