mirror of
https://github.com/jellyfin/jellyfin.git
synced 2026-04-21 01:24:44 +01:00
Add playlist-sync and group-wait to SyncPlay
This commit is contained in:
@@ -1,154 +0,0 @@
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using System;
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using System.Collections.Generic;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Session;
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namespace MediaBrowser.Controller.SyncPlay
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{
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/// <summary>
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/// Class GroupInfo.
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/// </summary>
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/// <remarks>
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/// Class is not thread-safe, external locking is required when accessing methods.
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/// </remarks>
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public class GroupInfo
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{
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/// <summary>
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/// The default ping value used for sessions.
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/// </summary>
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public const long DefaultPing = 500;
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/// <summary>
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/// Gets the group identifier.
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/// </summary>
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/// <value>The group identifier.</value>
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public Guid GroupId { get; } = Guid.NewGuid();
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/// <summary>
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/// Gets or sets the playing item.
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/// </summary>
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/// <value>The playing item.</value>
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public BaseItem PlayingItem { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether there are position ticks.
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/// </summary>
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/// <value>The position ticks.</value>
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public long PositionTicks { get; set; }
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/// <summary>
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/// Gets or sets the last activity.
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/// </summary>
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/// <value>The last activity.</value>
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public DateTime LastActivity { get; set; }
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/// <summary>
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/// Gets the participants.
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/// </summary>
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/// <value>The participants, or members of the group.</value>
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public Dictionary<string, GroupMember> Participants { get; } =
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new Dictionary<string, GroupMember>(StringComparer.OrdinalIgnoreCase);
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/// <summary>
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/// Checks if a session is in this group.
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/// </summary>
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/// <param name="sessionId">The session id to check.</param>
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/// <returns><c>true</c> if the session is in this group; <c>false</c> otherwise.</returns>
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public bool ContainsSession(string sessionId)
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{
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return Participants.ContainsKey(sessionId);
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}
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/// <summary>
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/// Adds the session to the group.
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/// </summary>
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/// <param name="session">The session.</param>
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public void AddSession(SessionInfo session)
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{
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Participants.TryAdd(
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session.Id,
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new GroupMember
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{
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Session = session,
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Ping = DefaultPing,
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IsBuffering = false
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});
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}
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/// <summary>
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/// Removes the session from the group.
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/// </summary>
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/// <param name="session">The session.</param>
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public void RemoveSession(SessionInfo session)
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{
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Participants.Remove(session.Id);
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}
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/// <summary>
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/// Updates the ping of a session.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="ping">The ping.</param>
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public void UpdatePing(SessionInfo session, long ping)
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{
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if (Participants.TryGetValue(session.Id, out GroupMember value))
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{
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value.Ping = ping;
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}
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}
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/// <summary>
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/// Gets the highest ping in the group.
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/// </summary>
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/// <returns>The highest ping in the group.</returns>
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public long GetHighestPing()
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{
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long max = long.MinValue;
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foreach (var session in Participants.Values)
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{
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max = Math.Max(max, session.Ping);
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}
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return max;
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}
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/// <summary>
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/// Sets the session's buffering state.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="isBuffering">The state.</param>
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public void SetBuffering(SessionInfo session, bool isBuffering)
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{
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if (Participants.TryGetValue(session.Id, out GroupMember value))
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{
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value.IsBuffering = isBuffering;
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}
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}
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/// <summary>
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/// Gets the group buffering state.
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/// </summary>
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/// <returns><c>true</c> if there is a session buffering in the group; <c>false</c> otherwise.</returns>
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public bool IsBuffering()
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{
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foreach (var session in Participants.Values)
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{
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if (session.IsBuffering)
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{
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Checks if the group is empty.
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/// </summary>
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/// <returns><c>true</c> if the group is empty; <c>false</c> otherwise.</returns>
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public bool IsEmpty()
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{
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return Participants.Count == 0;
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}
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}
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}
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@@ -7,12 +7,6 @@ namespace MediaBrowser.Controller.SyncPlay
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/// </summary>
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public class GroupMember
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{
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/// <summary>
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/// Gets or sets a value indicating whether this member is buffering.
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/// </summary>
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/// <value><c>true</c> if member is buffering; <c>false</c> otherwise.</value>
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public bool IsBuffering { get; set; }
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/// <summary>
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/// Gets or sets the session.
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/// </summary>
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@@ -20,9 +14,21 @@ namespace MediaBrowser.Controller.SyncPlay
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public SessionInfo Session { get; set; }
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/// <summary>
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/// Gets or sets the ping.
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/// Gets or sets the ping, in milliseconds.
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/// </summary>
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/// <value>The ping.</value>
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public long Ping { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether this member is buffering.
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/// </summary>
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/// <value><c>true</c> if member is buffering; <c>false</c> otherwise.</value>
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public bool IsBuffering { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether this member is following group playback.
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/// </summary>
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/// <value><c>true</c> to ignore member on group wait; <c>false</c> if they're following group playback.</value>
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public bool IgnoreGroupWait { get; set; }
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}
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}
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@@ -12,13 +12,12 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <summary>
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/// Gets the playback request type.
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/// </summary>
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/// <value>The playback request type.</value>
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PlaybackRequestType Type();
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/// <returns>The playback request type.</returns>
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PlaybackRequestType GetRequestType();
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/// <summary>
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/// Applies the request to a group.
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/// </summary>
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/// <value>The operation completion status.</value>
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bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken);
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void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken);
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}
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}
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@@ -1,39 +1,41 @@
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using System;
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using System.Threading;
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using Jellyfin.Data.Entities;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.SyncPlay;
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namespace MediaBrowser.Controller.SyncPlay
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{
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/// <summary>
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/// Interface ISyncPlayController.
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/// Interface ISyncPlayGroupController.
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/// </summary>
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public interface ISyncPlayController
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public interface ISyncPlayGroupController
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{
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/// <summary>
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/// Gets the group id.
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/// Gets the group identifier.
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/// </summary>
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/// <value>The group id.</value>
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Guid GetGroupId();
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/// <value>The group identifier.</value>
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Guid GroupId { get; }
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/// <summary>
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/// Gets the playing item id.
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/// Gets the play queue.
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/// </summary>
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/// <value>The playing item id.</value>
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Guid GetPlayingItemId();
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/// <value>The play queue.</value>
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PlayQueueManager PlayQueue { get; }
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/// <summary>
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/// Checks if the group is empty.
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/// </summary>
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/// <value>If the group is empty.</value>
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/// <returns>If the group is empty.</returns>
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bool IsGroupEmpty();
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/// <summary>
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/// Initializes the group with the session's info.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The request.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void CreateGroup(SessionInfo session, CancellationToken cancellationToken);
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void CreateGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken);
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/// <summary>
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/// Adds the session to the group.
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@@ -43,6 +45,14 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <param name="cancellationToken">The cancellation token.</param>
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void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken);
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/// <summary>
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/// Restores the state of a session that already joined the group.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The request.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void SessionRestore(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken);
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/// <summary>
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/// Removes the session from the group.
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/// </summary>
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@@ -61,7 +71,15 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <summary>
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/// Gets the info about the group for the clients.
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/// </summary>
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/// <value>The group info for the clients.</value>
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/// <returns>The group info for the clients.</returns>
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GroupInfoDto GetInfo();
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/// <summary>
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/// Checks if a user has access to all content in the play queue.
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/// </summary>
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/// <param name="user">The user.</param>
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/// <returns><c>true</c> if the user can access the play queue; <c>false</c> otherwise.</returns>
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bool HasAccessToPlayQueue(User user);
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}
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}
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@@ -15,8 +15,9 @@ namespace MediaBrowser.Controller.SyncPlay
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/// Creates a new group.
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/// </summary>
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/// <param name="session">The session that's creating the group.</param>
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/// <param name="request">The request.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void NewGroup(SessionInfo session, CancellationToken cancellationToken);
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void NewGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken);
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/// <summary>
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/// Adds the session to a group.
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@@ -38,9 +39,8 @@ namespace MediaBrowser.Controller.SyncPlay
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/// Gets list of available groups for a session.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="filterItemId">The item id to filter by.</param>
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/// <value>The list of available groups.</value>
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List<GroupInfoDto> ListGroups(SessionInfo session, Guid filterItemId);
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/// <returns>The list of available groups.</returns>
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List<GroupInfoDto> ListGroups(SessionInfo session);
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/// <summary>
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/// Handle a request by a session in a group.
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@@ -56,7 +56,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <param name="session">The session.</param>
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/// <param name="group">The group.</param>
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/// <exception cref="InvalidOperationException"></exception>
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void AddSessionToGroup(SessionInfo session, ISyncPlayController group);
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void AddSessionToGroup(SessionInfo session, ISyncPlayGroupController group);
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/// <summary>
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/// Unmaps a session from a group.
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@@ -64,6 +64,6 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <param name="session">The session.</param>
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/// <param name="group">The group.</param>
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/// <exception cref="InvalidOperationException"></exception>
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void RemoveSessionFromGroup(SessionInfo session, ISyncPlayController group);
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void RemoveSessionFromGroup(SessionInfo session, ISyncPlayGroupController group);
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}
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}
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@@ -15,81 +15,202 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <value>The group state.</value>
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GroupState GetGroupState();
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/// <summary>
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/// Handle a session that joined the group.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void SessionJoined(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handle a session that is leaving the group.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Generic handle. Context's state can change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="newState">Whether the state has been just set.</param>
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/// <param name="request">The play action.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="request">The generic action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <value>The operation completion status.</value>
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bool HandleRequest(ISyncPlayStateContext context, bool newState, IPlaybackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, IPlaybackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handles a play action requested by a session. Context's state can change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="newState">Whether the state has been just set.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="request">The play action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <value>The operation completion status.</value>
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bool HandleRequest(ISyncPlayStateContext context, bool newState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handles a playlist-item change requested by a session. Context's state can change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="request">The playlist-item change action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SetPlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handles a remove-items change requested by a session. Context's state can change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="request">The remove-items change action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, RemoveFromPlaylistGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handles a move-item change requested by a session. Context's state should not change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="request">The move-item change action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, MovePlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handles a queue change requested by a session. Context's state should not change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="request">The queue action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, QueueGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handles an unpause action requested by a session. Context's state can change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="prevState">The previous state.</param>
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/// <param name="request">The unpause action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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/// <summary>
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/// Handles a pause action requested by a session. Context's state can change.
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/// </summary>
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/// <param name="context">The context of the state.</param>
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/// <param name="newState">Whether the state has been just set.</param>
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||||
/// <param name="prevState">The previous state.</param>
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||||
/// <param name="request">The pause action.</param>
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/// <param name="session">The session.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <value>The operation completion status.</value>
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bool HandleRequest(ISyncPlayStateContext context, bool newState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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||||
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/// <summary>
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/// Handles a stop action requested by a session. Context's state can change.
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||||
/// </summary>
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||||
/// <param name="context">The context of the state.</param>
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||||
/// <param name="prevState">The previous state.</param>
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||||
/// <param name="request">The stop action.</param>
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||||
/// <param name="session">The session.</param>
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||||
/// <param name="cancellationToken">The cancellation token.</param>
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||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
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||||
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||||
/// <summary>
|
||||
/// Handles a seek action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The seek action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The buffering action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a buffering-done action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The buffering-done action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a next-track action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The next-track action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a previous-track action requested by a session. Context's state can change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The previous-track action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a repeat-mode change requested by a session. Context's state should not change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The repeat-mode action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SetRepeatModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Handles a shuffle-mode change requested by a session. Context's state should not change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The shuffle-mode action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SetShuffleModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Updates ping of a session. Context's state should not change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="newState">Whether the state has been just set.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The buffering-done action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The operation completion status.</value>
|
||||
bool HandleRequest(ISyncPlayStateContext context, bool newState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Updates whether the session should be considered during group wait. Context's state should not change.
|
||||
/// </summary>
|
||||
/// <param name="context">The context of the state.</param>
|
||||
/// <param name="prevState">The previous state.</param>
|
||||
/// <param name="request">The ignore-wait action.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
void HandleRequest(ISyncPlayStateContext context, GroupState prevState, IgnoreWaitGroupRequest request, SessionInfo session, CancellationToken cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,10 +12,34 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
public interface ISyncPlayStateContext
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the context's group.
|
||||
/// Gets the default ping value used for sessions, in milliseconds.
|
||||
/// </summary>
|
||||
/// <value>The group.</value>
|
||||
GroupInfo GetGroup();
|
||||
/// <value>The default ping value used for sessions, in milliseconds.</value>
|
||||
long DefaultPing { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group identifier.
|
||||
/// </summary>
|
||||
/// <value>The group identifier.</value>
|
||||
Guid GroupId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
long PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the last activity.
|
||||
/// </summary>
|
||||
/// <value>The last activity.</value>
|
||||
DateTime LastActivity { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the play queue.
|
||||
/// </summary>
|
||||
/// <value>The play queue.</value>
|
||||
PlayQueueManager PlayQueue { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets a new state.
|
||||
@@ -30,7 +54,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
/// <param name="type">The filtering type.</param>
|
||||
/// <param name="message">The message to send.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The task.</value>
|
||||
/// <returns>The task.</returns>
|
||||
Task SendGroupUpdate<T>(SessionInfo from, SyncPlayBroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
@@ -40,14 +64,14 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
/// <param name="type">The filtering type.</param>
|
||||
/// <param name="message">The message to send.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
/// <value>The task.</value>
|
||||
/// <returns>The task.</returns>
|
||||
Task SendCommand(SessionInfo from, SyncPlayBroadcastType type, SendCommand message, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Builds a new playback command with some default values.
|
||||
/// </summary>
|
||||
/// <param name="type">The command type.</param>
|
||||
/// <value>The SendCommand.</value>
|
||||
/// <returns>The SendCommand.</returns>
|
||||
SendCommand NewSyncPlayCommand(SendCommandType type);
|
||||
|
||||
/// <summary>
|
||||
@@ -55,21 +79,135 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
/// </summary>
|
||||
/// <param name="type">The update type.</param>
|
||||
/// <param name="data">The data to send.</param>
|
||||
/// <value>The GroupUpdate.</value>
|
||||
/// <returns>The GroupUpdate.</returns>
|
||||
GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data);
|
||||
|
||||
/// <summary>
|
||||
/// Converts DateTime to UTC string.
|
||||
/// </summary>
|
||||
/// <param name="date">The date to convert.</param>
|
||||
/// <value>The UTC string.</value>
|
||||
string DateToUTCString(DateTime date);
|
||||
/// <param name="dateTime">The date to convert.</param>
|
||||
/// <returns>The UTC string.</returns>
|
||||
string DateToUTCString(DateTime dateTime);
|
||||
|
||||
/// <summary>
|
||||
/// Sanitizes the PositionTicks, considers the current playing item when available.
|
||||
/// </summary>
|
||||
/// <param name="positionTicks">The PositionTicks.</param>
|
||||
/// <value>The sanitized PositionTicks.</value>
|
||||
/// <returns>The sanitized PositionTicks.</returns>
|
||||
long SanitizePositionTicks(long? positionTicks);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the ping of a session, in milliseconds.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="ping">The ping, in milliseconds.</param>
|
||||
void UpdatePing(SessionInfo session, long ping);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the highest ping in the group, in milliseconds.
|
||||
/// </summary>
|
||||
/// <returns>The highest ping in the group.</returns>
|
||||
long GetHighestPing();
|
||||
|
||||
/// <summary>
|
||||
/// Sets the session's buffering state.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="isBuffering">The state.</param>
|
||||
void SetBuffering(SessionInfo session, bool isBuffering);
|
||||
|
||||
/// <summary>
|
||||
/// Sets the buffering state of all the sessions.
|
||||
/// </summary>
|
||||
/// <param name="isBuffering">The state.</param>
|
||||
void SetAllBuffering(bool isBuffering);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group buffering state.
|
||||
/// </summary>
|
||||
/// <returns><c>true</c> if there is a session buffering in the group; <c>false</c> otherwise.</returns>
|
||||
bool IsBuffering();
|
||||
|
||||
/// <summary>
|
||||
/// Sets the session's group wait state.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="ignoreGroupWait">The state.</param>
|
||||
void SetIgnoreGroupWait(SessionInfo session, bool ignoreGroupWait);
|
||||
|
||||
/// <summary>
|
||||
/// Sets a new play queue.
|
||||
/// </summary>
|
||||
/// <param name="playQueue">The new play queue.</param>
|
||||
/// <param name="playingItemPosition">The playing item position in the play queue.</param>
|
||||
/// <param name="startPositionTicks">The start position ticks.</param>
|
||||
/// <returns><c>true</c> if the play queue has been changed; <c>false</c> is something went wrong.</returns>
|
||||
bool SetPlayQueue(Guid[] playQueue, int playingItemPosition, long startPositionTicks);
|
||||
|
||||
/// <summary>
|
||||
/// Sets the playing item.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemId">The new playing item id.</param>
|
||||
/// <returns><c>true</c> if the play queue has been changed; <c>false</c> is something went wrong.</returns>
|
||||
bool SetPlayingItem(string playlistItemId);
|
||||
|
||||
/// <summary>
|
||||
/// Removes items from the play queue.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemIds">The items to remove.</param>
|
||||
/// <returns><c>true</c> if playing item got removed; <c>false</c> otherwise.</returns>
|
||||
bool RemoveFromPlayQueue(string[] playlistItemIds);
|
||||
|
||||
/// <summary>
|
||||
/// Moves an item in the play queue.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemId">The playlist id of the item to move.</param>
|
||||
/// <param name="newIndex">The new position.</param>
|
||||
/// <returns><c>true</c> if item has been moved; <c>false</c> is something went wrong.</returns>
|
||||
bool MoveItemInPlayQueue(string playlistItemId, int newIndex);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the play queue.
|
||||
/// </summary>
|
||||
/// <param name="newItems">The new items to add to the play queue.</param>
|
||||
/// <param name="mode">The mode with which the items will be added.</param>
|
||||
/// <returns><c>true</c> if the play queue has been changed; <c>false</c> is something went wrong.</returns>
|
||||
bool AddToPlayQueue(Guid[] newItems, string mode);
|
||||
|
||||
/// <summary>
|
||||
/// Restarts current item in play queue.
|
||||
/// </summary>
|
||||
void RestartCurrentItem();
|
||||
|
||||
/// <summary>
|
||||
/// Picks next item in play queue.
|
||||
/// </summary>
|
||||
/// <returns><c>true</c> if the item changed; <c>false</c> otherwise.</returns>
|
||||
bool NextItemInQueue();
|
||||
|
||||
/// <summary>
|
||||
/// Picks previous item in play queue.
|
||||
/// </summary>
|
||||
/// <returns><c>true</c> if the item changed; <c>false</c> otherwise.</returns>
|
||||
bool PreviousItemInQueue();
|
||||
|
||||
/// <summary>
|
||||
/// Sets the repeat mode.
|
||||
/// </summary>
|
||||
/// <param name="mode">The new mode.</param>
|
||||
void SetRepeatMode(string mode);
|
||||
|
||||
/// <summary>
|
||||
/// Sets the shuffle mode.
|
||||
/// </summary>
|
||||
/// <param name="mode">The new mode.</param>
|
||||
void SetShuffleMode(string mode);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a play queue update.
|
||||
/// </summary>
|
||||
/// <param name="reason">The reason for the update.</param>
|
||||
/// <returns>The play queue update.</returns>
|
||||
PlayQueueUpdate GetPlayQueueUpdate(PlayQueueUpdateReason reason);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,21 +23,27 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item id.
|
||||
/// Gets or sets the client playback status.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
public Guid PlayingItemId { get; set; }
|
||||
/// <value>The client playback status.</value>
|
||||
public bool IsPlaying { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playlist item id of the playing item.
|
||||
/// </summary>
|
||||
/// <value>The playlist item id.</value>
|
||||
public string PlaylistItemId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Buffer;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class IgnoreWaitGroupRequest.
|
||||
/// </summary>
|
||||
public class IgnoreWaitGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the client group-wait status.
|
||||
/// </summary>
|
||||
/// <value>The client group-wait status.</value>
|
||||
public bool IgnoreWait { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.IgnoreWait;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class MovePlaylistItemGroupRequest.
|
||||
/// </summary>
|
||||
public class MovePlaylistItemGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the playlist id of the item.
|
||||
/// </summary>
|
||||
/// <value>The playlist id of the item.</value>
|
||||
public string PlaylistItemId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the new position.
|
||||
/// </summary>
|
||||
/// <value>The new position.</value>
|
||||
public int NewIndex { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Queue;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class NextTrackGroupRequest.
|
||||
/// </summary>
|
||||
public class NextTrackGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item id.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
public string PlaylistItemId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.NextTrack;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,15 +10,15 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
public class PauseGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Pause;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@ using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
// FIXME: not really group related, can be moved up to SyncPlayController maybe?
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
@@ -17,15 +16,15 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
public long Ping { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Ping;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
@@ -9,16 +10,34 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
/// </summary>
|
||||
public class PlayGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the playing queue.
|
||||
/// </summary>
|
||||
/// <value>The playing queue.</value>
|
||||
public Guid[] PlayingQueue { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item from the queue.
|
||||
/// </summary>
|
||||
/// <value>The playing item.</value>
|
||||
public int PlayingItemPosition { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the start position ticks.
|
||||
/// </summary>
|
||||
/// <value>The start position ticks.</value>
|
||||
public long StartPositionTicks { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Play;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class PreviousTrackGroupRequest.
|
||||
/// </summary>
|
||||
public class PreviousTrackGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item id.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
public string PlaylistItemId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.PreviousTrack;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class QueueGroupRequest.
|
||||
/// </summary>
|
||||
public class QueueGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the items to queue.
|
||||
/// </summary>
|
||||
/// <value>The items to queue.</value>
|
||||
public Guid[] ItemIds { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the mode in which to add the new items.
|
||||
/// </summary>
|
||||
/// <value>The mode.</value>
|
||||
public string Mode { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Queue;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,21 +23,27 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item id.
|
||||
/// Gets or sets the client playback status.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
public Guid PlayingItemId { get; set; }
|
||||
/// <value>The client playback status.</value>
|
||||
public bool IsPlaying { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playlist item id of the playing item.
|
||||
/// </summary>
|
||||
/// <value>The playlist item id.</value>
|
||||
public string PlaylistItemId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Ready;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class RemoveFromPlaylistGroupRequest.
|
||||
/// </summary>
|
||||
public class RemoveFromPlaylistGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the playlist ids ot the items.
|
||||
/// </summary>
|
||||
/// <value>The playlist ids ot the items.</value>
|
||||
public string[] PlaylistItemIds { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Queue;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,15 +16,15 @@ namespace MediaBrowser.Controller.SyncPlay
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType Type()
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Seek;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return state.HandleRequest(context, false, this, session, cancellationToken);
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SetPlaylistItemGroupRequest.
|
||||
/// </summary>
|
||||
public class SetPlaylistItemGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the playlist id of the playing item.
|
||||
/// </summary>
|
||||
/// <value>The playlist id of the playing item.</value>
|
||||
public string PlaylistItemId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.SetPlaylistItem;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SetRepeatModeGroupRequest.
|
||||
/// </summary>
|
||||
public class SetRepeatModeGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the repeat mode.
|
||||
/// </summary>
|
||||
/// <value>The repeat mode.</value>
|
||||
public string Mode { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.SetRepeatMode;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SetShuffleModeGroupRequest.
|
||||
/// </summary>
|
||||
public class SetShuffleModeGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the shuffle mode.
|
||||
/// </summary>
|
||||
/// <value>The shuffle mode.</value>
|
||||
public string Mode { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.SetShuffleMode;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class StopGroupRequest.
|
||||
/// </summary>
|
||||
public class StopGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Stop;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class UnpauseGroupRequest.
|
||||
/// </summary>
|
||||
public class UnpauseGroupRequest : IPlaybackGroupRequest
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public PlaybackRequestType GetRequestType()
|
||||
{
|
||||
return PlaybackRequestType.Unpause;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Apply(ISyncPlayStateContext context, ISyncPlayState state, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
state.HandleRequest(context, state.GetGroupState(), this, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
596
MediaBrowser.Controller/SyncPlay/Queue/PlayQueueManager.cs
Normal file
596
MediaBrowser.Controller/SyncPlay/Queue/PlayQueueManager.cs
Normal file
@@ -0,0 +1,596 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
static class ListShuffleExtension
|
||||
{
|
||||
private static Random rng = new Random();
|
||||
public static void Shuffle<T>(this IList<T> list)
|
||||
{
|
||||
int n = list.Count;
|
||||
while (n > 1)
|
||||
{
|
||||
n--;
|
||||
int k = rng.Next(n + 1);
|
||||
T value = list[k];
|
||||
list[k] = list[n];
|
||||
list[n] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Class PlayQueueManager.
|
||||
/// </summary>
|
||||
public class PlayQueueManager : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item index.
|
||||
/// </summary>
|
||||
/// <value>The playing item index.</value>
|
||||
public int PlayingItemIndex { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the last time the queue has been changed.
|
||||
/// </summary>
|
||||
/// <value>The last time the queue has been changed.</value>
|
||||
public DateTime LastChange { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sorted playlist.
|
||||
/// </summary>
|
||||
/// <value>The sorted playlist, or play queue of the group.</value>
|
||||
private List<QueueItem> SortedPlaylist { get; set; } = new List<QueueItem>();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the shuffled playlist.
|
||||
/// </summary>
|
||||
/// <value>The shuffled playlist, or play queue of the group.</value>
|
||||
private List<QueueItem> ShuffledPlaylist { get; set; } = new List<QueueItem>();
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the shuffle mode.
|
||||
/// </summary>
|
||||
/// <value>The shuffle mode.</value>
|
||||
public GroupShuffleMode ShuffleMode { get; private set; } = GroupShuffleMode.Sorted;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the repeat mode.
|
||||
/// </summary>
|
||||
/// <value>The repeat mode.</value>
|
||||
public GroupRepeatMode RepeatMode { get; private set; } = GroupRepeatMode.RepeatNone;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the progressive id counter.
|
||||
/// </summary>
|
||||
/// <value>The progressive id.</value>
|
||||
private int ProgressiveId { get; set; } = 0;
|
||||
|
||||
private bool _disposed = false;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayQueueManager" /> class.
|
||||
/// </summary>
|
||||
public PlayQueueManager()
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases unmanaged and optionally managed resources.
|
||||
/// </summary>
|
||||
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the next available id.
|
||||
/// </summary>
|
||||
/// <returns>The next available id.</returns>
|
||||
private int GetNextProgressiveId() {
|
||||
return ProgressiveId++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a list from the array of items. Each item is given an unique playlist id.
|
||||
/// </summary>
|
||||
/// <returns>The list of queue items.</returns>
|
||||
private List<QueueItem> CreateQueueItemsFromArray(Guid[] items)
|
||||
{
|
||||
return items.ToList()
|
||||
.Select(item => new QueueItem()
|
||||
{
|
||||
ItemId = item,
|
||||
PlaylistItemId = "syncPlayItem" + GetNextProgressiveId()
|
||||
})
|
||||
.ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current playlist, depending on the shuffle mode.
|
||||
/// </summary>
|
||||
/// <returns>The playlist.</returns>
|
||||
private List<QueueItem> GetPlaylistAsList()
|
||||
{
|
||||
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
|
||||
{
|
||||
return ShuffledPlaylist;
|
||||
}
|
||||
else
|
||||
{
|
||||
return SortedPlaylist;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current playlist as an array, depending on the shuffle mode.
|
||||
/// </summary>
|
||||
/// <returns>The array of items in the playlist.</returns>
|
||||
public QueueItem[] GetPlaylist() {
|
||||
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
|
||||
{
|
||||
return ShuffledPlaylist.ToArray();
|
||||
}
|
||||
else
|
||||
{
|
||||
return SortedPlaylist.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a new playlist. Playing item is set to none. Resets shuffle mode and repeat mode as well.
|
||||
/// </summary>
|
||||
/// <param name="items">The new items of the playlist.</param>
|
||||
public void SetPlaylist(Guid[] items)
|
||||
{
|
||||
SortedPlaylist = CreateQueueItemsFromArray(items);
|
||||
PlayingItemIndex = -1;
|
||||
ShuffleMode = GroupShuffleMode.Sorted;
|
||||
RepeatMode = GroupRepeatMode.RepeatNone;
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Appends new items to the playlist. The specified order is mantained for the sorted playlist, whereas items get shuffled for the shuffled playlist.
|
||||
/// </summary>
|
||||
/// <param name="items">The items to add to the playlist.</param>
|
||||
public void Queue(Guid[] items)
|
||||
{
|
||||
var newItems = CreateQueueItemsFromArray(items);
|
||||
SortedPlaylist.AddRange(newItems);
|
||||
|
||||
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
|
||||
{
|
||||
newItems.Shuffle();
|
||||
ShuffledPlaylist.AddRange(newItems);
|
||||
}
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuffles the playlist. Shuffle mode is changed.
|
||||
/// </summary>
|
||||
public void ShufflePlaylist()
|
||||
{
|
||||
if (SortedPlaylist.Count() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (PlayingItemIndex < 0) {
|
||||
ShuffledPlaylist = SortedPlaylist.ToList();
|
||||
ShuffledPlaylist.Shuffle();
|
||||
}
|
||||
else
|
||||
{
|
||||
var playingItem = SortedPlaylist[PlayingItemIndex];
|
||||
ShuffledPlaylist = SortedPlaylist.ToList();
|
||||
ShuffledPlaylist.RemoveAt(PlayingItemIndex);
|
||||
ShuffledPlaylist.Shuffle();
|
||||
ShuffledPlaylist = ShuffledPlaylist.Prepend(playingItem).ToList();
|
||||
PlayingItemIndex = 0;
|
||||
}
|
||||
|
||||
ShuffleMode = GroupShuffleMode.Shuffle;
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the playlist to sorted mode. Shuffle mode is changed.
|
||||
/// </summary>
|
||||
public void SortShuffledPlaylist()
|
||||
{
|
||||
if (PlayingItemIndex >= 0)
|
||||
{
|
||||
var playingItem = ShuffledPlaylist[PlayingItemIndex];
|
||||
PlayingItemIndex = SortedPlaylist.IndexOf(playingItem);
|
||||
}
|
||||
|
||||
ShuffledPlaylist.Clear();
|
||||
|
||||
ShuffleMode = GroupShuffleMode.Sorted;
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears the playlist.
|
||||
/// </summary>
|
||||
/// <param name="clearPlayingItem">Whether to remove the playing item as well.</param>
|
||||
public void ClearPlaylist(bool clearPlayingItem)
|
||||
{
|
||||
var playingItem = SortedPlaylist[PlayingItemIndex];
|
||||
SortedPlaylist.Clear();
|
||||
ShuffledPlaylist.Clear();
|
||||
LastChange = DateTime.UtcNow;
|
||||
|
||||
if (!clearPlayingItem && playingItem != null)
|
||||
{
|
||||
SortedPlaylist.Add(playingItem);
|
||||
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
|
||||
{
|
||||
SortedPlaylist.Add(playingItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds new items to the playlist right after the playing item. The specified order is mantained for the sorted playlist, whereas items get shuffled for the shuffled playlist.
|
||||
/// </summary>
|
||||
/// <param name="items">The items to add to the playlist.</param>
|
||||
public void QueueNext(Guid[] items)
|
||||
{
|
||||
var newItems = CreateQueueItemsFromArray(items);
|
||||
|
||||
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
|
||||
{
|
||||
// Append items to sorted playlist as they are
|
||||
SortedPlaylist.AddRange(newItems);
|
||||
// Shuffle items before adding to shuffled playlist
|
||||
newItems.Shuffle();
|
||||
ShuffledPlaylist.InsertRange(PlayingItemIndex + 1, newItems);
|
||||
}
|
||||
else
|
||||
{
|
||||
SortedPlaylist.InsertRange(PlayingItemIndex + 1, newItems);
|
||||
}
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets playlist id of the playing item, if any.
|
||||
/// </summary>
|
||||
/// <returns>The playlist id of the playing item.</returns>
|
||||
public string GetPlayingItemPlaylistId()
|
||||
{
|
||||
if (PlayingItemIndex < 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var list = GetPlaylistAsList();
|
||||
|
||||
if (list.Count() > 0)
|
||||
{
|
||||
return list[PlayingItemIndex].PlaylistItemId;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the playing item id, if any.
|
||||
/// </summary>
|
||||
/// <returns>The playing item id.</returns>
|
||||
public Guid GetPlayingItemId()
|
||||
{
|
||||
if (PlayingItemIndex < 0)
|
||||
{
|
||||
return Guid.Empty;
|
||||
}
|
||||
|
||||
var list = GetPlaylistAsList();
|
||||
|
||||
if (list.Count() > 0)
|
||||
{
|
||||
return list[PlayingItemIndex].ItemId;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Guid.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the playing item using its id. If not in the playlist, the playing item is reset.
|
||||
/// </summary>
|
||||
/// <param name="itemId">The new playing item id.</param>
|
||||
public void SetPlayingItemById(Guid itemId)
|
||||
{
|
||||
var itemIds = GetPlaylistAsList().Select(queueItem => queueItem.ItemId).ToList();
|
||||
PlayingItemIndex = itemIds.IndexOf(itemId);
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the playing item using its playlist id. If not in the playlist, the playing item is reset.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemId">The new playing item id.</param>
|
||||
/// <returns><c>true</c> if playing item has been set; <c>false</c> if item is not in the playlist.</returns>
|
||||
public bool SetPlayingItemByPlaylistId(string playlistItemId)
|
||||
{
|
||||
var playlistIds = GetPlaylistAsList().Select(queueItem => queueItem.PlaylistItemId).ToList();
|
||||
PlayingItemIndex = playlistIds.IndexOf(playlistItemId);
|
||||
LastChange = DateTime.UtcNow;
|
||||
return PlayingItemIndex != -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the playing item using its position. If not in range, the playing item is reset.
|
||||
/// </summary>
|
||||
/// <param name="playlistIndex">The new playing item index.</param>
|
||||
public void SetPlayingItemByIndex(int playlistIndex)
|
||||
{
|
||||
var list = GetPlaylistAsList();
|
||||
if (playlistIndex < 0 || playlistIndex > list.Count())
|
||||
{
|
||||
PlayingItemIndex = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayingItemIndex = playlistIndex;
|
||||
}
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes items from the playlist. If not removed, the playing item is preserved.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemIds">The items to remove.</param>
|
||||
/// <returns><c>true</c> if playing item got removed; <c>false</c> otherwise.</returns>
|
||||
public bool RemoveFromPlaylist(string[] playlistItemIds)
|
||||
{
|
||||
var playingItem = SortedPlaylist[PlayingItemIndex];
|
||||
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
|
||||
{
|
||||
playingItem = ShuffledPlaylist[PlayingItemIndex];
|
||||
}
|
||||
|
||||
var playlistItemIdsList = playlistItemIds.ToList();
|
||||
SortedPlaylist.RemoveAll(item => playlistItemIdsList.Contains(item.PlaylistItemId));
|
||||
ShuffledPlaylist.RemoveAll(item => playlistItemIdsList.Contains(item.PlaylistItemId));
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
|
||||
if (playingItem != null)
|
||||
{
|
||||
if (playlistItemIds.Contains(playingItem.PlaylistItemId))
|
||||
{
|
||||
// Playing item has been removed, picking previous item
|
||||
PlayingItemIndex--;
|
||||
if (PlayingItemIndex < 0)
|
||||
{
|
||||
// Was first element, picking next if available
|
||||
PlayingItemIndex = SortedPlaylist.Count() > 0 ? 0 : -1;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Restoring playing item
|
||||
SetPlayingItemByPlaylistId(playingItem.PlaylistItemId);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Moves an item in the playlist to another position.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemId">The item to move.</param>
|
||||
/// <param name="newIndex">The new position.</param>
|
||||
/// <returns><c>true</c> if the item has been moved; <c>false</c> otherwise.</returns>
|
||||
public bool MovePlaylistItem(string playlistItemId, int newIndex)
|
||||
{
|
||||
var list = GetPlaylistAsList();
|
||||
var playingItem = list[PlayingItemIndex];
|
||||
|
||||
var playlistIds = list.Select(queueItem => queueItem.PlaylistItemId).ToList();
|
||||
var oldIndex = playlistIds.IndexOf(playlistItemId);
|
||||
if (oldIndex < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var queueItem = list[oldIndex];
|
||||
list.RemoveAt(oldIndex);
|
||||
newIndex = newIndex > list.Count() ? list.Count() : newIndex;
|
||||
newIndex = newIndex < 0 ? 0 : newIndex;
|
||||
list.Insert(newIndex, queueItem);
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
PlayingItemIndex = list.IndexOf(playingItem);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the playlist to its initial state.
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
ProgressiveId = 0;
|
||||
SortedPlaylist.Clear();
|
||||
ShuffledPlaylist.Clear();
|
||||
PlayingItemIndex = -1;
|
||||
ShuffleMode = GroupShuffleMode.Sorted;
|
||||
RepeatMode = GroupRepeatMode.RepeatNone;
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the repeat mode.
|
||||
/// </summary>
|
||||
/// <param name="mode">The new mode.</param>
|
||||
public void SetRepeatMode(string mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case "RepeatOne":
|
||||
RepeatMode = GroupRepeatMode.RepeatOne;
|
||||
break;
|
||||
case "RepeatAll":
|
||||
RepeatMode = GroupRepeatMode.RepeatAll;
|
||||
break;
|
||||
default:
|
||||
RepeatMode = GroupRepeatMode.RepeatNone;
|
||||
break;
|
||||
}
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the shuffle mode.
|
||||
/// </summary>
|
||||
/// <param name="mode">The new mode.</param>
|
||||
public void SetShuffleMode(string mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case "Shuffle":
|
||||
ShufflePlaylist();
|
||||
break;
|
||||
default:
|
||||
SortShuffledPlaylist();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggles the shuffle mode between sorted and shuffled.
|
||||
/// </summary>
|
||||
public void ToggleShuffleMode()
|
||||
{
|
||||
SetShuffleMode(ShuffleMode.Equals(GroupShuffleMode.Shuffle) ? "Shuffle" : "");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the next item in the playlist considering repeat mode and shuffle mode.
|
||||
/// </summary>
|
||||
/// <returns>The next item in the playlist.</returns>
|
||||
public QueueItem GetNextItemPlaylistId()
|
||||
{
|
||||
int newIndex;
|
||||
var playlist = GetPlaylistAsList();
|
||||
|
||||
switch (RepeatMode)
|
||||
{
|
||||
case GroupRepeatMode.RepeatOne:
|
||||
newIndex = PlayingItemIndex;
|
||||
break;
|
||||
case GroupRepeatMode.RepeatAll:
|
||||
newIndex = PlayingItemIndex + 1;
|
||||
if (newIndex >= playlist.Count())
|
||||
{
|
||||
newIndex = 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
newIndex = PlayingItemIndex + 1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (newIndex < 0 || newIndex >= playlist.Count())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return playlist[newIndex];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the next item in the queue as playing item.
|
||||
/// </summary>
|
||||
/// <returns><c>true</c> if the playing item changed; <c>false</c> otherwise.</returns>
|
||||
public bool Next()
|
||||
{
|
||||
if (RepeatMode.Equals(GroupRepeatMode.RepeatOne))
|
||||
{
|
||||
LastChange = DateTime.UtcNow;
|
||||
return true;
|
||||
}
|
||||
|
||||
PlayingItemIndex++;
|
||||
if (PlayingItemIndex >= SortedPlaylist.Count())
|
||||
{
|
||||
if (RepeatMode.Equals(GroupRepeatMode.RepeatAll))
|
||||
{
|
||||
PlayingItemIndex = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayingItemIndex--;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the previous item in the queue as playing item.
|
||||
/// </summary>
|
||||
/// <returns><c>true</c> if the playing item changed; <c>false</c> otherwise.</returns>
|
||||
public bool Previous()
|
||||
{
|
||||
if (RepeatMode.Equals(GroupRepeatMode.RepeatOne))
|
||||
{
|
||||
LastChange = DateTime.UtcNow;
|
||||
return true;
|
||||
}
|
||||
|
||||
PlayingItemIndex--;
|
||||
if (PlayingItemIndex < 0)
|
||||
{
|
||||
if (RepeatMode.Equals(GroupRepeatMode.RepeatAll))
|
||||
{
|
||||
PlayingItemIndex = SortedPlaylist.Count() - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayingItemIndex++;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
LastChange = DateTime.UtcNow;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
using System.Threading;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
|
||||
namespace MediaBrowser.Controller.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncPlayAbstractState.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Class is not thread-safe, external locking is required when accessing methods.
|
||||
/// </remarks>
|
||||
public abstract class SyncPlayAbstractState : ISyncPlayState
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public abstract GroupState GetGroupState();
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, IPlaybackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual bool HandleRequest(ISyncPlayStateContext context, bool newState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
GroupInfo group = context.GetGroup();
|
||||
|
||||
// Collected pings are used to account for network latency when unpausing playback
|
||||
group.UpdatePing(session, request.Ping);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user