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Pushing missing changes
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131
MediaBrowser.Common/Net/AlchemyWebSocket.cs
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131
MediaBrowser.Common/Net/AlchemyWebSocket.cs
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using Alchemy.Classes;
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using MediaBrowser.Common.Logging;
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using MediaBrowser.Common.Serialization;
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using MediaBrowser.Model.Logging;
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using System;
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using System.Net.WebSockets;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MediaBrowser.Common.Net
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{
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/// <summary>
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/// Class AlchemyWebSocket
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/// </summary>
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public class AlchemyWebSocket : IWebSocket
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{
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/// <summary>
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/// The logger
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/// </summary>
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private static ILogger Logger = LogManager.GetLogger("AlchemyWebSocket");
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/// <summary>
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/// Gets or sets the web socket.
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/// </summary>
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/// <value>The web socket.</value>
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private UserContext UserContext { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="AlchemyWebSocket" /> class.
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/// </summary>
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/// <param name="context">The context.</param>
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/// <exception cref="System.ArgumentNullException">context</exception>
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public AlchemyWebSocket(UserContext context)
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{
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if (context == null)
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{
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throw new ArgumentNullException("context");
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}
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UserContext = context;
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context.SetOnDisconnect(OnDisconnected);
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context.SetOnReceive(OnReceive);
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Logger.Info("Client connected from {0}", context.ClientAddress);
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}
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/// <summary>
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/// The _disconnected
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/// </summary>
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private bool _disconnected = false;
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/// <summary>
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/// Gets or sets the state.
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/// </summary>
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/// <value>The state.</value>
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public WebSocketState State
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{
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get { return _disconnected ? WebSocketState.Closed : WebSocketState.Open; }
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}
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/// <summary>
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/// Called when [disconnected].
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/// </summary>
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/// <param name="context">The context.</param>
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private void OnDisconnected(UserContext context)
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{
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_disconnected = true;
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}
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/// <summary>
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/// Called when [receive].
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/// </summary>
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/// <param name="context">The context.</param>
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private void OnReceive(UserContext context)
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{
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if (OnReceiveDelegate != null)
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{
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var json = context.DataFrame.ToString();
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if (!string.IsNullOrWhiteSpace(json))
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{
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try
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{
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var messageResult = JsonSerializer.DeserializeFromString<WebSocketMessageInfo>(json);
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OnReceiveDelegate(messageResult);
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error processing web socket message", ex);
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}
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}
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}
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}
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/// <summary>
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/// Sends the async.
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/// </summary>
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/// <param name="bytes">The bytes.</param>
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/// <param name="type">The type.</param>
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/// <param name="endOfMessage">if set to <c>true</c> [end of message].</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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public Task SendAsync(byte[] bytes, WebSocketMessageType type, bool endOfMessage, CancellationToken cancellationToken)
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{
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return Task.Run(() => UserContext.Send(bytes));
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}
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/// <summary>
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/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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}
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/// <summary>
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/// Releases unmanaged and - optionally - managed resources.
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/// </summary>
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/// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool dispose)
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{
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}
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/// <summary>
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/// Gets or sets the receive action.
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/// </summary>
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/// <value>The receive action.</value>
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public Action<WebSocketMessageInfo> OnReceiveDelegate { get; set; }
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}
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}
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