Remove support for games as a media type

This commit is contained in:
Claus Vium
2019-01-28 18:49:25 +01:00
committed by Bond-009
parent b5e8cce4cf
commit 8985fb8d58
102 changed files with 9 additions and 1705 deletions

View File

@@ -869,11 +869,6 @@ namespace Emby.Server.Implementations.Library
return GetItemByNameId<MusicGenre>(MusicGenre.GetPath, name);
}
public Guid GetGameGenreId(string name)
{
return GetItemByNameId<GameGenre>(GameGenre.GetPath, name);
}
/// <summary>
/// Gets a Genre
/// </summary>
@@ -894,16 +889,6 @@ namespace Emby.Server.Implementations.Library
return CreateItemByName<MusicGenre>(MusicGenre.GetPath, name, new DtoOptions(true));
}
/// <summary>
/// Gets the game genre.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>Task{GameGenre}.</returns>
public GameGenre GetGameGenre(string name)
{
return CreateItemByName<GameGenre>(GameGenre.GetPath, name, new DtoOptions(true));
}
/// <summary>
/// Gets a Year
/// </summary>
@@ -1370,17 +1355,6 @@ namespace Emby.Server.Implementations.Library
return ItemRepository.GetGenres(query);
}
public QueryResult<Tuple<BaseItem, ItemCounts>> GetGameGenres(InternalItemsQuery query)
{
if (query.User != null)
{
AddUserToQuery(query, query.User);
}
SetTopParentOrAncestorIds(query);
return ItemRepository.GetGameGenres(query);
}
public QueryResult<Tuple<BaseItem, ItemCounts>> GetMusicGenres(InternalItemsQuery query)
{
if (query.User != null)

View File

@@ -99,14 +99,12 @@ namespace Emby.Server.Implementations.Library
if (!query.IncludeMedia)
{
AddIfMissing(includeItemTypes, typeof(Genre).Name);
AddIfMissing(includeItemTypes, typeof(GameGenre).Name);
AddIfMissing(includeItemTypes, typeof(MusicGenre).Name);
}
}
else
{
AddIfMissing(excludeItemTypes, typeof(Genre).Name);
AddIfMissing(excludeItemTypes, typeof(GameGenre).Name);
AddIfMissing(excludeItemTypes, typeof(MusicGenre).Name);
}

View File

@@ -308,9 +308,6 @@ namespace Emby.Server.Implementations.Library
mediaTypes.Add(MediaType.Book);
mediaTypes.Add(MediaType.Audio);
break;
case CollectionType.Games:
mediaTypes.Add(MediaType.Game);
break;
case CollectionType.Music:
mediaTypes.Add(MediaType.Audio);
break;
@@ -336,7 +333,6 @@ namespace Emby.Server.Implementations.Library
typeof(Person).Name,
typeof(Studio).Name,
typeof(Year).Name,
typeof(GameGenre).Name,
typeof(MusicGenre).Name,
typeof(Genre).Name

View File

@@ -1,45 +0,0 @@
using System;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Persistence;
using Microsoft.Extensions.Logging;
namespace Emby.Server.Implementations.Library.Validators
{
/// <summary>
/// Class GameGenresPostScanTask
/// </summary>
public class GameGenresPostScanTask : ILibraryPostScanTask
{
/// <summary>
/// The _library manager
/// </summary>
private readonly ILibraryManager _libraryManager;
private readonly ILogger _logger;
private readonly IItemRepository _itemRepo;
/// <summary>
/// Initializes a new instance of the <see cref="GameGenresPostScanTask" /> class.
/// </summary>
/// <param name="libraryManager">The library manager.</param>
/// <param name="logger">The logger.</param>
public GameGenresPostScanTask(ILibraryManager libraryManager, ILogger logger, IItemRepository itemRepo)
{
_libraryManager = libraryManager;
_logger = logger;
_itemRepo = itemRepo;
}
/// <summary>
/// Runs the specified progress.
/// </summary>
/// <param name="progress">The progress.</param>
/// <param name="cancellationToken">The cancellation token.</param>
/// <returns>Task.</returns>
public Task Run(IProgress<double> progress, CancellationToken cancellationToken)
{
return new GameGenresValidator(_libraryManager, _logger, _itemRepo).Run(progress, cancellationToken);
}
}
}

View File

@@ -1,72 +0,0 @@
using System;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Persistence;
using Microsoft.Extensions.Logging;
namespace Emby.Server.Implementations.Library.Validators
{
class GameGenresValidator
{
/// <summary>
/// The _library manager
/// </summary>
private readonly ILibraryManager _libraryManager;
/// <summary>
/// The _logger
/// </summary>
private readonly ILogger _logger;
private readonly IItemRepository _itemRepo;
public GameGenresValidator(ILibraryManager libraryManager, ILogger logger, IItemRepository itemRepo)
{
_libraryManager = libraryManager;
_logger = logger;
_itemRepo = itemRepo;
}
/// <summary>
/// Runs the specified progress.
/// </summary>
/// <param name="progress">The progress.</param>
/// <param name="cancellationToken">The cancellation token.</param>
/// <returns>Task.</returns>
public async Task Run(IProgress<double> progress, CancellationToken cancellationToken)
{
var names = _itemRepo.GetGameGenreNames();
var numComplete = 0;
var count = names.Count;
foreach (var name in names)
{
try
{
var item = _libraryManager.GetGameGenre(name);
await item.RefreshMetadata(cancellationToken).ConfigureAwait(false);
}
catch (OperationCanceledException)
{
// Don't clutter the log
throw;
}
catch (Exception ex)
{
_logger.LogError(ex, "Error refreshing {GenreName}", name);
}
numComplete++;
double percent = numComplete;
percent /= count;
percent *= 100;
progress.Report(percent);
}
progress.Report(100);
}
}
}