moved some network code to the networking assembly

This commit is contained in:
LukePulverenti
2013-02-23 12:54:51 -05:00
parent 17c1fd5760
commit 465f0cc1e2
43 changed files with 505 additions and 179 deletions

View File

@@ -19,22 +19,36 @@ namespace MediaBrowser.Common.Net
/// <summary>
/// Class HttpManager
/// </summary>
public class HttpManager : BaseManager<IKernel>
public class HttpManager : IDisposable
{
/// <summary>
/// The _logger
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// The _kernel
/// </summary>
private readonly IKernel _kernel;
/// <summary>
/// Initializes a new instance of the <see cref="HttpManager" /> class.
/// </summary>
/// <param name="kernel">The kernel.</param>
/// <param name="logger">The logger.</param>
public HttpManager(IKernel kernel, ILogger logger)
: base(kernel)
{
if (kernel == null)
{
throw new ArgumentNullException("kernel");
}
if (logger == null)
{
throw new ArgumentNullException("logger");
}
_logger = logger;
_kernel = kernel;
}
/// <summary>
@@ -196,7 +210,7 @@ namespace MediaBrowser.Common.Net
cancellationToken.ThrowIfCancellationRequested();
var tempFile = Path.Combine(Kernel.ApplicationPaths.TempDirectory, Guid.NewGuid() + ".tmp");
var tempFile = Path.Combine(_kernel.ApplicationPaths.TempDirectory, Guid.NewGuid() + ".tmp");
var message = new HttpRequestMessage(HttpMethod.Get, url);
@@ -402,11 +416,20 @@ namespace MediaBrowser.Common.Net
return url.Substring(start, len);
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources.
/// </summary>
/// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected override void Dispose(bool dispose)
protected virtual void Dispose(bool dispose)
{
if (dispose)
{
@@ -417,8 +440,6 @@ namespace MediaBrowser.Common.Net
_httpClients.Clear();
}
base.Dispose(dispose);
}
/// <summary>

View File

@@ -0,0 +1,72 @@
using System.Collections.Generic;
using MediaBrowser.Model.Net;
namespace MediaBrowser.Common.Net
{
public interface INetworkManager
{
/// <summary>
/// Gets the machine's local ip address
/// </summary>
/// <returns>IPAddress.</returns>
string GetLocalIpAddress();
/// <summary>
/// Gets a random port number that is currently available
/// </summary>
/// <returns>System.Int32.</returns>
int GetRandomUnusedPort();
/// <summary>
/// Creates the netsh URL registration.
/// </summary>
void AuthorizeHttpListening(string url);
/// <summary>
/// Adds the windows firewall rule.
/// </summary>
/// <param name="port">The port.</param>
/// <param name="protocol">The protocol.</param>
void AddSystemFirewallRule(int port, NetworkProtocol protocol);
/// <summary>
/// Removes the windows firewall rule.
/// </summary>
/// <param name="port">The port.</param>
/// <param name="protocol">The protocol.</param>
void RemoveSystemFirewallRule(int port, NetworkProtocol protocol);
/// <summary>
/// Returns MAC Address from first Network Card in Computer
/// </summary>
/// <returns>[string] MAC Address</returns>
string GetMacAddress();
/// <summary>
/// Gets available devices within the domain
/// </summary>
/// <returns>PC's in the Domain</returns>
IEnumerable<string> GetNetworkDevices();
/// <summary>
/// Gets the network shares.
/// </summary>
/// <param name="path">The path.</param>
/// <returns>IEnumerable{NetworkShare}.</returns>
IEnumerable<NetworkShare> GetNetworkShares(string path);
}
/// <summary>
/// Enum NetworkProtocol
/// </summary>
public enum NetworkProtocol
{
/// <summary>
/// The TCP
/// </summary>
Tcp,
/// <summary>
/// The UDP
/// </summary>
Udp
}
}

View File

@@ -1,219 +0,0 @@
using MediaBrowser.Common.Win32;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Management;
using System.Net;
using System.Net.Sockets;
using System.Runtime.InteropServices;
namespace MediaBrowser.Common.Net
{
/// <summary>
/// Class NetUtils
/// </summary>
public static class NetUtils
{
/// <summary>
/// Gets the machine's local ip address
/// </summary>
/// <returns>IPAddress.</returns>
public static IPAddress GetLocalIpAddress()
{
var host = Dns.GetHostEntry(Dns.GetHostName());
return host.AddressList.FirstOrDefault(i => i.AddressFamily == AddressFamily.InterNetwork);
}
/// <summary>
/// Gets a random port number that is currently available
/// </summary>
/// <returns>System.Int32.</returns>
public static int GetRandomUnusedPort()
{
var listener = new TcpListener(IPAddress.Any, 0);
listener.Start();
var port = ((IPEndPoint)listener.LocalEndpoint).Port;
listener.Stop();
return port;
}
/// <summary>
/// Creates the netsh URL registration.
/// </summary>
/// <param name="urlPrefix">The URL prefix.</param>
public static void CreateNetshUrlRegistration(string urlPrefix)
{
var startInfo = new ProcessStartInfo
{
FileName = "netsh",
Arguments = string.Format("http add urlacl url={0} user=\"NT AUTHORITY\\Authenticated Users\"", urlPrefix),
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden,
Verb = "runas",
ErrorDialog = false
};
using (var process = Process.Start(startInfo))
{
process.WaitForExit();
}
}
/// <summary>
/// Adds the windows firewall rule.
/// </summary>
/// <param name="port">The port.</param>
/// <param name="protocol">The protocol.</param>
public static void AddWindowsFirewallRule(int port, NetworkProtocol protocol)
{
// First try to remove it so we don't end up creating duplicates
RemoveWindowsFirewallRule(port, protocol);
var args = string.Format("advfirewall firewall add rule name=\"Port {0}\" dir=in action=allow protocol={1} localport={0}", port, protocol);
RunNetsh(args);
}
/// <summary>
/// Removes the windows firewall rule.
/// </summary>
/// <param name="port">The port.</param>
/// <param name="protocol">The protocol.</param>
public static void RemoveWindowsFirewallRule(int port, NetworkProtocol protocol)
{
var args = string.Format("advfirewall firewall delete rule name=\"Port {0}\" protocol={1} localport={0}", port, protocol);
RunNetsh(args);
}
/// <summary>
/// Runs the netsh.
/// </summary>
/// <param name="args">The args.</param>
private static void RunNetsh(string args)
{
var startInfo = new ProcessStartInfo
{
FileName = "netsh",
Arguments = args,
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden,
Verb = "runas",
ErrorDialog = false
};
using (var process = new Process { StartInfo = startInfo })
{
process.Start();
process.WaitForExit();
}
}
/// <summary>
/// Returns MAC Address from first Network Card in Computer
/// </summary>
/// <returns>[string] MAC Address</returns>
public static string GetMacAddress()
{
var mc = new ManagementClass("Win32_NetworkAdapterConfiguration");
var moc = mc.GetInstances();
var macAddress = String.Empty;
foreach (ManagementObject mo in moc)
{
if (macAddress == String.Empty) // only return MAC Address from first card
{
try
{
if ((bool)mo["IPEnabled"]) macAddress = mo["MacAddress"].ToString();
}
catch
{
mo.Dispose();
return "";
}
}
mo.Dispose();
}
return macAddress.Replace(":", "");
}
/// <summary>
/// Uses the DllImport : NetServerEnum with all its required parameters
/// (see http://msdn.microsoft.com/library/default.asp?url=/library/en-us/netmgmt/netmgmt/netserverenum.asp
/// for full details or method signature) to retrieve a list of domain SV_TYPE_WORKSTATION
/// and SV_TYPE_SERVER PC's
/// </summary>
/// <returns>Arraylist that represents all the SV_TYPE_WORKSTATION and SV_TYPE_SERVER
/// PC's in the Domain</returns>
public static IEnumerable<string> GetNetworkComputers()
{
//local fields
const int MAX_PREFERRED_LENGTH = -1;
var SV_TYPE_WORKSTATION = 1;
var SV_TYPE_SERVER = 2;
var buffer = IntPtr.Zero;
var tmpBuffer = IntPtr.Zero;
var entriesRead = 0;
var totalEntries = 0;
var resHandle = 0;
var sizeofINFO = Marshal.SizeOf(typeof(_SERVER_INFO_100));
try
{
//call the DllImport : NetServerEnum with all its required parameters
//see http://msdn.microsoft.com/library/default.asp?url=/library/en-us/netmgmt/netmgmt/netserverenum.asp
//for full details of method signature
var ret = NativeMethods.NetServerEnum(null, 100, ref buffer, MAX_PREFERRED_LENGTH, out entriesRead, out totalEntries, SV_TYPE_WORKSTATION | SV_TYPE_SERVER, null, out resHandle);
//if the returned with a NERR_Success (C++ term), =0 for C#
if (ret == 0)
{
//loop through all SV_TYPE_WORKSTATION and SV_TYPE_SERVER PC's
for (var i = 0; i < totalEntries; i++)
{
//get pointer to, Pointer to the buffer that received the data from
//the call to NetServerEnum. Must ensure to use correct size of
//STRUCTURE to ensure correct location in memory is pointed to
tmpBuffer = new IntPtr((int)buffer + (i * sizeofINFO));
//Have now got a pointer to the list of SV_TYPE_WORKSTATION and
//SV_TYPE_SERVER PC's, which is unmanaged memory
//Needs to Marshal data from an unmanaged block of memory to a
//managed object, again using STRUCTURE to ensure the correct data
//is marshalled
var svrInfo = (_SERVER_INFO_100)Marshal.PtrToStructure(tmpBuffer, typeof(_SERVER_INFO_100));
//add the PC names to the ArrayList
if (!string.IsNullOrEmpty(svrInfo.sv100_name))
{
yield return svrInfo.sv100_name;
}
}
}
}
finally
{
//The NetApiBufferFree function frees
//the memory that the NetApiBufferAllocate function allocates
NativeMethods.NetApiBufferFree(buffer);
}
}
}
/// <summary>
/// Enum NetworkProtocol
/// </summary>
public enum NetworkProtocol
{
/// <summary>
/// The TCP
/// </summary>
Tcp,
/// <summary>
/// The UDP
/// </summary>
Udp
}
}