Address requested changes and fix some warnings

This commit is contained in:
Ionut Andrei Oanca
2020-11-13 15:13:32 +01:00
parent 563a6fb3c7
commit 1dbc91978e
44 changed files with 977 additions and 997 deletions

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using System;
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class AbstractGroupState.
/// </summary>
/// <remarks>
/// Class is not thread-safe, external locking is required when accessing methods.
/// </remarks>
public abstract class AbstractGroupState : IGroupState
{
/// <summary>
/// Initializes a new instance of the <see cref="AbstractGroupState"/> class.
/// </summary>
/// <param name="logger">Instance of the <see cref="ILogger"/> interface.</param>
protected AbstractGroupState(ILogger logger)
{
Logger = logger;
}
/// <inheritdoc />
public abstract GroupStateType Type { get; }
/// <summary>
/// Gets the logger.
/// </summary>
protected ILogger Logger { get; }
/// <inheritdoc />
public abstract void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
/// <inheritdoc />
public abstract void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, IGroupPlaybackRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetPlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, RemoveFromPlaylistGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
var playingItemRemoved = context.RemoveFromPlayQueue(request.PlaylistItemIds);
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RemoveItems);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
if (playingItemRemoved && !context.PlayQueue.IsItemPlaying())
{
Logger.LogDebug("HandleRequest: {0} in group {1}, play queue is empty.", request.Type, context.GroupId.ToString());
IGroupState idleState = new IdleGroupState(Logger);
context.SetState(idleState);
var stopRequest = new StopGroupRequest();
idleState.HandleRequest(context, Type, stopRequest, session, cancellationToken);
}
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, MovePlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
var result = context.MoveItemInPlayQueue(request.PlaylistItemId, request.NewIndex);
if (!result)
{
Logger.LogError("HandleRequest: {0} in group {1}, unable to move item in play queue.", request.Type, context.GroupId.ToString());
return;
}
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.MoveItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, QueueGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
var result = context.AddToPlayQueue(request.ItemIds, request.Mode);
if (!result)
{
Logger.LogError("HandleRequest: {0} in group {1}, unable to add items to play queue.", request.Type, context.GroupId.ToString());
return;
}
var reason = request.Mode.Equals("next", StringComparison.OrdinalIgnoreCase) ? PlayQueueUpdateReason.QueueNext : PlayQueueUpdateReason.Queue;
var playQueueUpdate = context.GetPlayQueueUpdate(reason);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
UnhandledRequest(request);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetRepeatModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
context.SetRepeatMode(request.Mode);
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RepeatMode);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetShuffleModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
context.SetShuffleMode(request.Mode);
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.ShuffleMode);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Collected pings are used to account for network latency when unpausing playback.
context.UpdatePing(session, request.Ping);
}
/// <inheritdoc />
public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, IgnoreWaitGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
context.SetIgnoreGroupWait(session, request.IgnoreWait);
}
/// <summary>
/// Sends a group state update to all group.
/// </summary>
/// <param name="context">The context of the state.</param>
/// <param name="reason">The reason of the state change.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
protected void SendGroupStateUpdate(IGroupStateContext context, IGroupPlaybackRequest reason, SessionInfo session, CancellationToken cancellationToken)
{
// Notify relevant state change event.
var stateUpdate = new GroupStateUpdate()
{
State = Type,
Reason = reason.Type
};
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.StateUpdate, stateUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
private void UnhandledRequest(IGroupPlaybackRequest request)
{
Logger.LogWarning("HandleRequest: unhandled {0} request for {1} state.", request.Type, Type);
}
}
}

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using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class IdleGroupState.
/// </summary>
/// <remarks>
/// Class is not thread-safe, external locking is required when accessing methods.
/// </remarks>
public class IdleGroupState : AbstractGroupState
{
/// <summary>
/// Initializes a new instance of the <see cref="IdleGroupState"/> class.
/// </summary>
/// <param name="logger">Instance of the <see cref="ILogger"/> interface.</param>
public IdleGroupState(ILogger logger)
: base(logger)
{
// Do nothing.
}
/// <inheritdoc />
public override GroupStateType Type
{
get
{
return GroupStateType.Idle;
}
}
/// <inheritdoc />
public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, Type, session, cancellationToken);
}
/// <inheritdoc />
public override void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Do nothing.
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
SendStopCommand(context, prevState, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
private void SendStopCommand(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
var command = context.NewSyncPlayCommand(SendCommandType.Stop);
if (!prevState.Equals(Type))
{
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
}
else
{
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
}
}
}

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using System;
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class PausedGroupState.
/// </summary>
/// <remarks>
/// Class is not thread-safe, external locking is required when accessing methods.
/// </remarks>
public class PausedGroupState : AbstractGroupState
{
/// <summary>
/// Initializes a new instance of the <see cref="PausedGroupState"/> class.
/// </summary>
/// <param name="logger">Instance of the <see cref="ILogger"/> interface.</param>
public PausedGroupState(ILogger logger)
: base(logger)
{
// Do nothing.
}
/// <inheritdoc />
public override GroupStateType Type
{
get
{
return GroupStateType.Paused;
}
}
/// <inheritdoc />
public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Wait for session to be ready.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.SessionJoined(context, Type, session, cancellationToken);
}
/// <inheritdoc />
public override void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Do nothing.
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var playingState = new PlayingGroupState(Logger);
context.SetState(playingState);
playingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
if (!prevState.Equals(Type))
{
// Pause group and compute the media playback position.
var currentTime = DateTime.UtcNow;
var elapsedTime = currentTime - context.LastActivity;
context.LastActivity = currentTime;
// Elapsed time is negative if event happens
// during the delay added to account for latency.
// In this phase clients haven't started the playback yet.
// In other words, LastActivity is in the future,
// when playback unpause is supposed to happen.
// Seek only if playback actually started.
context.PositionTicks += Math.Max(elapsedTime.Ticks, 0);
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
else
{
// Client got lost, sending current state.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var idleState = new IdleGroupState(Logger);
context.SetState(idleState);
idleState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
if (prevState.Equals(Type))
{
// Client got lost, sending current state.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
else if (prevState.Equals(GroupStateType.Waiting))
{
// Sending current state to all clients.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
}
}

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using System;
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class PlayingGroupState.
/// </summary>
/// <remarks>
/// Class is not thread-safe, external locking is required when accessing methods.
/// </remarks>
public class PlayingGroupState : AbstractGroupState
{
/// <summary>
/// Initializes a new instance of the <see cref="PlayingGroupState"/> class.
/// </summary>
/// <param name="logger">Instance of the <see cref="ILogger"/> interface.</param>
public PlayingGroupState(ILogger logger)
: base(logger)
{
// Do nothing.
}
/// <inheritdoc />
public override GroupStateType Type
{
get
{
return GroupStateType.Playing;
}
}
/// <summary>
/// Gets or sets a value indicating whether requests for buffering should be ignored.
/// </summary>
public bool IgnoreBuffering { get; set; }
/// <inheritdoc />
public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Wait for session to be ready.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.SessionJoined(context, Type, session, cancellationToken);
}
/// <inheritdoc />
public override void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Do nothing.
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
if (!prevState.Equals(Type))
{
// Pick a suitable time that accounts for latency.
var delayMillis = Math.Max(context.GetHighestPing() * 2, context.DefaultPing);
// Unpause group and set starting point in future.
// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position).
// The added delay does not guarantee, of course, that the command will be received in time.
// Playback synchronization will mainly happen client side.
context.LastActivity = DateTime.UtcNow.AddMilliseconds(delayMillis);
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
else
{
// Client got lost, sending current state.
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var pausedState = new PausedGroupState(Logger);
context.SetState(pausedState);
pausedState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var idleState = new IdleGroupState(Logger);
context.SetState(idleState);
idleState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
if (IgnoreBuffering)
{
return;
}
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
if (prevState.Equals(Type))
{
// Group was not waiting, make sure client has latest state.
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
else if (prevState.Equals(GroupStateType.Waiting))
{
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Change state.
var waitingState = new WaitingGroupState(Logger);
context.SetState(waitingState);
waitingState.HandleRequest(context, Type, request, session, cancellationToken);
}
}
}

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using System;
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class WaitingGroupState.
/// </summary>
/// <remarks>
/// Class is not thread-safe, external locking is required when accessing methods.
/// </remarks>
public class WaitingGroupState : AbstractGroupState
{
/// <summary>
/// Initializes a new instance of the <see cref="WaitingGroupState"/> class.
/// </summary>
/// <param name="logger">Instance of the <see cref="ILogger"/> interface.</param>
public WaitingGroupState(ILogger logger)
: base(logger)
{
// Do nothing.
}
/// <inheritdoc />
public override GroupStateType Type
{
get
{
return GroupStateType.Waiting;
}
}
/// <summary>
/// Gets or sets a value indicating whether playback should resume when group is ready.
/// </summary>
public bool ResumePlaying { get; set; } = false;
/// <summary>
/// Gets or sets a value indicating whether the initial state has been set.
/// </summary>
private bool InitialStateSet { get; set; } = false;
/// <summary>
/// Gets or sets the group state before the first ever event.
/// </summary>
private GroupStateType InitialState { get; set; }
/// <inheritdoc />
public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
if (prevState.Equals(GroupStateType.Playing))
{
ResumePlaying = true;
// Pause group and compute the media playback position.
var currentTime = DateTime.UtcNow;
var elapsedTime = currentTime - context.LastActivity;
context.LastActivity = currentTime;
// Elapsed time is negative if event happens
// during the delay added to account for latency.
// In this phase clients haven't started the playback yet.
// In other words, LastActivity is in the future,
// when playback unpause is supposed to happen.
// Seek only if playback actually started.
context.PositionTicks += Math.Max(elapsedTime.Ticks, 0);
}
// Prepare new session.
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, update, cancellationToken);
context.SetBuffering(session, true);
// Send pause command to all non-buffering sessions.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.AllReady, command, cancellationToken);
}
/// <inheritdoc />
public override void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
context.SetBuffering(session, false);
if (!context.IsBuffering())
{
if (ResumePlaying)
{
// Client, that was buffering, left the group.
var playingState = new PlayingGroupState(Logger);
context.SetState(playingState);
var unpauseRequest = new UnpauseGroupRequest();
playingState.HandleRequest(context, Type, unpauseRequest, session, cancellationToken);
Logger.LogDebug("SessionLeaving: {0} left the group {1}, notifying others to resume.", session.Id, context.GroupId.ToString());
}
else
{
// Group is ready, returning to previous state.
var pausedState = new PausedGroupState(Logger);
context.SetState(pausedState);
Logger.LogDebug("SessionLeaving: {0} left the group {1}, returning to previous state.", session.Id, context.GroupId.ToString());
}
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
ResumePlaying = true;
var setQueueStatus = context.SetPlayQueue(request.PlayingQueue, request.PlayingItemPosition, request.StartPositionTicks);
if (!setQueueStatus)
{
Logger.LogError("HandleRequest: {0} in group {1}, unable to set playing queue.", request.Type, context.GroupId.ToString());
// Ignore request and return to previous state.
IGroupState newState = prevState switch {
GroupStateType.Playing => new PlayingGroupState(Logger),
GroupStateType.Paused => new PausedGroupState(Logger),
_ => new IdleGroupState(Logger)
};
context.SetState(newState);
return;
}
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
context.SetAllBuffering(true);
Logger.LogDebug("HandleRequest: {0} in group {1}, {2} set a new play queue.", request.Type, context.GroupId.ToString(), session.Id);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetPlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
ResumePlaying = true;
var result = context.SetPlayingItem(request.PlaylistItemId);
if (result)
{
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.SetCurrentItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
context.SetAllBuffering(true);
}
else
{
// Return to old state.
IGroupState newState = prevState switch
{
GroupStateType.Playing => new PlayingGroupState(Logger),
GroupStateType.Paused => new PausedGroupState(Logger),
_ => new IdleGroupState(Logger)
};
context.SetState(newState);
Logger.LogDebug("HandleRequest: {0} in group {1}, unable to change current playing item.", request.Type, context.GroupId.ToString());
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
if (prevState.Equals(GroupStateType.Idle))
{
ResumePlaying = true;
context.RestartCurrentItem();
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
context.SetAllBuffering(true);
Logger.LogDebug("HandleRequest: {0} in group {1}, waiting for all ready events.", request.Type, context.GroupId.ToString());
}
else
{
if (ResumePlaying)
{
Logger.LogDebug("HandleRequest: {0} in group {1}, ignoring sessions that are not ready and forcing the playback to start.", request.Type, context.GroupId.ToString());
// An Unpause request is forcing the playback to start, ignoring sessions that are not ready.
context.SetAllBuffering(false);
// Change state.
var playingState = new PlayingGroupState(Logger)
{
IgnoreBuffering = true
};
context.SetState(playingState);
playingState.HandleRequest(context, Type, request, session, cancellationToken);
}
else
{
// Group would have gone to paused state, now will go to playing state when ready.
ResumePlaying = true;
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
// Wait for sessions to be ready, then switch to paused state.
ResumePlaying = false;
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
// Change state.
var idleState = new IdleGroupState(Logger);
context.SetState(idleState);
idleState.HandleRequest(context, Type, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
if (prevState.Equals(GroupStateType.Playing))
{
ResumePlaying = true;
}
else if (prevState.Equals(GroupStateType.Paused))
{
ResumePlaying = false;
}
// Sanitize PositionTicks.
var ticks = context.SanitizePositionTicks(request.PositionTicks);
// Seek.
context.PositionTicks = ticks;
context.LastActivity = DateTime.UtcNow;
var command = context.NewSyncPlayCommand(SendCommandType.Seek);
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
// Reset status of sessions and await for all Ready events.
context.SetAllBuffering(true);
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
// Make sure the client is playing the correct item.
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId(), StringComparison.OrdinalIgnoreCase))
{
Logger.LogDebug("HandleRequest: {0} in group {1}, {2} has wrong playlist item.", request.Type, context.GroupId.ToString(), session.Id);
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.SetCurrentItem);
var updateSession = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
context.SetBuffering(session, true);
return;
}
if (prevState.Equals(GroupStateType.Playing))
{
// Resume playback when all ready.
ResumePlaying = true;
context.SetBuffering(session, true);
// Pause group and compute the media playback position.
var currentTime = DateTime.UtcNow;
var elapsedTime = currentTime - context.LastActivity;
context.LastActivity = currentTime;
// Elapsed time is negative if event happens
// during the delay added to account for latency.
// In this phase clients haven't started the playback yet.
// In other words, LastActivity is in the future,
// when playback unpause is supposed to happen.
// Seek only if playback actually started.
context.PositionTicks += Math.Max(elapsedTime.Ticks, 0);
// Send pause command to all non-buffering sessions.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.AllReady, command, cancellationToken);
}
else if (prevState.Equals(GroupStateType.Paused))
{
// Don't resume playback when all ready.
ResumePlaying = false;
context.SetBuffering(session, true);
// Send pause command to buffering session.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
else if (prevState.Equals(GroupStateType.Waiting))
{
// Another session is now buffering.
context.SetBuffering(session, true);
if (!ResumePlaying)
{
// Force update for this session that should be paused.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
}
}
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
// Make sure the client is playing the correct item.
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId(), StringComparison.OrdinalIgnoreCase))
{
Logger.LogDebug("HandleRequest: {0} in group {1}, {2} has wrong playlist item.", request.Type, context.GroupId.ToString(), session.Id);
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.SetCurrentItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, update, cancellationToken);
context.SetBuffering(session, true);
return;
}
// Compute elapsed time between the client reported time and now.
// Elapsed time is used to estimate the client position when playback is unpaused.
// Ideally, the request is received and handled without major delays.
// However, to avoid waiting indefinitely when a client is not reporting a correct time,
// the elapsed time is ignored after a certain threshold.
var currentTime = DateTime.UtcNow;
var elapsedTime = currentTime.Subtract(request.When);
var timeSyncThresholdTicks = TimeSpan.FromMilliseconds(context.TimeSyncOffset).Ticks;
if (Math.Abs(elapsedTime.Ticks) > timeSyncThresholdTicks)
{
Logger.LogWarning("HandleRequest: {0} in group {1}, {2} is not time syncing properly. Ignoring elapsed time.", request.Type, context.GroupId.ToString(), session.Id);
elapsedTime = TimeSpan.Zero;
}
// Ignore elapsed time if client is paused.
if (!request.IsPlaying)
{
elapsedTime = TimeSpan.Zero;
}
var requestTicks = context.SanitizePositionTicks(request.PositionTicks);
var clientPosition = TimeSpan.FromTicks(requestTicks) + elapsedTime;
var delayTicks = context.PositionTicks - clientPosition.Ticks;
var maxPlaybackOffsetTicks = TimeSpan.FromMilliseconds(context.MaxPlaybackOffset).Ticks;
Logger.LogDebug("HandleRequest: {0} in group {1}, {2} at {3} (delay of {4} seconds).", request.Type, context.GroupId.ToString(), session.Id, clientPosition, TimeSpan.FromTicks(delayTicks).TotalSeconds);
if (ResumePlaying)
{
// Handle case where session reported as ready but in reality
// it has no clue of the real position nor the playback state.
if (!request.IsPlaying && Math.Abs(delayTicks) > maxPlaybackOffsetTicks)
{
// Session not ready at all.
context.SetBuffering(session, true);
// Correcting session's position.
var command = context.NewSyncPlayCommand(SendCommandType.Seek);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
Logger.LogWarning("HandleRequest: {0} in group {1}, {2} got lost in time, correcting.", request.Type, context.GroupId.ToString(), session.Id);
return;
}
// Session is ready.
context.SetBuffering(session, false);
if (context.IsBuffering())
{
// Others are still buffering, tell this client to pause when ready.
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
var pauseAtTime = currentTime.AddTicks(delayTicks);
command.When = context.DateToUTCString(pauseAtTime);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
Logger.LogInformation("HandleRequest: {0} in group {1}, others still buffering, {2} will pause when ready in {3} seconds.", request.Type, context.GroupId.ToString(), session.Id, TimeSpan.FromTicks(delayTicks).TotalSeconds);
}
else
{
// If all ready, then start playback.
// Let other clients resume as soon as the buffering client catches up.
if (delayTicks > context.GetHighestPing() * 2 * TimeSpan.TicksPerMillisecond)
{
// Client that was buffering is recovering, notifying others to resume.
context.LastActivity = currentTime.AddTicks(delayTicks);
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
var filter = SyncPlayBroadcastType.AllExceptCurrentSession;
if (!request.IsPlaying)
{
filter = SyncPlayBroadcastType.AllGroup;
}
context.SendCommand(session, filter, command, cancellationToken);
Logger.LogInformation("HandleRequest: {0} in group {1}, {2} is recovering, notifying others to resume in {3} seconds.", request.Type, context.GroupId.ToString(), session.Id, TimeSpan.FromTicks(delayTicks).TotalSeconds);
}
else
{
// Client, that was buffering, resumed playback but did not update others in time.
delayTicks = context.GetHighestPing() * 2 * TimeSpan.TicksPerMillisecond;
delayTicks = Math.Max(delayTicks, context.DefaultPing);
context.LastActivity = currentTime.AddTicks(delayTicks);
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
Logger.LogWarning("HandleRequest: {0} in group {1}, {2} resumed playback but did not update others in time. {3} seconds to recover.", request.Type, context.GroupId.ToString(), session.Id, TimeSpan.FromTicks(delayTicks).TotalSeconds);
}
// Change state.
var playingState = new PlayingGroupState(Logger);
context.SetState(playingState);
playingState.HandleRequest(context, Type, request, session, cancellationToken);
}
}
else
{
// Check that session is really ready, tollerate player imperfections under a certain threshold.
if (Math.Abs(context.PositionTicks - requestTicks) > maxPlaybackOffsetTicks)
{
// Session still not ready.
context.SetBuffering(session, true);
// Session is seeking to wrong position, correcting.
var command = context.NewSyncPlayCommand(SendCommandType.Seek);
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
// Notify relevant state change event.
SendGroupStateUpdate(context, request, session, cancellationToken);
Logger.LogWarning("HandleRequest: {0} in group {1}, {2} was seeking to wrong position, correcting.", request.Type, context.GroupId.ToString(), session.Id);
return;
}
else
{
// Session is ready.
context.SetBuffering(session, false);
}
if (!context.IsBuffering())
{
// Group is ready, returning to previous state.
var pausedState = new PausedGroupState(Logger);
context.SetState(pausedState);
if (InitialState.Equals(GroupStateType.Playing))
{
// Group went from playing to waiting state and a pause request occured while waiting.
var pauserequest = new PauseGroupRequest();
pausedState.HandleRequest(context, Type, pauserequest, session, cancellationToken);
}
else if (InitialState.Equals(GroupStateType.Paused))
{
pausedState.HandleRequest(context, Type, request, session, cancellationToken);
}
Logger.LogDebug("HandleRequest: {0} in group {1}, {2} is ready, returning to previous state.", request.Type, context.GroupId.ToString(), session.Id);
}
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
ResumePlaying = true;
// Make sure the client knows the playing item, to avoid duplicate requests.
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId(), StringComparison.OrdinalIgnoreCase))
{
Logger.LogDebug("HandleRequest: {0} in group {1}, client provided the wrong playlist identifier.", request.Type, context.GroupId.ToString());
return;
}
var newItem = context.NextItemInQueue();
if (newItem)
{
// Send playing-queue update.
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NextTrack);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
context.SetAllBuffering(true);
}
else
{
// Return to old state.
IGroupState newState = prevState switch
{
GroupStateType.Playing => new PlayingGroupState(Logger),
GroupStateType.Paused => new PausedGroupState(Logger),
_ => new IdleGroupState(Logger)
};
context.SetState(newState);
Logger.LogDebug("HandleRequest: {0} in group {1}, no next track available.", request.Type, context.GroupId.ToString());
}
}
/// <inheritdoc />
public override void HandleRequest(IGroupStateContext context, GroupStateType prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
{
// Save state if first event.
if (!InitialStateSet)
{
InitialState = prevState;
InitialStateSet = true;
}
ResumePlaying = true;
// Make sure the client knows the playing item, to avoid duplicate requests.
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId(), StringComparison.OrdinalIgnoreCase))
{
Logger.LogDebug("HandleRequest: {0} in group {1}, client provided the wrong playlist identifier.", request.Type, context.GroupId.ToString());
return;
}
var newItem = context.PreviousItemInQueue();
if (newItem)
{
// Send playing-queue update.
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.PreviousTrack);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
context.SetAllBuffering(true);
}
else
{
// Return to old state.
IGroupState newState = prevState switch
{
GroupStateType.Playing => new PlayingGroupState(Logger),
GroupStateType.Paused => new PausedGroupState(Logger),
_ => new IdleGroupState(Logger)
};
context.SetState(newState);
Logger.LogDebug("HandleRequest: {0} in group {1}, no previous track available.", request.Type, context.GroupId.ToString());
}
}
}
}

View File

@@ -7,9 +7,9 @@ using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Interface ISyncPlayGroupController.
/// Interface IGroupController.
/// </summary>
public interface ISyncPlayGroupController
public interface IGroupController
{
/// <summary>
/// Gets the group identifier.
@@ -26,7 +26,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <summary>
/// Checks if the group is empty.
/// </summary>
/// <returns><c>true</c> if the group is empty, <c>false</c> otherwise</returns>
/// <returns><c>true</c> if the group is empty, <c>false</c> otherwise.</returns>
bool IsGroupEmpty();
/// <summary>
@@ -66,7 +66,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="session">The session.</param>
/// <param name="request">The requested action.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(SessionInfo session, IPlaybackGroupRequest request, CancellationToken cancellationToken);
void HandleRequest(SessionInfo session, IGroupPlaybackRequest request, CancellationToken cancellationToken);
/// <summary>
/// Gets the info about the group for the clients.
@@ -80,6 +80,5 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="user">The user.</param>
/// <returns><c>true</c> if the user can access the play queue; <c>false</c> otherwise.</returns>
bool HasAccessToPlayQueue(User user);
}
}

View File

@@ -0,0 +1,27 @@
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Interface IGroupPlaybackRequest.
/// </summary>
public interface IGroupPlaybackRequest
{
/// <summary>
/// Gets the playback request type.
/// </summary>
/// <returns>The playback request type.</returns>
PlaybackRequestType Type { get; }
/// <summary>
/// Applies the request to a group.
/// </summary>
/// <param name="context">The context of the state.</param>
/// <param name="state">The current state.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken);
}
}

View File

@@ -1,19 +1,19 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Interface ISyncPlayState.
/// Interface IGroupState.
/// </summary>
public interface ISyncPlayState
public interface IGroupState
{
/// <summary>
/// Gets the group state.
/// Gets the group state type.
/// </summary>
/// <value>The group state.</value>
GroupState GetGroupState();
/// <value>The group state type.</value>
GroupStateType Type { get; }
/// <summary>
/// Handles a session that joined the group.
@@ -22,7 +22,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="prevState">The previous state.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void SessionJoined(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken);
void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a session that is leaving the group.
@@ -31,7 +31,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="prevState">The previous state.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken);
void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Generic handle. Context's state can change.
@@ -41,7 +41,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The generic action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, IPlaybackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, IGroupPlaybackRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a play action requested by a session. Context's state can change.
@@ -51,7 +51,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The play action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a playlist-item change requested by a session. Context's state can change.
@@ -61,7 +61,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The playlist-item change action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SetPlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetPlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a remove-items change requested by a session. Context's state can change.
@@ -71,7 +71,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The remove-items change action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, RemoveFromPlaylistGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, RemoveFromPlaylistGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a move-item change requested by a session. Context's state should not change.
@@ -81,7 +81,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The move-item change action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, MovePlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, MovePlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a queue change requested by a session. Context's state should not change.
@@ -91,7 +91,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The queue action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, QueueGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, QueueGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles an unpause action requested by a session. Context's state can change.
@@ -101,7 +101,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The unpause action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a pause action requested by a session. Context's state can change.
@@ -111,7 +111,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The pause action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a stop action requested by a session. Context's state can change.
@@ -121,7 +121,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The stop action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a seek action requested by a session. Context's state can change.
@@ -131,7 +131,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The seek action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a buffering action requested by a session. Context's state can change.
@@ -141,7 +141,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The buffering action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a buffering-done action requested by a session. Context's state can change.
@@ -151,7 +151,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The buffering-done action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a next-track action requested by a session. Context's state can change.
@@ -161,7 +161,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The next-track action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a previous-track action requested by a session. Context's state can change.
@@ -171,7 +171,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The previous-track action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a repeat-mode change requested by a session. Context's state should not change.
@@ -181,7 +181,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The repeat-mode action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SetRepeatModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetRepeatModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Handles a shuffle-mode change requested by a session. Context's state should not change.
@@ -191,7 +191,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The shuffle-mode action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SetShuffleModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetShuffleModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Updates ping of a session. Context's state should not change.
@@ -201,7 +201,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The buffering-done action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
/// <summary>
/// Updates whether the session should be considered during group wait. Context's state should not change.
@@ -211,6 +211,6 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="request">The ignore-wait action.</param>
/// <param name="session">The session.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, IgnoreWaitGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
void HandleRequest(IGroupStateContext context, GroupStateType prevState, IgnoreWaitGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
}
}

View File

@@ -1,15 +1,16 @@
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Interface ISyncPlayStateContext.
/// Interface IGroupStateContext.
/// </summary>
public interface ISyncPlayStateContext
public interface IGroupStateContext
{
/// <summary>
/// Gets the default ping value used for sessions, in milliseconds.
@@ -57,11 +58,12 @@ namespace MediaBrowser.Controller.SyncPlay
/// Sets a new state.
/// </summary>
/// <param name="state">The new state.</param>
void SetState(ISyncPlayState state);
void SetState(IGroupState state);
/// <summary>
/// Sends a GroupUpdate message to the interested sessions.
/// </summary>
/// <typeparam name="T">The type of the data of the message.</typeparam>
/// <param name="from">The current session.</param>
/// <param name="type">The filtering type.</param>
/// <param name="message">The message to send.</param>
@@ -89,6 +91,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <summary>
/// Builds a new group update message.
/// </summary>
/// <typeparam name="T">The type of the data of the message.</typeparam>
/// <param name="type">The update type.</param>
/// <param name="data">The data to send.</param>
/// <returns>The group update.</returns>
@@ -154,7 +157,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="playingItemPosition">The playing item position in the play queue.</param>
/// <param name="startPositionTicks">The start position ticks.</param>
/// <returns><c>true</c> if the play queue has been changed; <c>false</c> if something went wrong.</returns>
bool SetPlayQueue(Guid[] playQueue, int playingItemPosition, long startPositionTicks);
bool SetPlayQueue(IEnumerable<Guid> playQueue, int playingItemPosition, long startPositionTicks);
/// <summary>
/// Sets the playing item.
@@ -168,7 +171,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// </summary>
/// <param name="playlistItemIds">The items to remove.</param>
/// <returns><c>true</c> if playing item got removed; <c>false</c> otherwise.</returns>
bool RemoveFromPlayQueue(string[] playlistItemIds);
bool RemoveFromPlayQueue(IEnumerable<string> playlistItemIds);
/// <summary>
/// Moves an item in the play queue.
@@ -184,7 +187,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="newItems">The new items to add to the play queue.</param>
/// <param name="mode">The mode with which the items will be added.</param>
/// <returns><c>true</c> if the play queue has been changed; <c>false</c> if something went wrong.</returns>
bool AddToPlayQueue(Guid[] newItems, string mode);
bool AddToPlayQueue(IEnumerable<Guid> newItems, string mode);
/// <summary>
/// Restarts current item in play queue.

View File

@@ -1,23 +0,0 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Interface IPlaybackGroupRequest.
/// </summary>
public interface IPlaybackGroupRequest
{
/// <summary>
/// Gets the playback request type.
/// </summary>
/// <returns>The playback request type.</returns>
PlaybackRequestType GetRequestType();
/// <summary>
/// Applies the request to a group.
/// </summary>
void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken);
}
}

View File

@@ -48,7 +48,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(SessionInfo session, IPlaybackGroupRequest request, CancellationToken cancellationToken);
void HandleRequest(SessionInfo session, IGroupPlaybackRequest request, CancellationToken cancellationToken);
/// <summary>
/// Maps a session to a group.
@@ -56,7 +56,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="session">The session.</param>
/// <param name="group">The group.</param>
/// <exception cref="InvalidOperationException">Thrown when the user is in another group already.</exception>
void AddSessionToGroup(SessionInfo session, ISyncPlayGroupController group);
void AddSessionToGroup(SessionInfo session, IGroupController group);
/// <summary>
/// Unmaps a session from a group.
@@ -64,6 +64,6 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="session">The session.</param>
/// <param name="group">The group.</param>
/// <exception cref="InvalidOperationException">Thrown when the user is not found in the specified group.</exception>
void RemoveSessionFromGroup(SessionInfo session, ISyncPlayGroupController group);
void RemoveSessionFromGroup(SessionInfo session, IGroupController group);
}
}

View File

@@ -1,30 +0,0 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class IgnoreWaitGroupRequest.
/// </summary>
public class IgnoreWaitGroupRequest : IPlaybackGroupRequest
{
/// <summary>
/// Gets or sets the client group-wait status.
/// </summary>
/// <value>The client group-wait status.</value>
public bool IgnoreWait { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.IgnoreWait;
}
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
}
}
}

View File

@@ -1,24 +0,0 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class PauseGroupRequest.
/// </summary>
public class PauseGroupRequest : IPlaybackGroupRequest
{
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Pause;
}
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
}
}
}

View File

@@ -1,30 +0,0 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class RemoveFromPlaylistGroupRequest.
/// </summary>
public class RemoveFromPlaylistGroupRequest : IPlaybackGroupRequest
{
/// <summary>
/// Gets or sets the playlist identifiers ot the items.
/// </summary>
/// <value>The playlist identifiers ot the items.</value>
public string[] PlaylistItemIds { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.RemoveFromPlaylist;
}
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
}
}
}

View File

@@ -1,24 +0,0 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class StopGroupRequest.
/// </summary>
public class StopGroupRequest : IPlaybackGroupRequest
{
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Stop;
}
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
}
}
}

View File

@@ -1,24 +0,0 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class UnpauseGroupRequest.
/// </summary>
public class UnpauseGroupRequest : IPlaybackGroupRequest
{
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Unpause;
}
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
}
}
}

View File

@@ -1,14 +1,14 @@
using System;
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class BufferGroupRequest.
/// </summary>
public class BufferGroupRequest : IPlaybackGroupRequest
public class BufferGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets when the request has been made by the client.
@@ -23,7 +23,7 @@ namespace MediaBrowser.Controller.SyncPlay
public long PositionTicks { get; set; }
/// <summary>
/// Gets or sets the client playback status.
/// Gets or sets a value indicating whether the client playback is unpaused.
/// </summary>
/// <value>The client playback status.</value>
public bool IsPlaying { get; set; }
@@ -35,15 +35,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string PlaylistItemId { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Buffer;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.Buffer;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -0,0 +1,27 @@
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class IgnoreWaitGroupRequest.
/// </summary>
public class IgnoreWaitGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets a value indicating whether the client should be ignored.
/// </summary>
/// <value>The client group-wait status.</value>
public bool IgnoreWait { get; set; }
/// <inheritdoc />
public PlaybackRequestType Type { get; } = PlaybackRequestType.IgnoreWait;
/// <inheritdoc />
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class MovePlaylistItemGroupRequest.
/// </summary>
public class MovePlaylistItemGroupRequest : IPlaybackGroupRequest
public class MovePlaylistItemGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the playlist identifier of the item.
@@ -22,15 +22,12 @@ namespace MediaBrowser.Controller.SyncPlay
public int NewIndex { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.MovePlaylistItem;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.MovePlaylistItem;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class NextTrackGroupRequest.
/// </summary>
public class NextTrackGroupRequest : IPlaybackGroupRequest
public class NextTrackGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the playing item identifier.
@@ -16,15 +16,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string PlaylistItemId { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.NextTrack;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.NextTrack;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -0,0 +1,21 @@
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class PauseGroupRequest.
/// </summary>
public class PauseGroupRequest : IGroupPlaybackRequest
{
/// <inheritdoc />
public PlaybackRequestType Type { get; } = PlaybackRequestType.Pause;
/// <inheritdoc />
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class PingGroupRequest.
/// </summary>
public class PingGroupRequest : IPlaybackGroupRequest
public class PingGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the ping time.
@@ -16,15 +16,12 @@ namespace MediaBrowser.Controller.SyncPlay
public long Ping { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Ping;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.Ping;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,20 +1,21 @@
using System;
using System.Collections.Generic;
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class PlayGroupRequest.
/// </summary>
public class PlayGroupRequest : IPlaybackGroupRequest
public class PlayGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the playing queue.
/// Gets the playing queue.
/// </summary>
/// <value>The playing queue.</value>
public Guid[] PlayingQueue { get; set; }
public List<Guid> PlayingQueue { get; } = new List<Guid>();
/// <summary>
/// Gets or sets the playing item from the queue.
@@ -29,15 +30,12 @@ namespace MediaBrowser.Controller.SyncPlay
public long StartPositionTicks { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Play;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.Play;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class PreviousTrackGroupRequest.
/// </summary>
public class PreviousTrackGroupRequest : IPlaybackGroupRequest
public class PreviousTrackGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the playing item identifier.
@@ -16,15 +16,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string PlaylistItemId { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.PreviousTrack;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.PreviousTrack;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,20 +1,21 @@
using System;
using System.Collections.Generic;
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class QueueGroupRequest.
/// </summary>
public class QueueGroupRequest : IPlaybackGroupRequest
public class QueueGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the items to queue.
/// Gets the items to queue.
/// </summary>
/// <value>The items to queue.</value>
public Guid[] ItemIds { get; set; }
public List<Guid> ItemIds { get; } = new List<Guid>();
/// <summary>
/// Gets or sets the mode in which to add the new items.
@@ -23,15 +24,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string Mode { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Queue;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.Queue;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,14 +1,14 @@
using System;
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class ReadyGroupRequest.
/// </summary>
public class ReadyGroupRequest : IPlaybackGroupRequest
public class ReadyGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets when the request has been made by the client.
@@ -23,7 +23,7 @@ namespace MediaBrowser.Controller.SyncPlay
public long PositionTicks { get; set; }
/// <summary>
/// Gets or sets the client playback status.
/// Gets or sets a value indicating whether the client playback is unpaused.
/// </summary>
/// <value>The client playback status.</value>
public bool IsPlaying { get; set; }
@@ -35,15 +35,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string PlaylistItemId { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Ready;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.Ready;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -0,0 +1,28 @@
using System.Collections.Generic;
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class RemoveFromPlaylistGroupRequest.
/// </summary>
public class RemoveFromPlaylistGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets the playlist identifiers ot the items.
/// </summary>
/// <value>The playlist identifiers ot the items.</value>
public List<string> PlaylistItemIds { get; } = new List<string>();
/// <inheritdoc />
public PlaybackRequestType Type { get; } = PlaybackRequestType.RemoveFromPlaylist;
/// <inheritdoc />
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class SeekGroupRequest.
/// </summary>
public class SeekGroupRequest : IPlaybackGroupRequest
public class SeekGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the position ticks.
@@ -16,15 +16,12 @@ namespace MediaBrowser.Controller.SyncPlay
public long PositionTicks { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.Seek;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.Seek;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class SetPlaylistItemGroupRequest.
/// </summary>
public class SetPlaylistItemGroupRequest : IPlaybackGroupRequest
public class SetPlaylistItemGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the playlist identifier of the playing item.
@@ -16,15 +16,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string PlaylistItemId { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.SetPlaylistItem;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.SetPlaylistItem;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class SetRepeatModeGroupRequest.
/// </summary>
public class SetRepeatModeGroupRequest : IPlaybackGroupRequest
public class SetRepeatModeGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the repeat mode.
@@ -16,15 +16,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string Mode { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.SetRepeatMode;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.SetRepeatMode;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -1,13 +1,13 @@
using System.Threading;
using MediaBrowser.Model.SyncPlay;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class SetShuffleModeGroupRequest.
/// </summary>
public class SetShuffleModeGroupRequest : IPlaybackGroupRequest
public class SetShuffleModeGroupRequest : IGroupPlaybackRequest
{
/// <summary>
/// Gets or sets the shuffle mode.
@@ -16,15 +16,12 @@ namespace MediaBrowser.Controller.SyncPlay
public string Mode { get; set; }
/// <inheritdoc />
public PlaybackRequestType GetRequestType()
{
return PlaybackRequestType.SetShuffleMode;
}
public PlaybackRequestType Type { get; } = PlaybackRequestType.SetShuffleMode;
/// <inheritdoc />
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -0,0 +1,21 @@
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class StopGroupRequest.
/// </summary>
public class StopGroupRequest : IGroupPlaybackRequest
{
/// <inheritdoc />
public PlaybackRequestType Type { get; } = PlaybackRequestType.Stop;
/// <inheritdoc />
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -0,0 +1,21 @@
using System.Threading;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Class UnpauseGroupRequest.
/// </summary>
public class UnpauseGroupRequest : IGroupPlaybackRequest
{
/// <inheritdoc />
public PlaybackRequestType Type { get; } = PlaybackRequestType.Unpause;
/// <inheritdoc />
public void Apply(IGroupStateContext context, IGroupState state, SessionInfo session, CancellationToken cancellationToken)
{
state.HandleRequest(context, state.Type, this, session, cancellationToken);
}
}
}

View File

@@ -5,76 +5,23 @@ using MediaBrowser.Model.SyncPlay;
namespace MediaBrowser.Controller.SyncPlay
{
static class ListShuffleExtension
{
private static Random rng = new Random();
public static void Shuffle<T>(this IList<T> list)
{
int n = list.Count;
while (n > 1)
{
n--;
int k = rng.Next(n + 1);
T value = list[k];
list[k] = list[n];
list[n] = value;
}
}
}
/// <summary>
/// Class PlayQueueManager.
/// </summary>
public class PlayQueueManager
{
/// <summary>
/// Gets or sets the playing item index.
/// </summary>
/// <value>The playing item index.</value>
public int PlayingItemIndex { get; private set; }
/// <summary>
/// Gets or sets the last time the queue has been changed.
/// </summary>
/// <value>The last time the queue has been changed.</value>
public DateTime LastChange { get; private set; }
/// <summary>
/// Gets the sorted playlist.
/// </summary>
/// <value>The sorted playlist, or play queue of the group.</value>
private List<QueueItem> SortedPlaylist { get; set; } = new List<QueueItem>();
/// <summary>
/// Gets the shuffled playlist.
/// </summary>
/// <value>The shuffled playlist, or play queue of the group.</value>
private List<QueueItem> ShuffledPlaylist { get; set; } = new List<QueueItem>();
/// <summary>
/// Gets or sets the shuffle mode.
/// </summary>
/// <value>The shuffle mode.</value>
public GroupShuffleMode ShuffleMode { get; private set; } = GroupShuffleMode.Sorted;
/// <summary>
/// Gets or sets the repeat mode.
/// </summary>
/// <value>The repeat mode.</value>
public GroupRepeatMode RepeatMode { get; private set; } = GroupRepeatMode.RepeatNone;
/// <summary>
/// Gets or sets the progressive identifier counter.
/// </summary>
/// <value>The progressive identifier.</value>
private int ProgressiveId { get; set; } = 0;
/// <summary>
/// Placeholder index for when no item is playing.
/// </summary>
/// <value>The no-playing item index.</value>
private const int NoPlayingItemIndex = -1;
/// <summary>
/// Random number generator used to shuffle lists.
/// </summary>
/// <value>The random number generator.</value>
private readonly Random randomNumberGenerator = new Random();
/// <summary>
/// Initializes a new instance of the <see cref="PlayQueueManager" /> class.
/// </summary>
@@ -84,84 +31,70 @@ namespace MediaBrowser.Controller.SyncPlay
}
/// <summary>
/// Gets the next available identifier.
/// Gets the playing item index.
/// </summary>
/// <returns>The next available identifier.</returns>
private int GetNextProgressiveId() {
return ProgressiveId++;
}
/// <value>The playing item index.</value>
public int PlayingItemIndex { get; private set; }
/// <summary>
/// Creates a list from the array of items. Each item is given an unique playlist identifier.
/// Gets the last time the queue has been changed.
/// </summary>
/// <returns>The list of queue items.</returns>
private List<QueueItem> CreateQueueItemsFromArray(Guid[] items)
/// <value>The last time the queue has been changed.</value>
public DateTime LastChange { get; private set; }
/// <summary>
/// Gets the shuffle mode.
/// </summary>
/// <value>The shuffle mode.</value>
public GroupShuffleMode ShuffleMode { get; private set; } = GroupShuffleMode.Sorted;
/// <summary>
/// Gets the repeat mode.
/// </summary>
/// <value>The repeat mode.</value>
public GroupRepeatMode RepeatMode { get; private set; } = GroupRepeatMode.RepeatNone;
/// <summary>
/// Gets or sets the sorted playlist.
/// </summary>
/// <value>The sorted playlist, or play queue of the group.</value>
private List<QueueItem> SortedPlaylist { get; set; } = new List<QueueItem>();
/// <summary>
/// Gets or sets the shuffled playlist.
/// </summary>
/// <value>The shuffled playlist, or play queue of the group.</value>
private List<QueueItem> ShuffledPlaylist { get; set; } = new List<QueueItem>();
/// <summary>
/// Gets or sets the progressive identifier counter.
/// </summary>
/// <value>The progressive identifier.</value>
private int ProgressiveId { get; set; }
/// <summary>
/// Checks if an item is playing.
/// </summary>
/// <returns><c>true</c> if an item is playing; <c>false</c> otherwise.</returns>
public bool IsItemPlaying()
{
return items.ToList()
.Select(item => new QueueItem()
{
ItemId = item,
PlaylistItemId = "syncPlayItem" + GetNextProgressiveId()
})
.ToList();
return PlayingItemIndex != NoPlayingItemIndex;
}
/// <summary>
/// Gets the current playlist, depending on the shuffle mode.
/// Gets the current playlist considering the shuffle mode.
/// </summary>
/// <returns>The playlist.</returns>
private List<QueueItem> GetPlaylistAsList()
public IReadOnlyList<QueueItem> GetPlaylist()
{
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
{
return ShuffledPlaylist;
}
else
{
return SortedPlaylist;
}
}
/// <summary>
/// Gets the current playing item, depending on the shuffle mode.
/// </summary>
/// <returns>The playing item.</returns>
private QueueItem GetPlayingItem()
{
if (PlayingItemIndex == NoPlayingItemIndex)
{
return null;
}
else if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
{
return ShuffledPlaylist[PlayingItemIndex];
}
else
{
return SortedPlaylist[PlayingItemIndex];
}
}
/// <summary>
/// Gets the current playlist as an array, depending on the shuffle mode.
/// </summary>
/// <returns>The array of items in the playlist.</returns>
public QueueItem[] GetPlaylist() {
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
{
return ShuffledPlaylist.ToArray();
}
else
{
return SortedPlaylist.ToArray();
}
return GetPlaylistInternal();
}
/// <summary>
/// Sets a new playlist. Playing item is reset.
/// </summary>
/// <param name="items">The new items of the playlist.</param>
public void SetPlaylist(Guid[] items)
public void SetPlaylist(IEnumerable<Guid> items)
{
SortedPlaylist.Clear();
ShuffledPlaylist.Clear();
@@ -170,7 +103,7 @@ namespace MediaBrowser.Controller.SyncPlay
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
{
ShuffledPlaylist = SortedPlaylist.ToList();
ShuffledPlaylist.Shuffle();
Shuffle(ShuffledPlaylist);
}
PlayingItemIndex = NoPlayingItemIndex;
@@ -181,7 +114,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// Appends new items to the playlist. The specified order is mantained.
/// </summary>
/// <param name="items">The items to add to the playlist.</param>
public void Queue(Guid[] items)
public void Queue(IEnumerable<Guid> items)
{
var newItems = CreateQueueItemsFromArray(items);
@@ -195,13 +128,14 @@ namespace MediaBrowser.Controller.SyncPlay
}
/// <summary>
/// Shuffles the playlist. Shuffle mode is changed.
/// Shuffles the playlist. Shuffle mode is changed. The playlist gets re-shuffled if already shuffled.
/// </summary>
public void ShufflePlaylist()
{
if (PlayingItemIndex == NoPlayingItemIndex) {
if (PlayingItemIndex == NoPlayingItemIndex)
{
ShuffledPlaylist = SortedPlaylist.ToList();
ShuffledPlaylist.Shuffle();
Shuffle(ShuffledPlaylist);
}
else if (ShuffleMode.Equals(GroupShuffleMode.Sorted))
{
@@ -209,7 +143,7 @@ namespace MediaBrowser.Controller.SyncPlay
var playingItem = SortedPlaylist[PlayingItemIndex];
ShuffledPlaylist = SortedPlaylist.ToList();
ShuffledPlaylist.RemoveAt(PlayingItemIndex);
ShuffledPlaylist.Shuffle();
Shuffle(ShuffledPlaylist);
ShuffledPlaylist = ShuffledPlaylist.Prepend(playingItem).ToList();
PlayingItemIndex = 0;
}
@@ -218,7 +152,7 @@ namespace MediaBrowser.Controller.SyncPlay
// Re-shuffle playlist.
var playingItem = ShuffledPlaylist[PlayingItemIndex];
ShuffledPlaylist.RemoveAt(PlayingItemIndex);
ShuffledPlaylist.Shuffle();
Shuffle(ShuffledPlaylist);
ShuffledPlaylist = ShuffledPlaylist.Prepend(playingItem).ToList();
PlayingItemIndex = 0;
}
@@ -262,6 +196,7 @@ namespace MediaBrowser.Controller.SyncPlay
{
ShuffledPlaylist.Add(playingItem);
}
PlayingItemIndex = 0;
}
else
@@ -274,7 +209,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// Adds new items to the playlist right after the playing item. The specified order is mantained.
/// </summary>
/// <param name="items">The items to add to the playlist.</param>
public void QueueNext(Guid[] items)
public void QueueNext(IEnumerable<Guid> items)
{
var newItems = CreateQueueItemsFromArray(items);
@@ -334,8 +269,18 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="itemId">The new playing item identifier.</param>
public void SetPlayingItemById(Guid itemId)
{
var itemIds = GetPlaylistAsList().Select(queueItem => queueItem.ItemId).ToList();
PlayingItemIndex = itemIds.IndexOf(itemId);
PlayingItemIndex = NoPlayingItemIndex;
var playlist = GetPlaylistInternal();
foreach (var item in playlist)
{
if (item.ItemId.Equals(itemId))
{
PlayingItemIndex = playlist.IndexOf(item);
break;
}
}
LastChange = DateTime.UtcNow;
}
@@ -346,8 +291,18 @@ namespace MediaBrowser.Controller.SyncPlay
/// <returns><c>true</c> if playing item has been set; <c>false</c> if item is not in the playlist.</returns>
public bool SetPlayingItemByPlaylistId(string playlistItemId)
{
var playlistIds = GetPlaylistAsList().Select(queueItem => queueItem.PlaylistItemId).ToList();
PlayingItemIndex = playlistIds.IndexOf(playlistItemId);
PlayingItemIndex = NoPlayingItemIndex;
var playlist = GetPlaylistInternal();
foreach (var item in playlist)
{
if (item.PlaylistItemId.Equals(playlistItemId, StringComparison.OrdinalIgnoreCase))
{
PlayingItemIndex = playlist.IndexOf(item);
break;
}
}
LastChange = DateTime.UtcNow;
return PlayingItemIndex != NoPlayingItemIndex;
}
@@ -358,8 +313,8 @@ namespace MediaBrowser.Controller.SyncPlay
/// <param name="playlistIndex">The new playing item index.</param>
public void SetPlayingItemByIndex(int playlistIndex)
{
var list = GetPlaylistAsList();
if (playlistIndex < 0 || playlistIndex > list.Count())
var playlist = GetPlaylistInternal();
if (playlistIndex < 0 || playlistIndex > playlist.Count)
{
PlayingItemIndex = NoPlayingItemIndex;
}
@@ -376,7 +331,7 @@ namespace MediaBrowser.Controller.SyncPlay
/// </summary>
/// <param name="playlistItemIds">The items to remove.</param>
/// <returns><c>true</c> if playing item got removed; <c>false</c> otherwise.</returns>
public bool RemoveFromPlaylist(string[] playlistItemIds)
public bool RemoveFromPlaylist(IEnumerable<string> playlistItemIds)
{
var playingItem = GetPlayingItem();
var playlistItemIdsList = playlistItemIds.ToList();
@@ -396,7 +351,7 @@ namespace MediaBrowser.Controller.SyncPlay
{
// Was first element, picking next if available.
// Default to no playing item otherwise.
PlayingItemIndex = SortedPlaylist.Count() > 0 ? 0 : NoPlayingItemIndex;
PlayingItemIndex = SortedPlaylist.Count > 0 ? 0 : NoPlayingItemIndex;
}
return true;
@@ -422,24 +377,32 @@ namespace MediaBrowser.Controller.SyncPlay
/// <returns><c>true</c> if the item has been moved; <c>false</c> otherwise.</returns>
public bool MovePlaylistItem(string playlistItemId, int newIndex)
{
var list = GetPlaylistAsList();
var playlist = GetPlaylistInternal();
var playingItem = GetPlayingItem();
var playlistIds = list.Select(queueItem => queueItem.PlaylistItemId).ToList();
var oldIndex = playlistIds.IndexOf(playlistItemId);
var oldIndex = -1;
foreach (var item in playlist)
{
if (item.PlaylistItemId.Equals(playlistItemId, StringComparison.OrdinalIgnoreCase))
{
oldIndex = playlist.IndexOf(item);
break;
}
}
if (oldIndex < 0)
{
return false;
}
var queueItem = list[oldIndex];
list.RemoveAt(oldIndex);
newIndex = Math.Min(newIndex, list.Count());
var queueItem = playlist[oldIndex];
playlist.RemoveAt(oldIndex);
newIndex = Math.Min(newIndex, playlist.Count);
newIndex = Math.Max(newIndex, 0);
list.Insert(newIndex, queueItem);
playlist.Insert(newIndex, queueItem);
LastChange = DateTime.UtcNow;
PlayingItemIndex = list.IndexOf(playingItem);
PlayingItemIndex = playlist.IndexOf(playingItem);
return true;
}
@@ -505,7 +468,7 @@ namespace MediaBrowser.Controller.SyncPlay
public QueueItem GetNextItemPlaylistId()
{
int newIndex;
var playlist = GetPlaylistAsList();
var playlist = GetPlaylistInternal();
switch (RepeatMode)
{
@@ -514,17 +477,18 @@ namespace MediaBrowser.Controller.SyncPlay
break;
case GroupRepeatMode.RepeatAll:
newIndex = PlayingItemIndex + 1;
if (newIndex >= playlist.Count())
if (newIndex >= playlist.Count)
{
newIndex = 0;
}
break;
default:
newIndex = PlayingItemIndex + 1;
break;
}
if (newIndex < 0 || newIndex >= playlist.Count())
if (newIndex < 0 || newIndex >= playlist.Count)
{
return null;
}
@@ -545,7 +509,7 @@ namespace MediaBrowser.Controller.SyncPlay
}
PlayingItemIndex++;
if (PlayingItemIndex >= SortedPlaylist.Count())
if (PlayingItemIndex >= SortedPlaylist.Count)
{
if (RepeatMode.Equals(GroupRepeatMode.RepeatAll))
{
@@ -579,7 +543,7 @@ namespace MediaBrowser.Controller.SyncPlay
{
if (RepeatMode.Equals(GroupRepeatMode.RepeatAll))
{
PlayingItemIndex = SortedPlaylist.Count() - 1;
PlayingItemIndex = SortedPlaylist.Count - 1;
}
else
{
@@ -591,5 +555,86 @@ namespace MediaBrowser.Controller.SyncPlay
LastChange = DateTime.UtcNow;
return true;
}
/// <summary>
/// Shuffles a given list.
/// </summary>
/// <param name="list">The list to shuffle.</param>
private void Shuffle<T>(IList<T> list)
{
int n = list.Count;
while (n > 1)
{
n--;
int k = randomNumberGenerator.Next(n + 1);
T value = list[k];
list[k] = list[n];
list[n] = value;
}
}
/// <summary>
/// Gets the next available identifier.
/// </summary>
/// <returns>The next available identifier.</returns>
private int GetNextProgressiveId()
{
return ProgressiveId++;
}
/// <summary>
/// Creates a list from the array of items. Each item is given an unique playlist identifier.
/// </summary>
/// <returns>The list of queue items.</returns>
private List<QueueItem> CreateQueueItemsFromArray(IEnumerable<Guid> items)
{
var list = new List<QueueItem>();
foreach (var item in items)
{
list.Add(new QueueItem()
{
ItemId = item,
PlaylistItemId = "syncPlayItem" + GetNextProgressiveId()
});
}
return list;
}
/// <summary>
/// Gets the current playlist considering the shuffle mode.
/// </summary>
/// <returns>The playlist.</returns>
private List<QueueItem> GetPlaylistInternal()
{
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
{
return ShuffledPlaylist;
}
else
{
return SortedPlaylist;
}
}
/// <summary>
/// Gets the current playing item, depending on the shuffle mode.
/// </summary>
/// <returns>The playing item.</returns>
private QueueItem GetPlayingItem()
{
if (PlayingItemIndex == NoPlayingItemIndex)
{
return null;
}
else if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
{
return ShuffledPlaylist[PlayingItemIndex];
}
else
{
return SortedPlaylist[PlayingItemIndex];
}
}
}
}