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Added Fody to Model.Portable, updated nuget spec
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@@ -16,6 +16,7 @@
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<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
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<RestorePackages>true</RestorePackages>
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<FodyPath>..\packages\Fody.1.13.12</FodyPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@@ -36,6 +37,7 @@
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</PropertyGroup>
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<ItemGroup>
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<!-- A reference to the entire .NET Framework is automatically included -->
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<None Include="Fody.targets" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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@@ -370,6 +372,9 @@
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="FodyWeavers.xml" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>if $(ConfigurationName) == Release (
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@@ -378,6 +383,7 @@ xcopy "$(TargetPath)" "$(SolutionDir)\Nuget\dlls\" /y /d /r /i
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</PropertyGroup>
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<Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" />
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<Import Project="..\packages\Microsoft.Bcl.Build.1.0.8\tools\Microsoft.Bcl.Build.targets" />
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<Import Project="Fody.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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