Move request validation to auth policies

This commit is contained in:
cvium
2020-12-03 10:43:44 +01:00
parent b57ace7888
commit 7e0ea296c3
6 changed files with 120 additions and 63 deletions

View File

@@ -102,11 +102,6 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public void NewGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken)
{
if (!IsRequestValid(session, request))
{
return;
}
// Locking required to access list of groups.
lock (_groupsLock)
{
@@ -132,11 +127,6 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public void JoinGroup(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
{
if (!IsRequestValid(session, request))
{
return;
}
var user = _userManager.GetUserById(session.UserId);
// Locking required to access list of groups.
@@ -190,11 +180,6 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public void LeaveGroup(SessionInfo session, LeaveGroupRequest request, CancellationToken cancellationToken)
{
if (!IsRequestValid(session, request))
{
return;
}
// Locking required to access list of groups.
lock (_groupsLock)
{
@@ -230,11 +215,6 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public List<GroupInfoDto> ListGroups(SessionInfo session, ListGroupsRequest request)
{
if (!IsRequestValid(session, request))
{
return new List<GroupInfoDto>();
}
var user = _userManager.GetUserById(session.UserId);
List<GroupInfoDto> list = new List<GroupInfoDto>();
@@ -260,11 +240,6 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public void HandleRequest(SessionInfo session, IGroupPlaybackRequest request, CancellationToken cancellationToken)
{
if (!IsRequestValid(session, request))
{
return;
}
IGroupController group;
lock (_mapsLock)
{
@@ -417,42 +392,5 @@ namespace Emby.Server.Implementations.SyncPlay
throw new InvalidOperationException("Session was in wrong group!");
}
}
/// <summary>
/// Checks if a given session is allowed to make a given request.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
/// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session or request is null.</returns>
private bool IsRequestValid(SessionInfo session, ISyncPlayRequest request)
{
if (session == null || (request == null))
{
return false;
}
var user = _userManager.GetUserById(session.UserId);
if (user.SyncPlayAccess == SyncPlayAccess.None)
{
_logger.LogWarning("Session {SessionId} requested {RequestType} but does not have access to SyncPlay.", session.Id, request.Type);
// TODO: rename to a more generic error. Next PR will fix this.
var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.JoinGroupDenied, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
return false;
}
if (request.Type.Equals(RequestType.NewGroup) && user.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
{
_logger.LogWarning("Session {SessionId} does not have permission to create groups.", session.Id);
var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.CreateGroupDenied, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
return false;
}
return true;
}
}
}