mirror of
https://github.com/jellyfin/jellyfin.git
synced 2026-05-01 22:36:33 +01:00
Replace ISocket and UdpSocket, fix DLNA and SSDP binding and discovery
This commit is contained in:
@@ -1025,7 +1025,7 @@ namespace Emby.Server.Implementations
|
||||
return PublishedServerUrl.Trim('/');
|
||||
}
|
||||
|
||||
string smart = NetManager.GetBindInterface(hostname, out var port);
|
||||
string smart = NetManager.GetBindAddress(hostname, out var port);
|
||||
return GetLocalApiUrl(smart.Trim('/'), null, port);
|
||||
}
|
||||
|
||||
@@ -1033,7 +1033,7 @@ namespace Emby.Server.Implementations
|
||||
public string GetApiUrlForLocalAccess(IPAddress ipAddress = null, bool allowHttps = true)
|
||||
{
|
||||
// With an empty source, the port will be null
|
||||
var smart = NetManager.GetBindAddress(ipAddress, out _);
|
||||
var smart = NetManager.GetBindAddress(ipAddress, out _, true);
|
||||
var scheme = !allowHttps ? Uri.UriSchemeHttp : null;
|
||||
int? port = !allowHttps ? HttpPort : null;
|
||||
return GetLocalApiUrl(smart, scheme, port);
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@@ -80,31 +82,26 @@ namespace Emby.Server.Implementations.EntryPoints
|
||||
if (_enableMultiSocketBinding)
|
||||
{
|
||||
// Add global broadcast socket
|
||||
_udpServers.Add(new UdpServer(_logger, _appHost, _config, System.Net.IPAddress.Broadcast, PortNumber));
|
||||
_udpServers.Add(new UdpServer(_logger, _appHost, _config, IPAddress.Broadcast, PortNumber));
|
||||
|
||||
// Add bind address specific broadcast sockets
|
||||
foreach (var bindAddress in _networkManager.GetInternalBindAddresses())
|
||||
// IPv6 is currently unsupported
|
||||
var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);
|
||||
foreach (var intf in validInterfaces)
|
||||
{
|
||||
if (bindAddress.AddressFamily == AddressFamily.InterNetworkV6)
|
||||
{
|
||||
// Not supporting IPv6 right now
|
||||
continue;
|
||||
}
|
||||
|
||||
var broadcastAddress = NetworkExtensions.GetBroadcastAddress(bindAddress.Subnet);
|
||||
var broadcastAddress = NetworkExtensions.GetBroadcastAddress(intf.Subnet);
|
||||
_logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", broadcastAddress.ToString(), PortNumber);
|
||||
|
||||
_udpServers.Add(new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber));
|
||||
var server = new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber);
|
||||
server.Start(_cancellationTokenSource.Token);
|
||||
_udpServers.Add(server);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_udpServers.Add(new UdpServer(_logger, _appHost, _config, System.Net.IPAddress.Any, PortNumber));
|
||||
}
|
||||
|
||||
foreach (var server in _udpServers)
|
||||
{
|
||||
var server = new UdpServer(_logger, _appHost, _config, IPAddress.Any, PortNumber);
|
||||
server.Start(_cancellationTokenSource.Token);
|
||||
_udpServers.Add(server);
|
||||
}
|
||||
}
|
||||
catch (SocketException ex)
|
||||
@@ -133,9 +130,12 @@ namespace Emby.Server.Implementations.EntryPoints
|
||||
|
||||
_cancellationTokenSource.Cancel();
|
||||
_cancellationTokenSource.Dispose();
|
||||
_udpServers.ForEach(s => s.Dispose());
|
||||
_udpServers.Clear();
|
||||
foreach (var server in _udpServers)
|
||||
{
|
||||
server.Dispose();
|
||||
}
|
||||
|
||||
_udpServers.Clear();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -661,16 +661,16 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
|
||||
// Need a way to set the Receive timeout on the socket otherwise this might never timeout?
|
||||
try
|
||||
{
|
||||
await udpClient.SendToAsync(discBytes, 0, discBytes.Length, new IPEndPoint(IPAddress.Parse("255.255.255.255"), 65001), cancellationToken).ConfigureAwait(false);
|
||||
await udpClient.SendToAsync(discBytes, new IPEndPoint(IPAddress.Parse("255.255.255.255"), 65001), cancellationToken).ConfigureAwait(false);
|
||||
var receiveBuffer = new byte[8192];
|
||||
|
||||
while (!cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
var response = await udpClient.ReceiveAsync(receiveBuffer, 0, receiveBuffer.Length, cancellationToken).ConfigureAwait(false);
|
||||
var deviceIp = response.RemoteEndPoint.Address.ToString();
|
||||
var response = await udpClient.ReceiveMessageFromAsync(receiveBuffer, new IPEndPoint(IPAddress.Any, 0), cancellationToken).ConfigureAwait(false);
|
||||
var deviceIp = ((IPEndPoint)response.RemoteEndPoint).Address.ToString();
|
||||
|
||||
// check to make sure we have enough bytes received to be a valid message and make sure the 2nd byte is the discover reply byte
|
||||
if (response.ReceivedBytes > 13 && response.Buffer[1] == 3)
|
||||
// Check to make sure we have enough bytes received to be a valid message and make sure the 2nd byte is the discover reply byte
|
||||
if (response.ReceivedBytes > 13 && receiveBuffer[1] == 3)
|
||||
{
|
||||
var deviceAddress = "http://" + deviceIp;
|
||||
|
||||
|
||||
@@ -10,61 +10,63 @@ namespace Emby.Server.Implementations.Net
|
||||
public class SocketFactory : ISocketFactory
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public ISocket CreateUdpBroadcastSocket(int localPort)
|
||||
public Socket CreateUdpBroadcastSocket(int localPort)
|
||||
{
|
||||
if (localPort < 0)
|
||||
{
|
||||
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
|
||||
}
|
||||
|
||||
var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
try
|
||||
{
|
||||
retVal.EnableBroadcast = true;
|
||||
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
|
||||
socket.EnableBroadcast = true;
|
||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
|
||||
socket.Bind(new IPEndPoint(IPAddress.Any, localPort));
|
||||
|
||||
return new UdpSocket(retVal, localPort, IPAddress.Any);
|
||||
return socket;
|
||||
}
|
||||
catch
|
||||
{
|
||||
retVal?.Dispose();
|
||||
socket?.Dispose();
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public ISocket CreateSsdpUdpSocket(IPAddress localIp, int localPort)
|
||||
public Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(bindInterface.Address);
|
||||
|
||||
if (localPort < 0)
|
||||
{
|
||||
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
|
||||
}
|
||||
|
||||
var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
try
|
||||
{
|
||||
retVal.EnableBroadcast = true;
|
||||
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
|
||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
socket.Bind(new IPEndPoint(bindInterface.Address, localPort));
|
||||
|
||||
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIp));
|
||||
return new UdpSocket(retVal, localPort, localIp);
|
||||
return socket;
|
||||
}
|
||||
catch
|
||||
{
|
||||
retVal?.Dispose();
|
||||
socket?.Dispose();
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public ISocket CreateUdpMulticastSocket(IPAddress ipAddress, IPAddress bindIpAddress, int multicastTimeToLive, int localPort)
|
||||
public Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(ipAddress);
|
||||
ArgumentNullException.ThrowIfNull(bindIpAddress);
|
||||
var bindIPAddress = bindInterface.Address;
|
||||
ArgumentNullException.ThrowIfNull(multicastAddress);
|
||||
ArgumentNullException.ThrowIfNull(bindIPAddress);
|
||||
|
||||
if (multicastTimeToLive <= 0)
|
||||
{
|
||||
@@ -76,34 +78,25 @@ namespace Emby.Server.Implementations.Net
|
||||
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
|
||||
}
|
||||
|
||||
var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
|
||||
retVal.ExclusiveAddressUse = false;
|
||||
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
|
||||
try
|
||||
{
|
||||
// seeing occasional exceptions thrown on qnap
|
||||
// System.Net.Sockets.SocketException (0x80004005): Protocol not available
|
||||
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
}
|
||||
var interfaceIndex = (int)IPAddress.HostToNetworkOrder(bindInterface.Index);
|
||||
|
||||
try
|
||||
{
|
||||
retVal.EnableBroadcast = true;
|
||||
// retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
|
||||
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
|
||||
socket.MulticastLoopback = false;
|
||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.PacketInformation, true);
|
||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
|
||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastInterface, interfaceIndex);
|
||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(multicastAddress, interfaceIndex));
|
||||
socket.Bind(new IPEndPoint(multicastAddress, localPort));
|
||||
|
||||
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(ipAddress, bindIpAddress));
|
||||
retVal.MulticastLoopback = true;
|
||||
|
||||
return new UdpSocket(retVal, localPort, bindIpAddress);
|
||||
return socket;
|
||||
}
|
||||
catch
|
||||
{
|
||||
retVal?.Dispose();
|
||||
socket?.Dispose();
|
||||
|
||||
throw;
|
||||
}
|
||||
|
||||
@@ -1,267 +0,0 @@
|
||||
#nullable disable
|
||||
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using MediaBrowser.Model.Net;
|
||||
|
||||
namespace Emby.Server.Implementations.Net
|
||||
{
|
||||
// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
|
||||
// Be careful to check any changes compile and work for all platform projects it is shared in.
|
||||
|
||||
public sealed class UdpSocket : ISocket, IDisposable
|
||||
{
|
||||
private readonly int _localPort;
|
||||
|
||||
private readonly SocketAsyncEventArgs _receiveSocketAsyncEventArgs = new SocketAsyncEventArgs()
|
||||
{
|
||||
SocketFlags = SocketFlags.None
|
||||
};
|
||||
|
||||
private readonly SocketAsyncEventArgs _sendSocketAsyncEventArgs = new SocketAsyncEventArgs()
|
||||
{
|
||||
SocketFlags = SocketFlags.None
|
||||
};
|
||||
|
||||
private Socket _socket;
|
||||
private bool _disposed = false;
|
||||
private TaskCompletionSource<SocketReceiveResult> _currentReceiveTaskCompletionSource;
|
||||
private TaskCompletionSource<int> _currentSendTaskCompletionSource;
|
||||
|
||||
public UdpSocket(Socket socket, int localPort, IPAddress ip)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(socket);
|
||||
|
||||
_socket = socket;
|
||||
_localPort = localPort;
|
||||
LocalIPAddress = ip;
|
||||
|
||||
_socket.Bind(new IPEndPoint(ip, _localPort));
|
||||
|
||||
InitReceiveSocketAsyncEventArgs();
|
||||
}
|
||||
|
||||
public UdpSocket(Socket socket, IPEndPoint endPoint)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(socket);
|
||||
|
||||
_socket = socket;
|
||||
_socket.Connect(endPoint);
|
||||
|
||||
InitReceiveSocketAsyncEventArgs();
|
||||
}
|
||||
|
||||
public Socket Socket => _socket;
|
||||
|
||||
public IPAddress LocalIPAddress { get; }
|
||||
|
||||
private void InitReceiveSocketAsyncEventArgs()
|
||||
{
|
||||
var receiveBuffer = new byte[8192];
|
||||
_receiveSocketAsyncEventArgs.SetBuffer(receiveBuffer, 0, receiveBuffer.Length);
|
||||
_receiveSocketAsyncEventArgs.Completed += OnReceiveSocketAsyncEventArgsCompleted;
|
||||
|
||||
var sendBuffer = new byte[8192];
|
||||
_sendSocketAsyncEventArgs.SetBuffer(sendBuffer, 0, sendBuffer.Length);
|
||||
_sendSocketAsyncEventArgs.Completed += OnSendSocketAsyncEventArgsCompleted;
|
||||
}
|
||||
|
||||
private void OnReceiveSocketAsyncEventArgsCompleted(object sender, SocketAsyncEventArgs e)
|
||||
{
|
||||
var tcs = _currentReceiveTaskCompletionSource;
|
||||
if (tcs is not null)
|
||||
{
|
||||
_currentReceiveTaskCompletionSource = null;
|
||||
|
||||
if (e.SocketError == SocketError.Success)
|
||||
{
|
||||
tcs.TrySetResult(new SocketReceiveResult
|
||||
{
|
||||
Buffer = e.Buffer,
|
||||
ReceivedBytes = e.BytesTransferred,
|
||||
RemoteEndPoint = e.RemoteEndPoint as IPEndPoint,
|
||||
LocalIPAddress = LocalIPAddress
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
tcs.TrySetException(new SocketException((int)e.SocketError));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSendSocketAsyncEventArgsCompleted(object sender, SocketAsyncEventArgs e)
|
||||
{
|
||||
var tcs = _currentSendTaskCompletionSource;
|
||||
if (tcs is not null)
|
||||
{
|
||||
_currentSendTaskCompletionSource = null;
|
||||
|
||||
if (e.SocketError == SocketError.Success)
|
||||
{
|
||||
tcs.TrySetResult(e.BytesTransferred);
|
||||
}
|
||||
else
|
||||
{
|
||||
tcs.TrySetException(new SocketException((int)e.SocketError));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public IAsyncResult BeginReceive(byte[] buffer, int offset, int count, AsyncCallback callback)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0);
|
||||
|
||||
return _socket.BeginReceiveFrom(buffer, offset, count, SocketFlags.None, ref receivedFromEndPoint, callback, buffer);
|
||||
}
|
||||
|
||||
public int Receive(byte[] buffer, int offset, int count)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
return _socket.Receive(buffer, 0, buffer.Length, SocketFlags.None);
|
||||
}
|
||||
|
||||
public SocketReceiveResult EndReceive(IAsyncResult result)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
var sender = new IPEndPoint(IPAddress.Any, 0);
|
||||
var remoteEndPoint = (EndPoint)sender;
|
||||
|
||||
var receivedBytes = _socket.EndReceiveFrom(result, ref remoteEndPoint);
|
||||
|
||||
var buffer = (byte[])result.AsyncState;
|
||||
|
||||
return new SocketReceiveResult
|
||||
{
|
||||
ReceivedBytes = receivedBytes,
|
||||
RemoteEndPoint = (IPEndPoint)remoteEndPoint,
|
||||
Buffer = buffer,
|
||||
LocalIPAddress = LocalIPAddress
|
||||
};
|
||||
}
|
||||
|
||||
public Task<SocketReceiveResult> ReceiveAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
var taskCompletion = new TaskCompletionSource<SocketReceiveResult>(TaskCreationOptions.RunContinuationsAsynchronously);
|
||||
bool isResultSet = false;
|
||||
|
||||
Action<IAsyncResult> callback = callbackResult =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!isResultSet)
|
||||
{
|
||||
isResultSet = true;
|
||||
taskCompletion.TrySetResult(EndReceive(callbackResult));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
taskCompletion.TrySetException(ex);
|
||||
}
|
||||
};
|
||||
|
||||
var result = BeginReceive(buffer, offset, count, new AsyncCallback(callback));
|
||||
|
||||
if (result.CompletedSynchronously)
|
||||
{
|
||||
callback(result);
|
||||
return taskCompletion.Task;
|
||||
}
|
||||
|
||||
cancellationToken.Register(() => taskCompletion.TrySetCanceled());
|
||||
|
||||
return taskCompletion.Task;
|
||||
}
|
||||
|
||||
public Task SendToAsync(byte[] buffer, int offset, int bytes, IPEndPoint endPoint, CancellationToken cancellationToken)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
var taskCompletion = new TaskCompletionSource<int>(TaskCreationOptions.RunContinuationsAsynchronously);
|
||||
bool isResultSet = false;
|
||||
|
||||
Action<IAsyncResult> callback = callbackResult =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!isResultSet)
|
||||
{
|
||||
isResultSet = true;
|
||||
taskCompletion.TrySetResult(EndSendTo(callbackResult));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
taskCompletion.TrySetException(ex);
|
||||
}
|
||||
};
|
||||
|
||||
var result = BeginSendTo(buffer, offset, bytes, endPoint, new AsyncCallback(callback), null);
|
||||
|
||||
if (result.CompletedSynchronously)
|
||||
{
|
||||
callback(result);
|
||||
return taskCompletion.Task;
|
||||
}
|
||||
|
||||
cancellationToken.Register(() => taskCompletion.TrySetCanceled());
|
||||
|
||||
return taskCompletion.Task;
|
||||
}
|
||||
|
||||
public IAsyncResult BeginSendTo(byte[] buffer, int offset, int size, IPEndPoint endPoint, AsyncCallback callback, object state)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
return _socket.BeginSendTo(buffer, offset, size, SocketFlags.None, endPoint, callback, state);
|
||||
}
|
||||
|
||||
public int EndSendTo(IAsyncResult result)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
return _socket.EndSendTo(result);
|
||||
}
|
||||
|
||||
private void ThrowIfDisposed()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(nameof(UdpSocket));
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_socket?.Dispose();
|
||||
_receiveSocketAsyncEventArgs.Dispose();
|
||||
_sendSocketAsyncEventArgs.Dispose();
|
||||
_currentReceiveTaskCompletionSource?.TrySetCanceled();
|
||||
_currentSendTaskCompletionSource?.TrySetCanceled();
|
||||
|
||||
_socket = null;
|
||||
_currentReceiveTaskCompletionSource = null;
|
||||
_currentSendTaskCompletionSource = null;
|
||||
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user