mirror of
https://github.com/jellyfin/jellyfin.git
synced 2026-04-24 11:05:08 +01:00
Merge pull request #2733 from OancaAndrei/syncplay
Add syncplay feature
This commit is contained in:
@@ -45,6 +45,7 @@ using Emby.Server.Implementations.Services;
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using Emby.Server.Implementations.Session;
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using Emby.Server.Implementations.TV;
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using Emby.Server.Implementations.Updates;
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using Emby.Server.Implementations.SyncPlay;
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using MediaBrowser.Api;
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using MediaBrowser.Common;
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using MediaBrowser.Common.Configuration;
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@@ -78,6 +79,7 @@ using MediaBrowser.Controller.Session;
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using MediaBrowser.Controller.Sorting;
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using MediaBrowser.Controller.Subtitles;
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using MediaBrowser.Controller.TV;
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using MediaBrowser.Controller.SyncPlay;
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using MediaBrowser.LocalMetadata.Savers;
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using MediaBrowser.MediaEncoding.BdInfo;
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using MediaBrowser.Model.Configuration;
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@@ -613,6 +615,8 @@ namespace Emby.Server.Implementations
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serviceCollection.AddSingleton<IPlaylistManager, PlaylistManager>();
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serviceCollection.AddSingleton<ISyncPlayManager, SyncPlayManager>();
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serviceCollection.AddSingleton<LiveTvDtoService>();
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serviceCollection.AddSingleton<ILiveTvManager, LiveTvManager>();
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@@ -78,6 +78,9 @@ namespace Emby.Server.Implementations.HttpServer
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/// <value>The last activity date.</value>
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public DateTime LastActivityDate { get; private set; }
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/// <inheritdoc />
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public DateTime LastKeepAliveDate { get; set; }
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/// <summary>
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/// Gets or sets the query string.
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/// </summary>
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@@ -218,7 +221,42 @@ namespace Emby.Server.Implementations.HttpServer
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Connection = this
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};
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await OnReceive(info).ConfigureAwait(false);
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if (info.MessageType.Equals("KeepAlive", StringComparison.Ordinal))
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{
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await SendKeepAliveResponse();
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}
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else
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{
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await OnReceive(info).ConfigureAwait(false);
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}
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}
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private Task SendKeepAliveResponse()
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{
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LastKeepAliveDate = DateTime.UtcNow;
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return SendAsync(new WebSocketMessage<string>
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{
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MessageType = "KeepAlive"
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}, CancellationToken.None);
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases unmanaged and - optionally - managed resources.
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/// </summary>
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/// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool dispose)
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{
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if (dispose)
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{
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_socket.Dispose();
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}
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}
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}
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}
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@@ -25,6 +25,7 @@ using MediaBrowser.Model.Events;
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using MediaBrowser.Model.Library;
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using MediaBrowser.Model.Querying;
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using MediaBrowser.Model.Session;
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using MediaBrowser.Model.SyncPlay;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.Session
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@@ -1153,6 +1154,22 @@ namespace Emby.Server.Implementations.Session
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await SendMessageToSession(session, "Play", command, cancellationToken).ConfigureAwait(false);
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}
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/// <inheritdoc />
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public async Task SendSyncPlayCommand(string sessionId, SendCommand command, CancellationToken cancellationToken)
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{
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CheckDisposed();
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var session = GetSessionToRemoteControl(sessionId);
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await SendMessageToSession(session, "SyncPlayCommand", command, cancellationToken).ConfigureAwait(false);
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}
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/// <inheritdoc />
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public async Task SendSyncPlayGroupUpdate<T>(string sessionId, GroupUpdate<T> command, CancellationToken cancellationToken)
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{
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CheckDisposed();
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var session = GetSessionToRemoteControl(sessionId);
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await SendMessageToSession(session, "SyncPlayGroupUpdate", command, cancellationToken).ConfigureAwait(false);
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}
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private IEnumerable<BaseItem> TranslateItemForPlayback(Guid id, User user)
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{
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var item = _libraryManager.GetItemById(id);
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@@ -1,8 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.WebSockets;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Controller.Net;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.Events;
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using MediaBrowser.Model.Net;
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using Microsoft.AspNetCore.Http;
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using Microsoft.Extensions.Logging;
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@@ -13,6 +18,21 @@ namespace Emby.Server.Implementations.Session
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/// </summary>
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public sealed class SessionWebSocketListener : IWebSocketListener, IDisposable
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{
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/// <summary>
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/// The timeout in seconds after which a WebSocket is considered to be lost.
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/// </summary>
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public const int WebSocketLostTimeout = 60;
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/// <summary>
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/// The keep-alive interval factor; controls how often the watcher will check on the status of the WebSockets.
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/// </summary>
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public const float IntervalFactor = 0.2f;
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/// <summary>
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/// The ForceKeepAlive factor; controls when a ForceKeepAlive is sent.
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/// </summary>
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public const float ForceKeepAliveFactor = 0.75f;
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/// <summary>
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/// The _session manager
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/// </summary>
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@@ -26,6 +46,26 @@ namespace Emby.Server.Implementations.Session
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private readonly IHttpServer _httpServer;
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/// <summary>
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/// The KeepAlive cancellation token.
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/// </summary>
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private CancellationTokenSource _keepAliveCancellationToken;
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/// <summary>
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/// Lock used for accesing the KeepAlive cancellation token.
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/// </summary>
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private readonly object _keepAliveLock = new object();
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/// <summary>
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/// The WebSocket watchlist.
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/// </summary>
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private readonly HashSet<IWebSocketConnection> _webSockets = new HashSet<IWebSocketConnection>();
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/// <summary>
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/// Lock used for accesing the WebSockets watchlist.
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/// </summary>
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private readonly object _webSocketsLock = new object();
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/// <summary>
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/// Initializes a new instance of the <see cref="SessionWebSocketListener" /> class.
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/// </summary>
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@@ -47,12 +87,13 @@ namespace Emby.Server.Implementations.Session
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httpServer.WebSocketConnected += OnServerManagerWebSocketConnected;
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}
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private void OnServerManagerWebSocketConnected(object sender, GenericEventArgs<IWebSocketConnection> e)
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private async void OnServerManagerWebSocketConnected(object sender, GenericEventArgs<IWebSocketConnection> e)
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{
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var session = GetSession(e.Argument.QueryString, e.Argument.RemoteEndPoint.ToString());
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if (session != null)
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{
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EnsureController(session, e.Argument);
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await KeepAliveWebSocket(e.Argument);
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}
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else
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{
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@@ -81,6 +122,7 @@ namespace Emby.Server.Implementations.Session
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public void Dispose()
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{
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_httpServer.WebSocketConnected -= OnServerManagerWebSocketConnected;
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StopKeepAlive();
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}
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/// <summary>
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@@ -99,5 +141,206 @@ namespace Emby.Server.Implementations.Session
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var controller = (WebSocketController)controllerInfo.Item1;
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controller.AddWebSocket(connection);
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}
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/// <summary>
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/// Called when a WebSocket is closed.
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/// </summary>
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/// <param name="sender">The WebSocket.</param>
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/// <param name="e">The event arguments.</param>
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private void OnWebSocketClosed(object sender, EventArgs e)
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{
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var webSocket = (IWebSocketConnection)sender;
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_logger.LogDebug("WebSocket {0} is closed.", webSocket);
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RemoveWebSocket(webSocket);
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}
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/// <summary>
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/// Adds a WebSocket to the KeepAlive watchlist.
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/// </summary>
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/// <param name="webSocket">The WebSocket to monitor.</param>
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private async Task KeepAliveWebSocket(IWebSocketConnection webSocket)
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{
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lock (_webSocketsLock)
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{
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if (!_webSockets.Add(webSocket))
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{
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_logger.LogWarning("Multiple attempts to keep alive single WebSocket {0}", webSocket);
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return;
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}
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webSocket.Closed += OnWebSocketClosed;
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webSocket.LastKeepAliveDate = DateTime.UtcNow;
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StartKeepAlive();
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}
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// Notify WebSocket about timeout
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try
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{
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await SendForceKeepAlive(webSocket);
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}
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catch (WebSocketException exception)
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{
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_logger.LogWarning(exception, "Cannot send ForceKeepAlive message to WebSocket {0}.", webSocket);
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}
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}
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/// <summary>
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/// Removes a WebSocket from the KeepAlive watchlist.
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/// </summary>
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/// <param name="webSocket">The WebSocket to remove.</param>
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private void RemoveWebSocket(IWebSocketConnection webSocket)
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{
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lock (_webSocketsLock)
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{
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if (!_webSockets.Remove(webSocket))
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{
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_logger.LogWarning("WebSocket {0} not on watchlist.", webSocket);
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}
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else
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{
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webSocket.Closed -= OnWebSocketClosed;
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}
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}
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}
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/// <summary>
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/// Starts the KeepAlive watcher.
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/// </summary>
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private void StartKeepAlive()
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{
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lock (_keepAliveLock)
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{
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if (_keepAliveCancellationToken == null)
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{
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_keepAliveCancellationToken = new CancellationTokenSource();
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// Start KeepAlive watcher
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_ = RepeatAsyncCallbackEvery(
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KeepAliveSockets,
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TimeSpan.FromSeconds(WebSocketLostTimeout * IntervalFactor),
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_keepAliveCancellationToken.Token);
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}
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}
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}
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/// <summary>
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/// Stops the KeepAlive watcher.
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/// </summary>
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private void StopKeepAlive()
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{
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lock (_keepAliveLock)
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{
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if (_keepAliveCancellationToken != null)
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{
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_keepAliveCancellationToken.Cancel();
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_keepAliveCancellationToken = null;
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}
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}
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lock (_webSocketsLock)
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{
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foreach (var webSocket in _webSockets)
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{
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webSocket.Closed -= OnWebSocketClosed;
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}
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_webSockets.Clear();
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}
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}
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/// <summary>
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/// Checks status of KeepAlive of WebSockets.
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/// </summary>
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private async Task KeepAliveSockets()
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{
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List<IWebSocketConnection> inactive;
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List<IWebSocketConnection> lost;
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lock (_webSocketsLock)
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{
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_logger.LogDebug("Watching {0} WebSockets.", _webSockets.Count);
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inactive = _webSockets.Where(i =>
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{
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var elapsed = (DateTime.UtcNow - i.LastKeepAliveDate).TotalSeconds;
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return (elapsed > WebSocketLostTimeout * ForceKeepAliveFactor) && (elapsed < WebSocketLostTimeout);
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}).ToList();
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lost = _webSockets.Where(i => (DateTime.UtcNow - i.LastKeepAliveDate).TotalSeconds >= WebSocketLostTimeout).ToList();
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}
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if (inactive.Any())
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{
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_logger.LogInformation("Sending ForceKeepAlive message to {0} inactive WebSockets.", inactive.Count);
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}
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foreach (var webSocket in inactive)
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{
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try
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{
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await SendForceKeepAlive(webSocket);
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}
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catch (WebSocketException exception)
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{
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_logger.LogInformation(exception, "Error sending ForceKeepAlive message to WebSocket.");
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lost.Add(webSocket);
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}
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}
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lock (_webSocketsLock)
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{
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if (lost.Any())
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{
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_logger.LogInformation("Lost {0} WebSockets.", lost.Count);
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foreach (var webSocket in lost)
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{
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// TODO: handle session relative to the lost webSocket
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RemoveWebSocket(webSocket);
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}
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}
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|
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if (!_webSockets.Any())
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{
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StopKeepAlive();
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}
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||||
}
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}
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|
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/// <summary>
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/// Sends a ForceKeepAlive message to a WebSocket.
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||||
/// </summary>
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/// <param name="webSocket">The WebSocket.</param>
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||||
/// <returns>Task.</returns>
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||||
private Task SendForceKeepAlive(IWebSocketConnection webSocket)
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||||
{
|
||||
return webSocket.SendAsync(new WebSocketMessage<int>
|
||||
{
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||||
MessageType = "ForceKeepAlive",
|
||||
Data = WebSocketLostTimeout
|
||||
}, CancellationToken.None);
|
||||
}
|
||||
|
||||
/// <summary>
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||||
/// Runs a given async callback once every specified interval time, until cancelled.
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||||
/// </summary>
|
||||
/// <param name="callback">The async callback.</param>
|
||||
/// <param name="interval">The interval time.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <returns>Task.</returns>
|
||||
private async Task RepeatAsyncCallbackEvery(Func<Task> callback, TimeSpan interval, CancellationToken cancellationToken)
|
||||
{
|
||||
while (!cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
await callback();
|
||||
Task task = Task.Delay(interval, cancellationToken);
|
||||
|
||||
try
|
||||
{
|
||||
await task;
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
517
Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
Normal file
517
Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
Normal file
@@ -0,0 +1,517 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Controller.SyncPlay;
|
||||
using MediaBrowser.Model.Session;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
|
||||
namespace Emby.Server.Implementations.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncPlayController.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Class is not thread-safe, external locking is required when accessing methods.
|
||||
/// </remarks>
|
||||
public class SyncPlayController : ISyncPlayController
|
||||
{
|
||||
/// <summary>
|
||||
/// Used to filter the sessions of a group.
|
||||
/// </summary>
|
||||
private enum BroadcastType
|
||||
{
|
||||
/// <summary>
|
||||
/// All sessions will receive the message.
|
||||
/// </summary>
|
||||
AllGroup = 0,
|
||||
/// <summary>
|
||||
/// Only the specified session will receive the message.
|
||||
/// </summary>
|
||||
CurrentSession = 1,
|
||||
/// <summary>
|
||||
/// All sessions, except the current one, will receive the message.
|
||||
/// </summary>
|
||||
AllExceptCurrentSession = 2,
|
||||
/// <summary>
|
||||
/// Only sessions that are not buffering will receive the message.
|
||||
/// </summary>
|
||||
AllReady = 3
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The session manager.
|
||||
/// </summary>
|
||||
private readonly ISessionManager _sessionManager;
|
||||
|
||||
/// <summary>
|
||||
/// The SyncPlay manager.
|
||||
/// </summary>
|
||||
private readonly ISyncPlayManager _syncPlayManager;
|
||||
|
||||
/// <summary>
|
||||
/// The group to manage.
|
||||
/// </summary>
|
||||
private readonly GroupInfo _group = new GroupInfo();
|
||||
|
||||
/// <inheritdoc />
|
||||
public Guid GetGroupId() => _group.GroupId;
|
||||
|
||||
/// <inheritdoc />
|
||||
public Guid GetPlayingItemId() => _group.PlayingItem.Id;
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool IsGroupEmpty() => _group.IsEmpty();
|
||||
|
||||
public SyncPlayController(
|
||||
ISessionManager sessionManager,
|
||||
ISyncPlayManager syncPlayManager)
|
||||
{
|
||||
_sessionManager = sessionManager;
|
||||
_syncPlayManager = syncPlayManager;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts DateTime to UTC string.
|
||||
/// </summary>
|
||||
/// <param name="date">The date to convert.</param>
|
||||
/// <value>The UTC string.</value>
|
||||
private string DateToUTCString(DateTime date)
|
||||
{
|
||||
return date.ToUniversalTime().ToString("o");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Filters sessions of this group.
|
||||
/// </summary>
|
||||
/// <param name="from">The current session.</param>
|
||||
/// <param name="type">The filtering type.</param>
|
||||
/// <value>The array of sessions matching the filter.</value>
|
||||
private SessionInfo[] FilterSessions(SessionInfo from, BroadcastType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case BroadcastType.CurrentSession:
|
||||
return new SessionInfo[] { from };
|
||||
case BroadcastType.AllGroup:
|
||||
return _group.Participants.Values.Select(
|
||||
session => session.Session
|
||||
).ToArray();
|
||||
case BroadcastType.AllExceptCurrentSession:
|
||||
return _group.Participants.Values.Select(
|
||||
session => session.Session
|
||||
).Where(
|
||||
session => !session.Id.Equals(from.Id)
|
||||
).ToArray();
|
||||
case BroadcastType.AllReady:
|
||||
return _group.Participants.Values.Where(
|
||||
session => !session.IsBuffering
|
||||
).Select(
|
||||
session => session.Session
|
||||
).ToArray();
|
||||
default:
|
||||
return Array.Empty<SessionInfo>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a GroupUpdate message to the interested sessions.
|
||||
/// </summary>
|
||||
/// <param name="from">The current session.</param>
|
||||
/// <param name="type">The filtering type.</param>
|
||||
/// <param name="message">The message to send.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The task.</value>
|
||||
private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
|
||||
{
|
||||
IEnumerable<Task> GetTasks()
|
||||
{
|
||||
SessionInfo[] sessions = FilterSessions(from, type);
|
||||
foreach (var session in sessions)
|
||||
{
|
||||
yield return _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), message, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
return Task.WhenAll(GetTasks());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a playback command to the interested sessions.
|
||||
/// </summary>
|
||||
/// <param name="from">The current session.</param>
|
||||
/// <param name="type">The filtering type.</param>
|
||||
/// <param name="message">The message to send.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The task.</value>
|
||||
private Task SendCommand(SessionInfo from, BroadcastType type, SendCommand message, CancellationToken cancellationToken)
|
||||
{
|
||||
IEnumerable<Task> GetTasks()
|
||||
{
|
||||
SessionInfo[] sessions = FilterSessions(from, type);
|
||||
foreach (var session in sessions)
|
||||
{
|
||||
yield return _sessionManager.SendSyncPlayCommand(session.Id.ToString(), message, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
return Task.WhenAll(GetTasks());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Builds a new playback command with some default values.
|
||||
/// </summary>
|
||||
/// <param name="type">The command type.</param>
|
||||
/// <value>The SendCommand.</value>
|
||||
private SendCommand NewSyncPlayCommand(SendCommandType type)
|
||||
{
|
||||
return new SendCommand()
|
||||
{
|
||||
GroupId = _group.GroupId.ToString(),
|
||||
Command = type,
|
||||
PositionTicks = _group.PositionTicks,
|
||||
When = DateToUTCString(_group.LastActivity),
|
||||
EmittedAt = DateToUTCString(DateTime.UtcNow)
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Builds a new group update message.
|
||||
/// </summary>
|
||||
/// <param name="type">The update type.</param>
|
||||
/// <param name="data">The data to send.</param>
|
||||
/// <value>The GroupUpdate.</value>
|
||||
private GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
|
||||
{
|
||||
return new GroupUpdate<T>()
|
||||
{
|
||||
GroupId = _group.GroupId.ToString(),
|
||||
Type = type,
|
||||
Data = data
|
||||
};
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void InitGroup(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
_group.AddSession(session);
|
||||
_syncPlayManager.AddSessionToGroup(session, this);
|
||||
|
||||
_group.PlayingItem = session.FullNowPlayingItem;
|
||||
_group.IsPaused = true;
|
||||
_group.PositionTicks = session.PlayState.PositionTicks ?? 0;
|
||||
_group.LastActivity = DateTime.UtcNow;
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (session.NowPlayingItem?.Id == _group.PlayingItem.Id && request.PlayingItemId == _group.PlayingItem.Id)
|
||||
{
|
||||
_group.AddSession(session);
|
||||
_syncPlayManager.AddSessionToGroup(session, this);
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
|
||||
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
|
||||
// Client join and play, syncing will happen client side
|
||||
if (!_group.IsPaused)
|
||||
{
|
||||
var playCommand = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.CurrentSession, playCommand, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var playRequest = new PlayRequest();
|
||||
playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id };
|
||||
playRequest.StartPositionTicks = _group.PositionTicks;
|
||||
var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, update, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
_group.RemoveSession(session);
|
||||
_syncPlayManager.RemoveSessionFromGroup(session, this);
|
||||
|
||||
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
|
||||
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
|
||||
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
// The server's job is to mantain a consistent state to which clients refer to,
|
||||
// as also to notify clients of state changes.
|
||||
// The actual syncing of media playback happens client side.
|
||||
// Clients are aware of the server's time and use it to sync.
|
||||
switch (request.Type)
|
||||
{
|
||||
case PlaybackRequestType.Play:
|
||||
HandlePlayRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Pause:
|
||||
HandlePauseRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Seek:
|
||||
HandleSeekRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.Buffering:
|
||||
HandleBufferingRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.BufferingDone:
|
||||
HandleBufferingDoneRequest(session, request, cancellationToken);
|
||||
break;
|
||||
case PlaybackRequestType.UpdatePing:
|
||||
HandlePingUpdateRequest(session, request);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a play action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The play action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandlePlayRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (_group.IsPaused)
|
||||
{
|
||||
// Pick a suitable time that accounts for latency
|
||||
var delay = _group.GetHighestPing() * 2;
|
||||
delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
|
||||
|
||||
// Unpause group and set starting point in future
|
||||
// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
|
||||
// The added delay does not guarantee, of course, that the command will be received in time
|
||||
// Playback synchronization will mainly happen client side
|
||||
_group.IsPaused = false;
|
||||
_group.LastActivity = DateTime.UtcNow.AddMilliseconds(
|
||||
delay
|
||||
);
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client got lost, sending current state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a pause action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The pause action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandlePauseRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (!_group.IsPaused)
|
||||
{
|
||||
// Pause group and compute the media playback position
|
||||
_group.IsPaused = true;
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - _group.LastActivity;
|
||||
_group.LastActivity = currentTime;
|
||||
// Seek only if playback actually started
|
||||
// (a pause request may be issued during the delay added to account for latency)
|
||||
_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client got lost, sending current state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a seek action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The seek action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandleSeekRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
// Sanitize PositionTicks
|
||||
var ticks = SanitizePositionTicks(request.PositionTicks);
|
||||
|
||||
// Pause and seek
|
||||
_group.IsPaused = true;
|
||||
_group.PositionTicks = ticks;
|
||||
_group.LastActivity = DateTime.UtcNow;
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Seek);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The buffering action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandleBufferingRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (!_group.IsPaused)
|
||||
{
|
||||
// Pause group and compute the media playback position
|
||||
_group.IsPaused = true;
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - _group.LastActivity;
|
||||
_group.LastActivity = currentTime;
|
||||
_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
|
||||
|
||||
_group.SetBuffering(session, true);
|
||||
|
||||
// Send pause command to all non-buffering sessions
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.AllReady, command, cancellationToken);
|
||||
|
||||
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.GroupWait, session.UserName);
|
||||
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client got lost, sending current state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering-done action requested by a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The buffering-done action.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void HandleBufferingDoneRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
if (_group.IsPaused)
|
||||
{
|
||||
_group.SetBuffering(session, false);
|
||||
|
||||
var requestTicks = SanitizePositionTicks(request.PositionTicks);
|
||||
|
||||
var when = request.When ?? DateTime.UtcNow;
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - when;
|
||||
var clientPosition = TimeSpan.FromTicks(requestTicks) + elapsedTime;
|
||||
var delay = _group.PositionTicks - clientPosition.Ticks;
|
||||
|
||||
if (_group.IsBuffering())
|
||||
{
|
||||
// Others are still buffering, tell this client to pause when ready
|
||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
var pauseAtTime = currentTime.AddMilliseconds(delay);
|
||||
command.When = DateToUTCString(pauseAtTime);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Let other clients resume as soon as the buffering client catches up
|
||||
_group.IsPaused = false;
|
||||
|
||||
if (delay > _group.GetHighestPing() * 2)
|
||||
{
|
||||
// Client that was buffering is recovering, notifying others to resume
|
||||
_group.LastActivity = currentTime.AddMilliseconds(
|
||||
delay
|
||||
);
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllExceptCurrentSession, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client, that was buffering, resumed playback but did not update others in time
|
||||
delay = _group.GetHighestPing() * 2;
|
||||
delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
|
||||
|
||||
_group.LastActivity = currentTime.AddMilliseconds(
|
||||
delay
|
||||
);
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Group was not waiting, make sure client has latest state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sanitizes the PositionTicks, considers the current playing item when available.
|
||||
/// </summary>
|
||||
/// <param name="positionTicks">The PositionTicks.</param>
|
||||
/// <value>The sanitized PositionTicks.</value>
|
||||
private long SanitizePositionTicks(long? positionTicks)
|
||||
{
|
||||
var ticks = positionTicks ?? 0;
|
||||
ticks = ticks >= 0 ? ticks : 0;
|
||||
if (_group.PlayingItem != null)
|
||||
{
|
||||
var runTimeTicks = _group.PlayingItem.RunTimeTicks ?? 0;
|
||||
ticks = ticks > runTimeTicks ? runTimeTicks : ticks;
|
||||
}
|
||||
|
||||
return ticks;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates ping of a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The update.</param>
|
||||
private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request)
|
||||
{
|
||||
// Collected pings are used to account for network latency when unpausing playback
|
||||
_group.UpdatePing(session, request.Ping ?? _group.DefaulPing);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public GroupInfoView GetInfo()
|
||||
{
|
||||
return new GroupInfoView()
|
||||
{
|
||||
GroupId = GetGroupId().ToString(),
|
||||
PlayingItemName = _group.PlayingItem.Name,
|
||||
PlayingItemId = _group.PlayingItem.Id.ToString(),
|
||||
PositionTicks = _group.PositionTicks,
|
||||
Participants = _group.Participants.Values.Select(session => session.Session.UserName).Distinct().ToList()
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
398
Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
Normal file
398
Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
Normal file
@@ -0,0 +1,398 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using MediaBrowser.Controller.Entities;
|
||||
using MediaBrowser.Controller.Library;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Controller.SyncPlay;
|
||||
using MediaBrowser.Model.Configuration;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
|
||||
namespace Emby.Server.Implementations.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncPlayManager.
|
||||
/// </summary>
|
||||
public class SyncPlayManager : ISyncPlayManager, IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// The logger.
|
||||
/// </summary>
|
||||
private readonly ILogger _logger;
|
||||
|
||||
/// <summary>
|
||||
/// The user manager.
|
||||
/// </summary>
|
||||
private readonly IUserManager _userManager;
|
||||
|
||||
/// <summary>
|
||||
/// The session manager.
|
||||
/// </summary>
|
||||
private readonly ISessionManager _sessionManager;
|
||||
|
||||
/// <summary>
|
||||
/// The library manager.
|
||||
/// </summary>
|
||||
private readonly ILibraryManager _libraryManager;
|
||||
|
||||
/// <summary>
|
||||
/// The map between sessions and groups.
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, ISyncPlayController> _sessionToGroupMap =
|
||||
new Dictionary<string, ISyncPlayController>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
/// <summary>
|
||||
/// The groups.
|
||||
/// </summary>
|
||||
private readonly Dictionary<Guid, ISyncPlayController> _groups =
|
||||
new Dictionary<Guid, ISyncPlayController>();
|
||||
|
||||
/// <summary>
|
||||
/// Lock used for accesing any group.
|
||||
/// </summary>
|
||||
private readonly object _groupsLock = new object();
|
||||
|
||||
private bool _disposed = false;
|
||||
|
||||
public SyncPlayManager(
|
||||
ILogger<SyncPlayManager> logger,
|
||||
IUserManager userManager,
|
||||
ISessionManager sessionManager,
|
||||
ILibraryManager libraryManager)
|
||||
{
|
||||
_logger = logger;
|
||||
_userManager = userManager;
|
||||
_sessionManager = sessionManager;
|
||||
_libraryManager = libraryManager;
|
||||
|
||||
_sessionManager.SessionEnded += OnSessionManagerSessionEnded;
|
||||
_sessionManager.PlaybackStopped += OnSessionManagerPlaybackStopped;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all groups.
|
||||
/// </summary>
|
||||
/// <value>All groups.</value>
|
||||
public IEnumerable<ISyncPlayController> Groups => _groups.Values;
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases unmanaged and optionally managed resources.
|
||||
/// </summary>
|
||||
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_sessionManager.SessionEnded -= OnSessionManagerSessionEnded;
|
||||
_sessionManager.PlaybackStopped -= OnSessionManagerPlaybackStopped;
|
||||
|
||||
_disposed = true;
|
||||
}
|
||||
|
||||
private void CheckDisposed()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(GetType().Name);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSessionManagerSessionEnded(object sender, SessionEventArgs e)
|
||||
{
|
||||
var session = e.SessionInfo;
|
||||
if (!IsSessionInGroup(session))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LeaveGroup(session, CancellationToken.None);
|
||||
}
|
||||
|
||||
private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
|
||||
{
|
||||
var session = e.Session;
|
||||
if (!IsSessionInGroup(session))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LeaveGroup(session, CancellationToken.None);
|
||||
}
|
||||
|
||||
private bool IsSessionInGroup(SessionInfo session)
|
||||
{
|
||||
return _sessionToGroupMap.ContainsKey(session.Id);
|
||||
}
|
||||
|
||||
private bool HasAccessToItem(User user, Guid itemId)
|
||||
{
|
||||
var item = _libraryManager.GetItemById(itemId);
|
||||
|
||||
// Check ParentalRating access
|
||||
var hasParentalRatingAccess = true;
|
||||
if (user.Policy.MaxParentalRating.HasValue)
|
||||
{
|
||||
hasParentalRatingAccess = item.InheritedParentalRatingValue <= user.Policy.MaxParentalRating;
|
||||
}
|
||||
|
||||
if (!user.Policy.EnableAllFolders && hasParentalRatingAccess)
|
||||
{
|
||||
var collections = _libraryManager.GetCollectionFolders(item).Select(
|
||||
folder => folder.Id.ToString("N", CultureInfo.InvariantCulture)
|
||||
);
|
||||
var intersect = collections.Intersect(user.Policy.EnabledFolders);
|
||||
return intersect.Any();
|
||||
}
|
||||
else
|
||||
{
|
||||
return hasParentalRatingAccess;
|
||||
}
|
||||
}
|
||||
|
||||
private Guid? GetSessionGroup(SessionInfo session)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out group);
|
||||
if (group != null)
|
||||
{
|
||||
return group.GetGroupId();
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void NewGroup(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
|
||||
{
|
||||
_logger.LogWarning("NewGroup: {0} does not have permission to create groups.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.CreateGroupDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_groupsLock)
|
||||
{
|
||||
if (IsSessionInGroup(session))
|
||||
{
|
||||
LeaveGroup(session, cancellationToken);
|
||||
}
|
||||
|
||||
var group = new SyncPlayController(_sessionManager, this);
|
||||
_groups[group.GetGroupId()] = group;
|
||||
|
||||
group.InitGroup(session, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void JoinGroup(SessionInfo session, Guid groupId, JoinGroupRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
|
||||
{
|
||||
_logger.LogWarning("JoinGroup: {0} does not have access to SyncPlay.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.JoinGroupDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_groupsLock)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_groups.TryGetValue(groupId, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("JoinGroup: {0} tried to join group {0} that does not exist.", session.Id, groupId);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.GroupDoesNotExist
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!HasAccessToItem(user, group.GetPlayingItemId()))
|
||||
{
|
||||
_logger.LogWarning("JoinGroup: {0} does not have access to {1}.", session.Id, group.GetPlayingItemId());
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
GroupId = group.GetGroupId().ToString(),
|
||||
Type = GroupUpdateType.LibraryAccessDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsSessionInGroup(session))
|
||||
{
|
||||
if (GetSessionGroup(session).Equals(groupId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LeaveGroup(session, cancellationToken);
|
||||
}
|
||||
|
||||
group.SessionJoin(session, request, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// TODO: determine what happens to users that are in a group and get their permissions revoked
|
||||
lock (_groupsLock)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("LeaveGroup: {0} does not belong to any group.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.NotInGroup
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
group.SessionLeave(session, cancellationToken);
|
||||
|
||||
if (group.IsGroupEmpty())
|
||||
{
|
||||
_logger.LogInformation("LeaveGroup: removing empty group {0}.", group.GetGroupId());
|
||||
_groups.Remove(group.GetGroupId(), out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public List<GroupInfoView> ListGroups(SessionInfo session, Guid filterItemId)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
|
||||
{
|
||||
return new List<GroupInfoView>();
|
||||
}
|
||||
|
||||
// Filter by item if requested
|
||||
if (!filterItemId.Equals(Guid.Empty))
|
||||
{
|
||||
return _groups.Values.Where(
|
||||
group => group.GetPlayingItemId().Equals(filterItemId) && HasAccessToItem(user, group.GetPlayingItemId())
|
||||
).Select(
|
||||
group => group.GetInfo()
|
||||
).ToList();
|
||||
}
|
||||
// Otherwise show all available groups
|
||||
else
|
||||
{
|
||||
return _groups.Values.Where(
|
||||
group => HasAccessToItem(user, group.GetPlayingItemId())
|
||||
).Select(
|
||||
group => group.GetInfo()
|
||||
).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
|
||||
{
|
||||
_logger.LogWarning("HandleRequest: {0} does not have access to SyncPlay.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.JoinGroupDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_groupsLock)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("HandleRequest: {0} does not belong to any group.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.NotInGroup
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
group.HandleRequest(session, request, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void AddSessionToGroup(SessionInfo session, ISyncPlayController group)
|
||||
{
|
||||
if (IsSessionInGroup(session))
|
||||
{
|
||||
throw new InvalidOperationException("Session in other group already!");
|
||||
}
|
||||
|
||||
_sessionToGroupMap[session.Id] = group;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void RemoveSessionFromGroup(SessionInfo session, ISyncPlayController group)
|
||||
{
|
||||
if (!IsSessionInGroup(session))
|
||||
{
|
||||
throw new InvalidOperationException("Session not in any group!");
|
||||
}
|
||||
|
||||
ISyncPlayController tempGroup;
|
||||
_sessionToGroupMap.Remove(session.Id, out tempGroup);
|
||||
|
||||
if (!tempGroup.GetGroupId().Equals(group.GetGroupId()))
|
||||
{
|
||||
throw new InvalidOperationException("Session was in wrong group!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user