Added Fody to Model.Portable, updated nuget spec

This commit is contained in:
ScottIsAFool
2013-07-27 15:12:27 +01:00
parent bd14df1259
commit 5ebc742786
5 changed files with 103 additions and 0 deletions

View File

@@ -16,6 +16,7 @@
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
<RestorePackages>true</RestorePackages>
<FodyPath>..\packages\Fody.1.13.12</FodyPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -36,6 +37,7 @@
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .NET Framework is automatically included -->
<None Include="Fody.targets" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
@@ -370,6 +372,9 @@
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="FodyWeavers.xml" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>if $(ConfigurationName) == Release (
@@ -378,6 +383,7 @@ xcopy "$(TargetPath)" "$(SolutionDir)\Nuget\dlls\" /y /d /r /i
</PropertyGroup>
<Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" />
<Import Project="..\packages\Microsoft.Bcl.Build.1.0.8\tools\Microsoft.Bcl.Build.targets" />
<Import Project="Fody.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">