Fix SyncPlay WebSocket OpenAPI schemas (#13946)

This commit is contained in:
Niels van Velzen
2025-04-19 21:08:15 +02:00
committed by GitHub
parent 1c190f7952
commit 269508be9f
24 changed files with 299 additions and 242 deletions

View File

@@ -80,7 +80,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
}
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RemoveItems);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
if (playingItemRemoved && !context.PlayQueue.IsItemPlaying())
@@ -106,7 +106,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
}
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.MoveItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
@@ -127,7 +127,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
_ => PlayQueueUpdateReason.Queue
};
var playQueueUpdate = context.GetPlayQueueUpdate(reason);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
@@ -184,7 +184,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
{
context.SetRepeatMode(request.Mode);
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RepeatMode);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
@@ -193,7 +193,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
{
context.SetShuffleMode(request.Mode);
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.ShuffleMode);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}
@@ -221,7 +221,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
{
// Notify relevant state change event.
var stateUpdate = new GroupStateUpdate(Type, reason.Action);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.StateUpdate, stateUpdate);
var update = new SyncPlayStateUpdate(context.GroupId, stateUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
}

View File

@@ -78,7 +78,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
// Prepare new session.
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, update, cancellationToken);
context.SetBuffering(session, true);
@@ -152,7 +152,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
}
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
@@ -177,7 +177,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
if (result)
{
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.SetCurrentItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
@@ -215,7 +215,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
context.RestartCurrentItem();
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
@@ -336,7 +336,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
_logger.LogDebug("Session {SessionId} reported wrong playlist item in group {GroupId}.", session.Id, context.GroupId.ToString());
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.SetCurrentItem);
var updateSession = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var updateSession = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
context.SetBuffering(session, true);
@@ -410,7 +410,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
_logger.LogDebug("Session {SessionId} reported wrong playlist item in group {GroupId}.", session.Id, context.GroupId.ToString());
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.SetCurrentItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, update, cancellationToken);
context.SetBuffering(session, true);
@@ -583,7 +583,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
{
// Send playing-queue update.
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NextItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.
@@ -629,7 +629,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates
{
// Send playing-queue update.
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.PreviousItem);
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate);
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
// Reset status of sessions and await for all Ready events.

View File

@@ -66,11 +66,11 @@ namespace MediaBrowser.Controller.SyncPlay
/// <summary>
/// Sends a GroupUpdate message to the interested sessions.
/// </summary>
/// <typeparam name="T">The type of the data of the message.</typeparam>
/// <param name="from">The current session.</param>
/// <param name="type">The filtering type.</param>
/// <param name="message">The message to send.</param>
/// <param name="cancellationToken">The cancellation token.</param>
/// <typeparam name="T">The group update type.</typeparam>
/// <returns>The task.</returns>
Task SendGroupUpdate<T>(SessionInfo from, SyncPlayBroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken);
@@ -91,15 +91,6 @@ namespace MediaBrowser.Controller.SyncPlay
/// <returns>The command.</returns>
SendCommand NewSyncPlayCommand(SendCommandType type);
/// <summary>
/// Builds a new group update message.
/// </summary>
/// <typeparam name="T">The type of the data of the message.</typeparam>
/// <param name="type">The update type.</param>
/// <param name="data">The data to send.</param>
/// <returns>The group update.</returns>
GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data);
/// <summary>
/// Sanitizes the PositionTicks, considers the current playing item when available.
/// </summary>