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update hdhr udp stream
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@@ -510,7 +510,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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// The UDP method is not working reliably on OSX, and on BSD it hasn't been tested yet
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var enableHttpStream = _environment.OperatingSystem == OperatingSystem.OSX ||
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_environment.OperatingSystem == OperatingSystem.BSD;
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enableHttpStream = true;
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if (enableHttpStream)
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{
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mediaSource.Protocol = MediaProtocol.Http;
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@@ -130,7 +130,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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onStarted = () => openTaskCompletionSource.TrySetResult(true);
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}
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await _multicastStream.CopyUntilCancelled(udpClient, onStarted, cancellationToken).ConfigureAwait(false);
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await _multicastStream.CopyUntilCancelled(new UdpClientStream(udpClient), onStarted, cancellationToken).ConfigureAwait(false);
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}
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}
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catch (OperationCanceledException ex)
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@@ -167,4 +167,127 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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return _multicastStream.CopyToAsync(stream);
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}
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}
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// This handles the ReadAsync function only of a Stream object
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// This is used to wrap a UDP socket into a stream for MulticastStream which only uses ReadAsync
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public class UdpClientStream : Stream
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{
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private static int RtpHeaderBytes = 12;
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private static int PacketSize = 1316;
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private readonly ISocket _udpClient;
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bool disposed;
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public UdpClientStream(ISocket udpClient) : base()
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{
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_udpClient = udpClient;
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}
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public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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if (buffer == null)
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throw new ArgumentNullException("buffer");
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if (offset + count < 0)
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throw new ArgumentOutOfRangeException("offset + count must not be negative", "offset+count");
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if (offset + count > buffer.Length)
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throw new ArgumentException("offset + count must not be greater than the length of buffer", "offset+count");
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if (disposed)
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throw new ObjectDisposedException(typeof(UdpClientStream).ToString());
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// This will always receive a 1328 packet size (PacketSize + RtpHeaderSize)
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// The RTP header will be stripped so see how many reads we need to make to fill the buffer.
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int numReads = count / PacketSize;
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int totalBytesRead = 0;
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for (int i = 0; i < numReads; ++i)
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{
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var data = await _udpClient.ReceiveAsync(cancellationToken).ConfigureAwait(false);
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var bytesRead = data.ReceivedBytes - RtpHeaderBytes;
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// remove rtp header
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Buffer.BlockCopy(data.Buffer, RtpHeaderBytes, buffer, offset, bytesRead);
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offset += bytesRead;
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totalBytesRead += bytesRead;
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}
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return totalBytesRead;
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}
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protected override void Dispose(bool disposing)
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{
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disposed = true;
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}
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public override bool CanRead
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public override bool CanSeek
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public override bool CanWrite
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public override long Length
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public override long Position
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{
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get
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{
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throw new NotImplementedException();
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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public override void Flush()
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{
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throw new NotImplementedException();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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throw new NotImplementedException();
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotImplementedException();
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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throw new NotImplementedException();
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}
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}
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}
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