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Pushing missing changes
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260
MediaBrowser.UI.Controls/ExtendedListBox.cs
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260
MediaBrowser.UI.Controls/ExtendedListBox.cs
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using System;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using System.Windows.Input;
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using System.Windows.Media;
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namespace MediaBrowser.UI.Controls
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{
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/// <summary>
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/// Extends the ListBox to provide auto-focus behavior when items are moused over
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/// This also adds an ItemInvoked event that is fired when an item is clicked or invoked using the enter key
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/// </summary>
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public class ExtendedListBox : ListBox
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{
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/// <summary>
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/// Fired when an item is clicked or invoked using the enter key
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/// </summary>
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public event EventHandler<ItemEventArgs<object>> ItemInvoked;
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/// <summary>
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/// Called when [item invoked].
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/// </summary>
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/// <param name="boundObject">The bound object.</param>
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protected virtual void OnItemInvoked(object boundObject)
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{
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if (ItemInvoked != null)
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{
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ItemInvoked(this, new ItemEventArgs<object> { Argument = boundObject });
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}
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}
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/// <summary>
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/// The _auto focus
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/// </summary>
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private bool _autoFocus = true;
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/// <summary>
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/// Gets or sets a value indicating if the first list item should be auto-focused on load
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/// </summary>
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/// <value><c>true</c> if [auto focus]; otherwise, <c>false</c>.</value>
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public bool AutoFocus
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{
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get { return _autoFocus; }
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set
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{
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_autoFocus = value;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="ExtendedListBox" /> class.
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/// </summary>
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public ExtendedListBox()
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: base()
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{
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ItemContainerGenerator.StatusChanged += ItemContainerGeneratorStatusChanged;
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}
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/// <summary>
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/// The mouse down object
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/// </summary>
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private object mouseDownObject;
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/// <summary>
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/// Invoked when an unhandled <see cref="E:System.Windows.Input.Mouse.PreviewMouseDown" /> attached routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.
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/// </summary>
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/// <param name="e">The <see cref="T:System.Windows.Input.MouseButtonEventArgs" /> that contains the event data. The event data reports that one or more mouse buttons were pressed.</param>
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protected override void OnPreviewMouseDown(MouseButtonEventArgs e)
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{
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base.OnPreviewMouseDown(e);
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// Get the item that the mouse down event occurred on
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mouseDownObject = GetBoundListItemObject((DependencyObject)e.OriginalSource);
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}
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/// <summary>
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/// Invoked when an unhandled <see cref="E:System.Windows.UIElement.MouseLeftButtonUp" /> routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.
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/// </summary>
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/// <param name="e">The <see cref="T:System.Windows.Input.MouseButtonEventArgs" /> that contains the event data. The event data reports that the left mouse button was released.</param>
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protected override void OnMouseLeftButtonUp(MouseButtonEventArgs e)
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{
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base.OnMouseLeftButtonUp(e);
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// If the mouse up event occurred on the same item as the mousedown event, then fire ItemInvoked
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if (mouseDownObject != null)
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{
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var boundObject = GetBoundListItemObject((DependencyObject)e.OriginalSource);
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if (mouseDownObject == boundObject)
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{
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mouseDownObject = null;
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OnItemInvoked(boundObject);
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}
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}
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}
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/// <summary>
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/// The key down object
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/// </summary>
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private object keyDownObject;
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/// <summary>
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/// Responds to the <see cref="E:System.Windows.UIElement.KeyDown" /> event.
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/// </summary>
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/// <param name="e">Provides data for <see cref="T:System.Windows.Input.KeyEventArgs" />.</param>
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protected override void OnKeyDown(KeyEventArgs e)
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{
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if (e.Key == Key.Enter)
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{
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if (!e.IsRepeat)
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{
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// Get the item that the keydown event occurred on
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keyDownObject = GetBoundListItemObject((DependencyObject)e.OriginalSource);
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}
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e.Handled = true;
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}
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base.OnKeyDown(e);
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}
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/// <summary>
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/// Invoked when an unhandled <see cref="E:System.Windows.Input.Keyboard.KeyUp" /> attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.
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/// </summary>
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/// <param name="e">The <see cref="T:System.Windows.Input.KeyEventArgs" /> that contains the event data.</param>
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protected override void OnKeyUp(KeyEventArgs e)
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{
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base.OnKeyUp(e);
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// Fire ItemInvoked when enter is pressed on an item
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if (e.Key == Key.Enter)
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{
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if (!e.IsRepeat)
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{
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// If the keyup event occurred on the same item as the keydown event, then fire ItemInvoked
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if (keyDownObject != null)
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{
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var boundObject = GetBoundListItemObject((DependencyObject)e.OriginalSource);
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if (keyDownObject == boundObject)
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{
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keyDownObject = null;
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OnItemInvoked(boundObject);
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}
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}
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}
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e.Handled = true;
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}
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}
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/// <summary>
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/// The _last mouse move point
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/// </summary>
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private Point? _lastMouseMovePoint;
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/// <summary>
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/// Handles OnMouseMove to auto-select the item that's being moused over
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/// </summary>
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/// <param name="e">Provides data for <see cref="T:System.Windows.Input.MouseEventArgs" />.</param>
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protected override void OnMouseMove(MouseEventArgs e)
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{
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base.OnMouseMove(e);
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var window = this.GetWindow();
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// If the cursor is currently hidden, don't bother reacting to it
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if (Cursor == Cursors.None || window.Cursor == Cursors.None)
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{
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return;
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}
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// Store the last position for comparison purposes
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// Even if the mouse is not moving this event will fire as elements are showing and hiding
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var pos = e.GetPosition(window);
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if (!_lastMouseMovePoint.HasValue)
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{
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_lastMouseMovePoint = pos;
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return;
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}
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if (pos == _lastMouseMovePoint)
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{
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return;
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}
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_lastMouseMovePoint = pos;
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var dep = (DependencyObject)e.OriginalSource;
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while ((dep != null) && !(dep is ListBoxItem))
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{
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dep = VisualTreeHelper.GetParent(dep);
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}
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if (dep != null)
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{
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var listBoxItem = dep as ListBoxItem;
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if (!listBoxItem.IsFocused)
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{
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listBoxItem.Focus();
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}
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}
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}
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/// <summary>
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/// Gets the datacontext for a given ListBoxItem
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/// </summary>
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/// <param name="dep">The dep.</param>
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/// <returns>System.Object.</returns>
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private object GetBoundListItemObject(DependencyObject dep)
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{
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while ((dep != null) && !(dep is ListBoxItem))
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{
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dep = VisualTreeHelper.GetParent(dep);
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}
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if (dep == null)
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{
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return null;
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}
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return ItemContainerGenerator.ItemFromContainer(dep);
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}
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/// <summary>
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/// Autofocuses the first list item when the list is loaded
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/// </summary>
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/// <param name="sender">The sender.</param>
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/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
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void ItemContainerGeneratorStatusChanged(object sender, EventArgs e)
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{
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if (ItemContainerGenerator.Status == GeneratorStatus.ContainersGenerated && AutoFocus)
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{
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Dispatcher.InvokeAsync(OnContainersGenerated);
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}
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}
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/// <summary>
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/// Called when [containers generated].
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/// </summary>
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void OnContainersGenerated()
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{
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var index = 0;
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if (index >= 0)
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{
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var item = ItemContainerGenerator.ContainerFromIndex(index) as ListBoxItem;
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if (item != null)
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{
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item.Focus();
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ItemContainerGenerator.StatusChanged -= ItemContainerGeneratorStatusChanged;
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}
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}
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}
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}
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}
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