Check that client is playing the right item

Send date when playback command is emitted
Rename some classes
This commit is contained in:
gion
2020-04-15 18:03:58 +02:00
parent 73c19bd281
commit 84d92ba9ce
14 changed files with 141 additions and 86 deletions

View File

@@ -129,7 +129,7 @@ namespace Emby.Server.Implementations.Syncplay
}
}
private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, SyncplayGroupUpdate<T> message)
private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, GroupUpdate<T> message)
{
IEnumerable<Task> GetTasks()
{
@@ -143,7 +143,7 @@ namespace Emby.Server.Implementations.Syncplay
return Task.WhenAll(GetTasks());
}
private Task SendCommand(SessionInfo from, BroadcastType type, SyncplayCommand message)
private Task SendCommand(SessionInfo from, BroadcastType type, SendCommand message)
{
IEnumerable<Task> GetTasks()
{
@@ -157,18 +157,20 @@ namespace Emby.Server.Implementations.Syncplay
return Task.WhenAll(GetTasks());
}
private SyncplayCommand NewSyncplayCommand(SyncplayCommandType type) {
var command = new SyncplayCommand();
private SendCommand NewSyncplayCommand(SendCommandType type)
{
var command = new SendCommand();
command.GroupId = _group.GroupId.ToString();
command.Command = type;
command.PositionTicks = _group.PositionTicks;
command.When = _group.LastActivity.ToUniversalTime().ToString("o");
command.EmittedAt = DateTime.UtcNow.ToUniversalTime().ToString("o");
return command;
}
private SyncplayGroupUpdate<T> NewSyncplayGroupUpdate<T>(SyncplayGroupUpdateType type, T data)
private GroupUpdate<T> NewSyncplayGroupUpdate<T>(GroupUpdateType type, T data)
{
var command = new SyncplayGroupUpdate<T>();
var command = new GroupUpdate<T>();
command.GroupId = _group.GroupId.ToString();
command.Type = type;
command.Data = data;
@@ -186,35 +188,37 @@ namespace Emby.Server.Implementations.Syncplay
_group.PositionTicks = session.PlayState.PositionTicks ??= 0;
_group.LastActivity = DateTime.UtcNow;
var updateSession = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, DateTime.UtcNow.ToUniversalTime().ToString("o"));
var updateSession = NewSyncplayGroupUpdate(GroupUpdateType.GroupJoined, DateTime.UtcNow.ToUniversalTime().ToString("o"));
SendGroupUpdate(session, BroadcastType.SingleSession, updateSession);
var pauseCommand = NewSyncplayCommand(SyncplayCommandType.Pause);
var pauseCommand = NewSyncplayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.SingleSession, pauseCommand);
}
/// <inheritdoc />
public void SessionJoin(SessionInfo session)
public void SessionJoin(SessionInfo session, JoinGroupRequest request)
{
if (session.NowPlayingItem != null && session.NowPlayingItem.Id.Equals(_group.PlayingItem.Id))
if (session.NowPlayingItem != null &&
session.NowPlayingItem.Id.Equals(_group.PlayingItem.Id) &&
request.PlayingItemId.Equals(_group.PlayingItem.Id))
{
_group.AddSession(session);
_syncplayManager.MapSessionToGroup(session, this);
var updateSession = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, _group.PositionTicks);
var updateSession = NewSyncplayGroupUpdate(GroupUpdateType.GroupJoined, DateTime.UtcNow.ToUniversalTime().ToString("o"));
SendGroupUpdate(session, BroadcastType.SingleSession, updateSession);
var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserJoined, session.UserName);
var updateOthers = NewSyncplayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
SendGroupUpdate(session, BroadcastType.AllExceptSession, updateOthers);
// Client join and play, syncing will happen client side
if (!_group.IsPaused)
{
var playCommand = NewSyncplayCommand(SyncplayCommandType.Play);
var playCommand = NewSyncplayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.SingleSession, playCommand);
}
else
{
var pauseCommand = NewSyncplayCommand(SyncplayCommandType.Pause);
var pauseCommand = NewSyncplayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.SingleSession, pauseCommand);
}
}
@@ -223,7 +227,7 @@ namespace Emby.Server.Implementations.Syncplay
var playRequest = new PlayRequest();
playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id };
playRequest.StartPositionTicks = _group.PositionTicks;
var update = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.PrepareSession, playRequest);
var update = NewSyncplayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
SendGroupUpdate(session, BroadcastType.SingleSession, update);
}
}
@@ -234,17 +238,17 @@ namespace Emby.Server.Implementations.Syncplay
_group.RemoveSession(session);
_syncplayManager.UnmapSessionFromGroup(session, this);
var updateSession = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupLeft, _group.PositionTicks);
var updateSession = NewSyncplayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
SendGroupUpdate(session, BroadcastType.SingleSession, updateSession);
var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserLeft, session.UserName);
var updateOthers = NewSyncplayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
SendGroupUpdate(session, BroadcastType.AllExceptSession, updateOthers);
}
/// <inheritdoc />
public void HandleRequest(SessionInfo session, SyncplayRequestInfo request)
public void HandleRequest(SessionInfo session, PlaybackRequest request)
{
if (request.Type.Equals(SyncplayRequestType.Play))
if (request.Type.Equals(PlaybackRequestType.Play))
{
if (_group.IsPaused)
{
@@ -256,17 +260,17 @@ namespace Emby.Server.Implementations.Syncplay
delay
);
var command = NewSyncplayCommand(SyncplayCommandType.Play);
var command = NewSyncplayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.AllGroup, command);
}
else
{
// Client got lost
var command = NewSyncplayCommand(SyncplayCommandType.Play);
var command = NewSyncplayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.SingleSession, command);
}
}
else if (request.Type.Equals(SyncplayRequestType.Pause))
else if (request.Type.Equals(PlaybackRequestType.Pause))
{
if (!_group.IsPaused)
{
@@ -276,16 +280,16 @@ namespace Emby.Server.Implementations.Syncplay
_group.LastActivity = currentTime;
_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
var command = NewSyncplayCommand(SyncplayCommandType.Pause);
var command = NewSyncplayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.AllGroup, command);
}
else
{
var command = NewSyncplayCommand(SyncplayCommandType.Pause);
var command = NewSyncplayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.SingleSession, command);
}
}
else if (request.Type.Equals(SyncplayRequestType.Seek))
else if (request.Type.Equals(PlaybackRequestType.Seek))
{
// Sanitize PositionTicks
var ticks = request.PositionTicks ??= 0;
@@ -300,11 +304,11 @@ namespace Emby.Server.Implementations.Syncplay
_group.PositionTicks = ticks;
_group.LastActivity = DateTime.UtcNow;
var command = NewSyncplayCommand(SyncplayCommandType.Seek);
var command = NewSyncplayCommand(SendCommandType.Seek);
SendCommand(session, BroadcastType.AllGroup, command);
}
// TODO: client does not implement this yet
else if (request.Type.Equals(SyncplayRequestType.Buffering))
else if (request.Type.Equals(PlaybackRequestType.Buffering))
{
if (!_group.IsPaused)
{
@@ -317,20 +321,20 @@ namespace Emby.Server.Implementations.Syncplay
_group.SetBuffering(session, true);
// Send pause command to all non-buffering sessions
var command = NewSyncplayCommand(SyncplayCommandType.Pause);
var command = NewSyncplayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.AllReady, command);
var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupWait, session.UserName);
var updateOthers = NewSyncplayGroupUpdate(GroupUpdateType.GroupWait, session.UserName);
SendGroupUpdate(session, BroadcastType.AllExceptSession, updateOthers);
}
else
{
var command = NewSyncplayCommand(SyncplayCommandType.Pause);
var command = NewSyncplayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.SingleSession, command);
}
}
// TODO: client does not implement this yet
else if (request.Type.Equals(SyncplayRequestType.BufferingComplete))
else if (request.Type.Equals(PlaybackRequestType.BufferingComplete))
{
if (_group.IsPaused)
{
@@ -344,7 +348,7 @@ namespace Emby.Server.Implementations.Syncplay
var clientPosition = TimeSpan.FromTicks(request.PositionTicks ??= 0) + elapsedTime;
var delay = _group.PositionTicks - clientPosition.Ticks;
var command = NewSyncplayCommand(SyncplayCommandType.Pause);
var command = NewSyncplayCommand(SendCommandType.Pause);
command.When = currentTime.AddMilliseconds(
delay
).ToUniversalTime().ToString("o");
@@ -367,7 +371,7 @@ namespace Emby.Server.Implementations.Syncplay
_group.LastActivity = currentTime.AddMilliseconds(
delay
);
var command = NewSyncplayCommand(SyncplayCommandType.Play);
var command = NewSyncplayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.AllExceptSession, command);
}
else
@@ -380,7 +384,7 @@ namespace Emby.Server.Implementations.Syncplay
delay
);
var command = NewSyncplayCommand(SyncplayCommandType.Play);
var command = NewSyncplayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.AllGroup, command);
}
}
@@ -388,17 +392,17 @@ namespace Emby.Server.Implementations.Syncplay
else
{
// Make sure client has latest group state
var command = NewSyncplayCommand(SyncplayCommandType.Play);
var command = NewSyncplayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.SingleSession, command);
}
}
else if (request.Type.Equals(SyncplayRequestType.KeepAlive))
else if (request.Type.Equals(PlaybackRequestType.KeepAlive))
{
_group.UpdatePing(session, request.Ping ??= _group.DefaulPing);
var keepAlive = new SyncplayGroupUpdate<string>();
var keepAlive = new GroupUpdate<string>();
keepAlive.GroupId = _group.GroupId.ToString();
keepAlive.Type = SyncplayGroupUpdateType.KeepAlive;
keepAlive.Type = GroupUpdateType.KeepAlive;
SendGroupUpdate(session, BroadcastType.SingleSession, keepAlive);
}
}

View File

@@ -166,7 +166,7 @@ namespace Emby.Server.Implementations.Syncplay
if (user.Policy.SyncplayAccess != SyncplayAccess.CreateAndJoinGroups)
{
// TODO: shall an error message be sent back to the client?
return;
throw new ArgumentException("User does not have permission to create groups");
}
if (IsSessionInGroup(session))
@@ -181,14 +181,14 @@ namespace Emby.Server.Implementations.Syncplay
}
/// <inheritdoc />
public void JoinGroup(SessionInfo session, string groupId)
public void JoinGroup(SessionInfo session, string groupId, JoinGroupRequest request)
{
var user = _userManager.GetUserById(session.UserId);
if (user.Policy.SyncplayAccess == SyncplayAccess.None)
{
// TODO: shall an error message be sent back to the client?
return;
throw new ArgumentException("User does not have access to syncplay");
}
if (IsSessionInGroup(session))
@@ -204,18 +204,18 @@ namespace Emby.Server.Implementations.Syncplay
{
_logger.LogError("Syncplaymanager JoinGroup: " + groupId + " does not exist.");
var update = new SyncplayGroupUpdate<string>();
update.Type = SyncplayGroupUpdateType.NotInGroup;
var update = new GroupUpdate<string>();
update.Type = GroupUpdateType.NotInGroup;
_sessionManager.SendSyncplayGroupUpdate(session.Id.ToString(), update, CancellationToken.None);
return;
}
if (!HasAccessToItem(user, group.GetPlayingItemId()))
{
return;
throw new ArgumentException("User does not have access to playing item");
}
group.SessionJoin(session);
group.SessionJoin(session, request);
}
/// <inheritdoc />
@@ -230,8 +230,8 @@ namespace Emby.Server.Implementations.Syncplay
{
_logger.LogWarning("Syncplaymanager HandleRequest: " + session.Id + " not in group.");
var update = new SyncplayGroupUpdate<string>();
update.Type = SyncplayGroupUpdateType.NotInGroup;
var update = new GroupUpdate<string>();
update.Type = GroupUpdateType.NotInGroup;
_sessionManager.SendSyncplayGroupUpdate(session.Id.ToString(), update, CancellationToken.None);
return;
}
@@ -276,14 +276,14 @@ namespace Emby.Server.Implementations.Syncplay
}
/// <inheritdoc />
public void HandleRequest(SessionInfo session, SyncplayRequestInfo request)
public void HandleRequest(SessionInfo session, PlaybackRequest request)
{
var user = _userManager.GetUserById(session.UserId);
if (user.Policy.SyncplayAccess == SyncplayAccess.None)
{
// TODO: same as LeaveGroup
return;
throw new ArgumentException("User does not have access to syncplay");
}
ISyncplayController group;
@@ -293,14 +293,14 @@ namespace Emby.Server.Implementations.Syncplay
{
_logger.LogWarning("Syncplaymanager HandleRequest: " + session.Id + " not in group.");
var update = new SyncplayGroupUpdate<string>();
update.Type = SyncplayGroupUpdateType.NotInGroup;
var update = new GroupUpdate<string>();
update.Type = GroupUpdateType.NotInGroup;
_sessionManager.SendSyncplayGroupUpdate(session.Id.ToString(), update, CancellationToken.None);
return;
}
group.HandleRequest(session, request);
}
/// <inheritdoc />
public void MapSessionToGroup(SessionInfo session, ISyncplayController group)
{