separate player selection into it's own script

This commit is contained in:
Luke Pulverenti
2016-12-29 02:14:59 -05:00
parent cf720d2d65
commit 853dbfc558
12 changed files with 18 additions and 98 deletions

View File

@@ -261,10 +261,11 @@ namespace Emby.Server.Implementations.IO
// In order to determine if the file is being written to, we have to request write access
// But if the server only has readonly access, this is going to cause this entire algorithm to fail
// So we'll take a best guess about our access level
var requestedFileAccess = ConfigurationManager.Configuration.SaveLocalMeta
? FileAccessMode.ReadWrite
: FileAccessMode.Read;
//var requestedFileAccess = ConfigurationManager.Configuration.SaveLocalMeta
// ? FileAccessMode.ReadWrite
// : FileAccessMode.Read;
var requestedFileAccess = FileAccessMode.Read;
try
{
using (_fileSystem.GetFileStream(path, FileOpenMode.Open, requestedFileAccess, FileShareMode.ReadWrite))