Replace ISocket and UdpSocket, fix DLNA and SSDP binding and discovery

This commit is contained in:
Shadowghost
2023-02-16 18:15:12 +01:00
parent 3a91c37283
commit 42498194d9
21 changed files with 289 additions and 557 deletions

View File

@@ -1025,7 +1025,7 @@ namespace Emby.Server.Implementations
return PublishedServerUrl.Trim('/');
}
string smart = NetManager.GetBindInterface(hostname, out var port);
string smart = NetManager.GetBindAddress(hostname, out var port);
return GetLocalApiUrl(smart.Trim('/'), null, port);
}
@@ -1033,7 +1033,7 @@ namespace Emby.Server.Implementations
public string GetApiUrlForLocalAccess(IPAddress ipAddress = null, bool allowHttps = true)
{
// With an empty source, the port will be null
var smart = NetManager.GetBindAddress(ipAddress, out _);
var smart = NetManager.GetBindAddress(ipAddress, out _, true);
var scheme = !allowHttps ? Uri.UriSchemeHttp : null;
int? port = !allowHttps ? HttpPort : null;
return GetLocalApiUrl(smart, scheme, port);

View File

@@ -1,5 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
@@ -80,31 +82,26 @@ namespace Emby.Server.Implementations.EntryPoints
if (_enableMultiSocketBinding)
{
// Add global broadcast socket
_udpServers.Add(new UdpServer(_logger, _appHost, _config, System.Net.IPAddress.Broadcast, PortNumber));
_udpServers.Add(new UdpServer(_logger, _appHost, _config, IPAddress.Broadcast, PortNumber));
// Add bind address specific broadcast sockets
foreach (var bindAddress in _networkManager.GetInternalBindAddresses())
// IPv6 is currently unsupported
var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);
foreach (var intf in validInterfaces)
{
if (bindAddress.AddressFamily == AddressFamily.InterNetworkV6)
{
// Not supporting IPv6 right now
continue;
}
var broadcastAddress = NetworkExtensions.GetBroadcastAddress(bindAddress.Subnet);
var broadcastAddress = NetworkExtensions.GetBroadcastAddress(intf.Subnet);
_logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", broadcastAddress.ToString(), PortNumber);
_udpServers.Add(new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber));
var server = new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber);
server.Start(_cancellationTokenSource.Token);
_udpServers.Add(server);
}
}
else
{
_udpServers.Add(new UdpServer(_logger, _appHost, _config, System.Net.IPAddress.Any, PortNumber));
}
foreach (var server in _udpServers)
{
var server = new UdpServer(_logger, _appHost, _config, IPAddress.Any, PortNumber);
server.Start(_cancellationTokenSource.Token);
_udpServers.Add(server);
}
}
catch (SocketException ex)
@@ -133,9 +130,12 @@ namespace Emby.Server.Implementations.EntryPoints
_cancellationTokenSource.Cancel();
_cancellationTokenSource.Dispose();
_udpServers.ForEach(s => s.Dispose());
_udpServers.Clear();
foreach (var server in _udpServers)
{
server.Dispose();
}
_udpServers.Clear();
_disposed = true;
}
}

View File

@@ -661,16 +661,16 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
// Need a way to set the Receive timeout on the socket otherwise this might never timeout?
try
{
await udpClient.SendToAsync(discBytes, 0, discBytes.Length, new IPEndPoint(IPAddress.Parse("255.255.255.255"), 65001), cancellationToken).ConfigureAwait(false);
await udpClient.SendToAsync(discBytes, new IPEndPoint(IPAddress.Parse("255.255.255.255"), 65001), cancellationToken).ConfigureAwait(false);
var receiveBuffer = new byte[8192];
while (!cancellationToken.IsCancellationRequested)
{
var response = await udpClient.ReceiveAsync(receiveBuffer, 0, receiveBuffer.Length, cancellationToken).ConfigureAwait(false);
var deviceIp = response.RemoteEndPoint.Address.ToString();
var response = await udpClient.ReceiveMessageFromAsync(receiveBuffer, new IPEndPoint(IPAddress.Any, 0), cancellationToken).ConfigureAwait(false);
var deviceIp = ((IPEndPoint)response.RemoteEndPoint).Address.ToString();
// check to make sure we have enough bytes received to be a valid message and make sure the 2nd byte is the discover reply byte
if (response.ReceivedBytes > 13 && response.Buffer[1] == 3)
// Check to make sure we have enough bytes received to be a valid message and make sure the 2nd byte is the discover reply byte
if (response.ReceivedBytes > 13 && receiveBuffer[1] == 3)
{
var deviceAddress = "http://" + deviceIp;

View File

@@ -10,61 +10,63 @@ namespace Emby.Server.Implementations.Net
public class SocketFactory : ISocketFactory
{
/// <inheritdoc />
public ISocket CreateUdpBroadcastSocket(int localPort)
public Socket CreateUdpBroadcastSocket(int localPort)
{
if (localPort < 0)
{
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
}
var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
try
{
retVal.EnableBroadcast = true;
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
socket.EnableBroadcast = true;
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
socket.Bind(new IPEndPoint(IPAddress.Any, localPort));
return new UdpSocket(retVal, localPort, IPAddress.Any);
return socket;
}
catch
{
retVal?.Dispose();
socket?.Dispose();
throw;
}
}
/// <inheritdoc />
public ISocket CreateSsdpUdpSocket(IPAddress localIp, int localPort)
public Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort)
{
ArgumentNullException.ThrowIfNull(bindInterface.Address);
if (localPort < 0)
{
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
}
var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
try
{
retVal.EnableBroadcast = true;
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
socket.Bind(new IPEndPoint(bindInterface.Address, localPort));
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIp));
return new UdpSocket(retVal, localPort, localIp);
return socket;
}
catch
{
retVal?.Dispose();
socket?.Dispose();
throw;
}
}
/// <inheritdoc />
public ISocket CreateUdpMulticastSocket(IPAddress ipAddress, IPAddress bindIpAddress, int multicastTimeToLive, int localPort)
public Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort)
{
ArgumentNullException.ThrowIfNull(ipAddress);
ArgumentNullException.ThrowIfNull(bindIpAddress);
var bindIPAddress = bindInterface.Address;
ArgumentNullException.ThrowIfNull(multicastAddress);
ArgumentNullException.ThrowIfNull(bindIPAddress);
if (multicastTimeToLive <= 0)
{
@@ -76,34 +78,25 @@ namespace Emby.Server.Implementations.Net
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
}
var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
retVal.ExclusiveAddressUse = false;
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
try
{
// seeing occasional exceptions thrown on qnap
// System.Net.Sockets.SocketException (0x80004005): Protocol not available
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
}
catch (SocketException)
{
}
var interfaceIndex = (int)IPAddress.HostToNetworkOrder(bindInterface.Index);
try
{
retVal.EnableBroadcast = true;
// retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
socket.MulticastLoopback = false;
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.PacketInformation, true);
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastInterface, interfaceIndex);
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(multicastAddress, interfaceIndex));
socket.Bind(new IPEndPoint(multicastAddress, localPort));
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(ipAddress, bindIpAddress));
retVal.MulticastLoopback = true;
return new UdpSocket(retVal, localPort, bindIpAddress);
return socket;
}
catch
{
retVal?.Dispose();
socket?.Dispose();
throw;
}

View File

@@ -1,267 +0,0 @@
#nullable disable
#pragma warning disable CS1591
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Model.Net;
namespace Emby.Server.Implementations.Net
{
// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
// Be careful to check any changes compile and work for all platform projects it is shared in.
public sealed class UdpSocket : ISocket, IDisposable
{
private readonly int _localPort;
private readonly SocketAsyncEventArgs _receiveSocketAsyncEventArgs = new SocketAsyncEventArgs()
{
SocketFlags = SocketFlags.None
};
private readonly SocketAsyncEventArgs _sendSocketAsyncEventArgs = new SocketAsyncEventArgs()
{
SocketFlags = SocketFlags.None
};
private Socket _socket;
private bool _disposed = false;
private TaskCompletionSource<SocketReceiveResult> _currentReceiveTaskCompletionSource;
private TaskCompletionSource<int> _currentSendTaskCompletionSource;
public UdpSocket(Socket socket, int localPort, IPAddress ip)
{
ArgumentNullException.ThrowIfNull(socket);
_socket = socket;
_localPort = localPort;
LocalIPAddress = ip;
_socket.Bind(new IPEndPoint(ip, _localPort));
InitReceiveSocketAsyncEventArgs();
}
public UdpSocket(Socket socket, IPEndPoint endPoint)
{
ArgumentNullException.ThrowIfNull(socket);
_socket = socket;
_socket.Connect(endPoint);
InitReceiveSocketAsyncEventArgs();
}
public Socket Socket => _socket;
public IPAddress LocalIPAddress { get; }
private void InitReceiveSocketAsyncEventArgs()
{
var receiveBuffer = new byte[8192];
_receiveSocketAsyncEventArgs.SetBuffer(receiveBuffer, 0, receiveBuffer.Length);
_receiveSocketAsyncEventArgs.Completed += OnReceiveSocketAsyncEventArgsCompleted;
var sendBuffer = new byte[8192];
_sendSocketAsyncEventArgs.SetBuffer(sendBuffer, 0, sendBuffer.Length);
_sendSocketAsyncEventArgs.Completed += OnSendSocketAsyncEventArgsCompleted;
}
private void OnReceiveSocketAsyncEventArgsCompleted(object sender, SocketAsyncEventArgs e)
{
var tcs = _currentReceiveTaskCompletionSource;
if (tcs is not null)
{
_currentReceiveTaskCompletionSource = null;
if (e.SocketError == SocketError.Success)
{
tcs.TrySetResult(new SocketReceiveResult
{
Buffer = e.Buffer,
ReceivedBytes = e.BytesTransferred,
RemoteEndPoint = e.RemoteEndPoint as IPEndPoint,
LocalIPAddress = LocalIPAddress
});
}
else
{
tcs.TrySetException(new SocketException((int)e.SocketError));
}
}
}
private void OnSendSocketAsyncEventArgsCompleted(object sender, SocketAsyncEventArgs e)
{
var tcs = _currentSendTaskCompletionSource;
if (tcs is not null)
{
_currentSendTaskCompletionSource = null;
if (e.SocketError == SocketError.Success)
{
tcs.TrySetResult(e.BytesTransferred);
}
else
{
tcs.TrySetException(new SocketException((int)e.SocketError));
}
}
}
public IAsyncResult BeginReceive(byte[] buffer, int offset, int count, AsyncCallback callback)
{
ThrowIfDisposed();
EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0);
return _socket.BeginReceiveFrom(buffer, offset, count, SocketFlags.None, ref receivedFromEndPoint, callback, buffer);
}
public int Receive(byte[] buffer, int offset, int count)
{
ThrowIfDisposed();
return _socket.Receive(buffer, 0, buffer.Length, SocketFlags.None);
}
public SocketReceiveResult EndReceive(IAsyncResult result)
{
ThrowIfDisposed();
var sender = new IPEndPoint(IPAddress.Any, 0);
var remoteEndPoint = (EndPoint)sender;
var receivedBytes = _socket.EndReceiveFrom(result, ref remoteEndPoint);
var buffer = (byte[])result.AsyncState;
return new SocketReceiveResult
{
ReceivedBytes = receivedBytes,
RemoteEndPoint = (IPEndPoint)remoteEndPoint,
Buffer = buffer,
LocalIPAddress = LocalIPAddress
};
}
public Task<SocketReceiveResult> ReceiveAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
ThrowIfDisposed();
var taskCompletion = new TaskCompletionSource<SocketReceiveResult>(TaskCreationOptions.RunContinuationsAsynchronously);
bool isResultSet = false;
Action<IAsyncResult> callback = callbackResult =>
{
try
{
if (!isResultSet)
{
isResultSet = true;
taskCompletion.TrySetResult(EndReceive(callbackResult));
}
}
catch (Exception ex)
{
taskCompletion.TrySetException(ex);
}
};
var result = BeginReceive(buffer, offset, count, new AsyncCallback(callback));
if (result.CompletedSynchronously)
{
callback(result);
return taskCompletion.Task;
}
cancellationToken.Register(() => taskCompletion.TrySetCanceled());
return taskCompletion.Task;
}
public Task SendToAsync(byte[] buffer, int offset, int bytes, IPEndPoint endPoint, CancellationToken cancellationToken)
{
ThrowIfDisposed();
var taskCompletion = new TaskCompletionSource<int>(TaskCreationOptions.RunContinuationsAsynchronously);
bool isResultSet = false;
Action<IAsyncResult> callback = callbackResult =>
{
try
{
if (!isResultSet)
{
isResultSet = true;
taskCompletion.TrySetResult(EndSendTo(callbackResult));
}
}
catch (Exception ex)
{
taskCompletion.TrySetException(ex);
}
};
var result = BeginSendTo(buffer, offset, bytes, endPoint, new AsyncCallback(callback), null);
if (result.CompletedSynchronously)
{
callback(result);
return taskCompletion.Task;
}
cancellationToken.Register(() => taskCompletion.TrySetCanceled());
return taskCompletion.Task;
}
public IAsyncResult BeginSendTo(byte[] buffer, int offset, int size, IPEndPoint endPoint, AsyncCallback callback, object state)
{
ThrowIfDisposed();
return _socket.BeginSendTo(buffer, offset, size, SocketFlags.None, endPoint, callback, state);
}
public int EndSendTo(IAsyncResult result)
{
ThrowIfDisposed();
return _socket.EndSendTo(result);
}
private void ThrowIfDisposed()
{
if (_disposed)
{
throw new ObjectDisposedException(nameof(UdpSocket));
}
}
/// <inheritdoc />
public void Dispose()
{
if (_disposed)
{
return;
}
_socket?.Dispose();
_receiveSocketAsyncEventArgs.Dispose();
_sendSocketAsyncEventArgs.Dispose();
_currentReceiveTaskCompletionSource?.TrySetCanceled();
_currentSendTaskCompletionSource?.TrySetCanceled();
_socket = null;
_currentReceiveTaskCompletionSource = null;
_currentSendTaskCompletionSource = null;
_disposed = true;
}
}
}