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https://github.com/jellyfin/jellyfin.git
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Remove support for games as a media type
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@@ -1,45 +0,0 @@
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Persistence;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.Library.Validators
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{
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/// <summary>
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/// Class GameGenresPostScanTask
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/// </summary>
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public class GameGenresPostScanTask : ILibraryPostScanTask
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{
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/// <summary>
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/// The _library manager
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/// </summary>
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private readonly ILibraryManager _libraryManager;
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private readonly ILogger _logger;
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private readonly IItemRepository _itemRepo;
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/// <summary>
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/// Initializes a new instance of the <see cref="GameGenresPostScanTask" /> class.
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/// </summary>
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/// <param name="libraryManager">The library manager.</param>
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/// <param name="logger">The logger.</param>
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public GameGenresPostScanTask(ILibraryManager libraryManager, ILogger logger, IItemRepository itemRepo)
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{
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_libraryManager = libraryManager;
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_logger = logger;
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_itemRepo = itemRepo;
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}
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/// <summary>
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/// Runs the specified progress.
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/// </summary>
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/// <param name="progress">The progress.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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public Task Run(IProgress<double> progress, CancellationToken cancellationToken)
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{
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return new GameGenresValidator(_libraryManager, _logger, _itemRepo).Run(progress, cancellationToken);
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}
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}
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}
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@@ -1,72 +0,0 @@
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Persistence;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.Library.Validators
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{
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class GameGenresValidator
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{
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/// <summary>
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/// The _library manager
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/// </summary>
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private readonly ILibraryManager _libraryManager;
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/// <summary>
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/// The _logger
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/// </summary>
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private readonly ILogger _logger;
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private readonly IItemRepository _itemRepo;
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public GameGenresValidator(ILibraryManager libraryManager, ILogger logger, IItemRepository itemRepo)
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{
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_libraryManager = libraryManager;
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_logger = logger;
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_itemRepo = itemRepo;
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}
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/// <summary>
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/// Runs the specified progress.
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/// </summary>
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/// <param name="progress">The progress.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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public async Task Run(IProgress<double> progress, CancellationToken cancellationToken)
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{
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var names = _itemRepo.GetGameGenreNames();
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var numComplete = 0;
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var count = names.Count;
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foreach (var name in names)
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{
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try
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{
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var item = _libraryManager.GetGameGenre(name);
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await item.RefreshMetadata(cancellationToken).ConfigureAwait(false);
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}
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catch (OperationCanceledException)
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{
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// Don't clutter the log
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throw;
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error refreshing {GenreName}", name);
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}
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numComplete++;
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double percent = numComplete;
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percent /= count;
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percent *= 100;
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progress.Report(percent);
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}
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progress.Report(100);
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}
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}
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}
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