This commit is contained in:
nicknsy
2023-02-23 17:58:34 -08:00
committed by Nick
parent 16ea7baad4
commit 6c649a7e72
3 changed files with 84 additions and 1 deletions

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using System.Collections.Generic;
using System.Diagnostics;
namespace MediaBrowser.Model.Configuration
{
/// <summary>
/// Class TrickplayOptions.
/// </summary>
public class TrickplayOptions
{
/// <summary>
/// Gets or sets a value indicating whether or not to use HW acceleration.
/// </summary>
public bool EnableHwAcceleration { get; set; } = false;
/// <summary>
/// Gets or sets the behavior used by trickplay provider on library scan/update.
/// </summary>
public TrickplayScanBehavior ScanBehavior { get; set; } = TrickplayScanBehavior.NonBlocking;
/// <summary>
/// Gets or sets the process priority for the ffmpeg process.
/// </summary>
public ProcessPriorityClass ProcessPriority { get; set; } = ProcessPriorityClass.BelowNormal;
/// <summary>
/// Gets or sets the interval, in ms, between each new trickplay image.
/// </summary>
public int Interval { get; set; } = 10000;
/// <summary>
/// Gets or sets the target width resolutions, in px, to generates preview images for.
/// </summary>
public HashSet<int> WidthResolutions { get; set; } = new HashSet<int> { 320 };
/// <summary>
/// Gets or sets number of tile images to allow in X dimension.
/// </summary>
public int TileWidth { get; set; } = 10;
/// <summary>
/// Gets or sets number of tile images to allow in Y dimension.
/// </summary>
public int TileHeight { get; set; } = 10;
/// <summary>
/// Gets or sets the ffmpeg output quality level.
/// </summary>
public int Qscale { get; set; } = 10;
/// <summary>
/// Gets or sets the jpeg quality to use for image tiles.
/// </summary>
public int JpegQuality { get; set; } = 90;
/// <summary>
/// Gets or sets the number of threads to be used by ffmpeg.
/// </summary>
public int ProcessThreads { get; set; } = 0;
}
}

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namespace MediaBrowser.Model.Configuration
{
/// <summary>
/// Enum TrickplayScanBehavior.
/// </summary>
public enum TrickplayScanBehavior
{
/// <summary>
/// Starts generation, only return once complete.
/// </summary>
Blocking,
/// <summary>
/// Start generation, return immediately.
/// </summary>
NonBlocking
}
}