Rename Syncplay to SyncPlay

This commit is contained in:
gion
2020-05-06 23:42:53 +02:00
parent 6e22e9222b
commit 8a6ec2fb71
22 changed files with 166 additions and 166 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Controller.Session;
using MediaBrowser.Controller.SyncPlay;
using MediaBrowser.Model.Session;
using MediaBrowser.Model.SyncPlay;
namespace Emby.Server.Implementations.SyncPlay
{
/// <summary>
/// Class SyncPlayController.
/// </summary>
/// <remarks>
/// Class is not thread-safe, external locking is required when accessing methods.
/// </remarks>
public class SyncPlayController : ISyncPlayController, IDisposable
{
/// <summary>
/// Used to filter the sessions of a group.
/// </summary>
private enum BroadcastType
{
/// <summary>
/// All sessions will receive the message.
/// </summary>
AllGroup = 0,
/// <summary>
/// Only the specified session will receive the message.
/// </summary>
CurrentSession = 1,
/// <summary>
/// All sessions, except the current one, will receive the message.
/// </summary>
AllExceptCurrentSession = 2,
/// <summary>
/// Only sessions that are not buffering will receive the message.
/// </summary>
AllReady = 3
}
/// <summary>
/// The session manager.
/// </summary>
private readonly ISessionManager _sessionManager;
/// <summary>
/// The SyncPlay manager.
/// </summary>
private readonly ISyncPlayManager _syncPlayManager;
/// <summary>
/// The group to manage.
/// </summary>
private readonly GroupInfo _group = new GroupInfo();
/// <inheritdoc />
public Guid GetGroupId() => _group.GroupId;
/// <inheritdoc />
public Guid GetPlayingItemId() => _group.PlayingItem.Id;
/// <inheritdoc />
public bool IsGroupEmpty() => _group.IsEmpty();
private bool _disposed = false;
public SyncPlayController(
ISessionManager sessionManager,
ISyncPlayManager syncPlayManager)
{
_sessionManager = sessionManager;
_syncPlayManager = syncPlayManager;
}
/// <inheritdoc />
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases unmanaged and optionally managed resources.
/// </summary>
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected virtual void Dispose(bool disposing)
{
if (_disposed)
{
return;
}
_disposed = true;
}
// TODO: use this somewhere
private void CheckDisposed()
{
if (_disposed)
{
throw new ObjectDisposedException(GetType().Name);
}
}
/// <summary>
/// Converts DateTime to UTC string.
/// </summary>
/// <param name="date">The date to convert.</param>
/// <value>The UTC string.</value>
private string DateToUTCString(DateTime date)
{
return date.ToUniversalTime().ToString("o");
}
/// <summary>
/// Filters sessions of this group.
/// </summary>
/// <param name="from">The current session.</param>
/// <param name="type">The filtering type.</param>
/// <value>The array of sessions matching the filter.</value>
private SessionInfo[] FilterSessions(SessionInfo from, BroadcastType type)
{
switch (type)
{
case BroadcastType.CurrentSession:
return new SessionInfo[] { from };
case BroadcastType.AllGroup:
return _group.Participants.Values.Select(
session => session.Session
).ToArray();
case BroadcastType.AllExceptCurrentSession:
return _group.Participants.Values.Select(
session => session.Session
).Where(
session => !session.Id.Equals(from.Id)
).ToArray();
case BroadcastType.AllReady:
return _group.Participants.Values.Where(
session => !session.IsBuffering
).Select(
session => session.Session
).ToArray();
default:
return new SessionInfo[] { };
}
}
/// <summary>
/// Sends a GroupUpdate message to the interested sessions.
/// </summary>
/// <param name="from">The current session.</param>
/// <param name="type">The filtering type.</param>
/// <param name="message">The message to send.</param>
/// <param name="cancellationToken">The cancellation token.</param>
/// <value>The task.</value>
private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
{
IEnumerable<Task> GetTasks()
{
SessionInfo[] sessions = FilterSessions(from, type);
foreach (var session in sessions)
{
yield return _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), message, cancellationToken);
}
}
return Task.WhenAll(GetTasks());
}
/// <summary>
/// Sends a playback command to the interested sessions.
/// </summary>
/// <param name="from">The current session.</param>
/// <param name="type">The filtering type.</param>
/// <param name="message">The message to send.</param>
/// <param name="cancellationToken">The cancellation token.</param>
/// <value>The task.</value>
private Task SendCommand(SessionInfo from, BroadcastType type, SendCommand message, CancellationToken cancellationToken)
{
IEnumerable<Task> GetTasks()
{
SessionInfo[] sessions = FilterSessions(from, type);
foreach (var session in sessions)
{
yield return _sessionManager.SendSyncPlayCommand(session.Id.ToString(), message, cancellationToken);
}
}
return Task.WhenAll(GetTasks());
}
/// <summary>
/// Builds a new playback command with some default values.
/// </summary>
/// <param name="type">The command type.</param>
/// <value>The SendCommand.</value>
private SendCommand NewSyncPlayCommand(SendCommandType type)
{
return new SendCommand()
{
GroupId = _group.GroupId.ToString(),
Command = type,
PositionTicks = _group.PositionTicks,
When = DateToUTCString(_group.LastActivity),
EmittedAt = DateToUTCString(DateTime.UtcNow)
};
}
/// <summary>
/// Builds a new group update message.
/// </summary>
/// <param name="type">The update type.</param>
/// <param name="data">The data to send.</param>
/// <value>The GroupUpdate.</value>
private GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
{
return new GroupUpdate<T>()
{
GroupId = _group.GroupId.ToString(),
Type = type,
Data = data
};
}
/// <inheritdoc />
public void InitGroup(SessionInfo session, CancellationToken cancellationToken)
{
_group.AddSession(session);
_syncPlayManager.AddSessionToGroup(session, this);
_group.PlayingItem = session.FullNowPlayingItem;
_group.IsPaused = true;
_group.PositionTicks = session.PlayState.PositionTicks ?? 0;
_group.LastActivity = DateTime.UtcNow;
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
}
/// <inheritdoc />
public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
{
if (session.NowPlayingItem?.Id == _group.PlayingItem.Id && request.PlayingItemId == _group.PlayingItem.Id)
{
_group.AddSession(session);
_syncPlayManager.AddSessionToGroup(session, this);
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
// Client join and play, syncing will happen client side
if (!_group.IsPaused)
{
var playCommand = NewSyncPlayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.CurrentSession, playCommand, cancellationToken);
}
else
{
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
}
}
else
{
var playRequest = new PlayRequest();
playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id };
playRequest.StartPositionTicks = _group.PositionTicks;
var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
SendGroupUpdate(session, BroadcastType.CurrentSession, update, cancellationToken);
}
}
/// <inheritdoc />
public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
{
_group.RemoveSession(session);
_syncPlayManager.RemoveSessionFromGroup(session, this);
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
}
/// <inheritdoc />
public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
{
// The server's job is to mantain a consistent state to which clients refer to,
// as also to notify clients of state changes.
// The actual syncing of media playback happens client side.
// Clients are aware of the server's time and use it to sync.
switch (request.Type)
{
case PlaybackRequestType.Play:
HandlePlayRequest(session, request, cancellationToken);
break;
case PlaybackRequestType.Pause:
HandlePauseRequest(session, request, cancellationToken);
break;
case PlaybackRequestType.Seek:
HandleSeekRequest(session, request, cancellationToken);
break;
case PlaybackRequestType.Buffering:
HandleBufferingRequest(session, request, cancellationToken);
break;
case PlaybackRequestType.BufferingDone:
HandleBufferingDoneRequest(session, request, cancellationToken);
break;
case PlaybackRequestType.UpdatePing:
HandlePingUpdateRequest(session, request);
break;
}
}
/// <summary>
/// Handles a play action requested by a session.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The play action.</param>
/// <param name="cancellationToken">The cancellation token.</param>
private void HandlePlayRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
{
if (_group.IsPaused)
{
// Pick a suitable time that accounts for latency
var delay = _group.GetHighestPing() * 2;
delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
// Unpause group and set starting point in future
// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
// The added delay does not guarantee, of course, that the command will be received in time
// Playback synchronization will mainly happen client side
_group.IsPaused = false;
_group.LastActivity = DateTime.UtcNow.AddMilliseconds(
delay
);
var command = NewSyncPlayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
}
else
{
// Client got lost, sending current state
var command = NewSyncPlayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
}
}
/// <summary>
/// Handles a pause action requested by a session.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The pause action.</param>
/// <param name="cancellationToken">The cancellation token.</param>
private void HandlePauseRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
{
if (!_group.IsPaused)
{
// Pause group and compute the media playback position
_group.IsPaused = true;
var currentTime = DateTime.UtcNow;
var elapsedTime = currentTime - _group.LastActivity;
_group.LastActivity = currentTime;
// Seek only if playback actually started
// (a pause request may be issued during the delay added to account for latency)
_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
var command = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
}
else
{
// Client got lost, sending current state
var command = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
}
}
/// <summary>
/// Handles a seek action requested by a session.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The seek action.</param>
/// <param name="cancellationToken">The cancellation token.</param>
private void HandleSeekRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
{
// Sanitize PositionTicks
var ticks = SanitizePositionTicks(request.PositionTicks);
// Pause and seek
_group.IsPaused = true;
_group.PositionTicks = ticks;
_group.LastActivity = DateTime.UtcNow;
var command = NewSyncPlayCommand(SendCommandType.Seek);
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
}
/// <summary>
/// Handles a buffering action requested by a session.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The buffering action.</param>
/// <param name="cancellationToken">The cancellation token.</param>
private void HandleBufferingRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
{
if (!_group.IsPaused)
{
// Pause group and compute the media playback position
_group.IsPaused = true;
var currentTime = DateTime.UtcNow;
var elapsedTime = currentTime - _group.LastActivity;
_group.LastActivity = currentTime;
_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
_group.SetBuffering(session, true);
// Send pause command to all non-buffering sessions
var command = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.AllReady, command, cancellationToken);
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.GroupWait, session.UserName);
SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
}
else
{
// Client got lost, sending current state
var command = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
}
}
/// <summary>
/// Handles a buffering-done action requested by a session.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The buffering-done action.</param>
/// <param name="cancellationToken">The cancellation token.</param>
private void HandleBufferingDoneRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
{
if (_group.IsPaused)
{
_group.SetBuffering(session, false);
var requestTicks = SanitizePositionTicks(request.PositionTicks);
var when = request.When ?? DateTime.UtcNow;
var currentTime = DateTime.UtcNow;
var elapsedTime = currentTime - when;
var clientPosition = TimeSpan.FromTicks(requestTicks) + elapsedTime;
var delay = _group.PositionTicks - clientPosition.Ticks;
if (_group.IsBuffering())
{
// Others are still buffering, tell this client to pause when ready
var command = NewSyncPlayCommand(SendCommandType.Pause);
var pauseAtTime = currentTime.AddMilliseconds(delay);
command.When = DateToUTCString(pauseAtTime);
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
}
else
{
// Let other clients resume as soon as the buffering client catches up
_group.IsPaused = false;
if (delay > _group.GetHighestPing() * 2)
{
// Client that was buffering is recovering, notifying others to resume
_group.LastActivity = currentTime.AddMilliseconds(
delay
);
var command = NewSyncPlayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.AllExceptCurrentSession, command, cancellationToken);
}
else
{
// Client, that was buffering, resumed playback but did not update others in time
delay = _group.GetHighestPing() * 2;
delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
_group.LastActivity = currentTime.AddMilliseconds(
delay
);
var command = NewSyncPlayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
}
}
}
else
{
// Group was not waiting, make sure client has latest state
var command = NewSyncPlayCommand(SendCommandType.Play);
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
}
}
/// <summary>
/// Sanitizes the PositionTicks, considers the current playing item when available.
/// </summary>
/// <param name="positionTicks">The PositionTicks.</param>
/// <value>The sanitized PositionTicks.</value>
private long SanitizePositionTicks(long? positionTicks)
{
var ticks = positionTicks ?? 0;
ticks = ticks >= 0 ? ticks : 0;
if (_group.PlayingItem != null)
{
var runTimeTicks = _group.PlayingItem.RunTimeTicks ?? 0;
ticks = ticks > runTimeTicks ? runTimeTicks : ticks;
}
return ticks;
}
/// <summary>
/// Updates ping of a session.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The update.</param>
private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request)
{
// Collected pings are used to account for network latency when unpausing playback
_group.UpdatePing(session, request.Ping ?? _group.DefaulPing);
}
/// <inheritdoc />
public GroupInfoView GetInfo()
{
return new GroupInfoView()
{
GroupId = GetGroupId().ToString(),
PlayingItemName = _group.PlayingItem.Name,
PlayingItemId = _group.PlayingItem.Id.ToString(),
PositionTicks = _group.PositionTicks,
Participants = _group.Participants.Values.Select(session => session.Session.UserName).Distinct().ToArray()
};
}
}
}

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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Threading;
using Microsoft.Extensions.Logging;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Session;
using MediaBrowser.Controller.SyncPlay;
using MediaBrowser.Model.Configuration;
using MediaBrowser.Model.SyncPlay;
namespace Emby.Server.Implementations.SyncPlay
{
/// <summary>
/// Class SyncPlayManager.
/// </summary>
public class SyncPlayManager : ISyncPlayManager, IDisposable
{
/// <summary>
/// The logger.
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// The user manager.
/// </summary>
private readonly IUserManager _userManager;
/// <summary>
/// The session manager.
/// </summary>
private readonly ISessionManager _sessionManager;
/// <summary>
/// The library manager.
/// </summary>
private readonly ILibraryManager _libraryManager;
/// <summary>
/// The map between sessions and groups.
/// </summary>
private readonly Dictionary<string, ISyncPlayController> _sessionToGroupMap =
new Dictionary<string, ISyncPlayController>(StringComparer.OrdinalIgnoreCase);
/// <summary>
/// The groups.
/// </summary>
private readonly Dictionary<string, ISyncPlayController> _groups =
new Dictionary<string, ISyncPlayController>(StringComparer.OrdinalIgnoreCase);
/// <summary>
/// Lock used for accesing any group.
/// </summary>
private readonly object _groupsLock = new object();
private bool _disposed = false;
public SyncPlayManager(
ILogger<SyncPlayManager> logger,
IUserManager userManager,
ISessionManager sessionManager,
ILibraryManager libraryManager)
{
_logger = logger;
_userManager = userManager;
_sessionManager = sessionManager;
_libraryManager = libraryManager;
_sessionManager.SessionEnded += OnSessionManagerSessionEnded;
_sessionManager.PlaybackStopped += OnSessionManagerPlaybackStopped;
}
/// <summary>
/// Gets all groups.
/// </summary>
/// <value>All groups.</value>
public IEnumerable<ISyncPlayController> Groups => _groups.Values;
/// <inheritdoc />
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases unmanaged and optionally managed resources.
/// </summary>
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected virtual void Dispose(bool disposing)
{
if (_disposed)
{
return;
}
_sessionManager.SessionEnded -= OnSessionManagerSessionEnded;
_sessionManager.PlaybackStopped -= OnSessionManagerPlaybackStopped;
_disposed = true;
}
private void CheckDisposed()
{
if (_disposed)
{
throw new ObjectDisposedException(GetType().Name);
}
}
private void OnSessionManagerSessionEnded(object sender, SessionEventArgs e)
{
var session = e.SessionInfo;
if (!IsSessionInGroup(session)) return;
LeaveGroup(session, CancellationToken.None);
}
private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
{
var session = e.Session;
if (!IsSessionInGroup(session)) return;
LeaveGroup(session, CancellationToken.None);
}
private bool IsSessionInGroup(SessionInfo session)
{
return _sessionToGroupMap.ContainsKey(session.Id);
}
private bool HasAccessToItem(User user, Guid itemId)
{
var item = _libraryManager.GetItemById(itemId);
// Check ParentalRating access
var hasParentalRatingAccess = true;
if (user.Policy.MaxParentalRating.HasValue)
{
hasParentalRatingAccess = item.InheritedParentalRatingValue <= user.Policy.MaxParentalRating;
}
if (!user.Policy.EnableAllFolders && hasParentalRatingAccess)
{
var collections = _libraryManager.GetCollectionFolders(item).Select(
folder => folder.Id.ToString("N", CultureInfo.InvariantCulture)
);
var intersect = collections.Intersect(user.Policy.EnabledFolders);
return intersect.Any();
}
else
{
return hasParentalRatingAccess;
}
}
private Guid? GetSessionGroup(SessionInfo session)
{
ISyncPlayController group;
_sessionToGroupMap.TryGetValue(session.Id, out group);
if (group != null)
{
return group.GetGroupId();
}
else
{
return null;
}
}
/// <inheritdoc />
public void NewGroup(SessionInfo session, CancellationToken cancellationToken)
{
var user = _userManager.GetUserById(session.UserId);
if (user.Policy.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
{
_logger.LogWarning("NewGroup: {0} does not have permission to create groups.", session.Id);
var error = new GroupUpdate<string>()
{
Type = GroupUpdateType.CreateGroupDenied
};
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
return;
}
lock (_groupsLock)
{
if (IsSessionInGroup(session))
{
LeaveGroup(session, cancellationToken);
}
var group = new SyncPlayController(_sessionManager, this);
_groups[group.GetGroupId().ToString()] = group;
group.InitGroup(session, cancellationToken);
}
}
/// <inheritdoc />
public void JoinGroup(SessionInfo session, string groupId, JoinGroupRequest request, CancellationToken cancellationToken)
{
var user = _userManager.GetUserById(session.UserId);
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
{
_logger.LogWarning("JoinGroup: {0} does not have access to SyncPlay.", session.Id);
var error = new GroupUpdate<string>()
{
Type = GroupUpdateType.JoinGroupDenied
};
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
return;
}
lock (_groupsLock)
{
ISyncPlayController group;
_groups.TryGetValue(groupId, out group);
if (group == null)
{
_logger.LogWarning("JoinGroup: {0} tried to join group {0} that does not exist.", session.Id, groupId);
var error = new GroupUpdate<string>()
{
Type = GroupUpdateType.GroupDoesNotExist
};
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
return;
}
if (!HasAccessToItem(user, group.GetPlayingItemId()))
{
_logger.LogWarning("JoinGroup: {0} does not have access to {1}.", session.Id, group.GetPlayingItemId());
var error = new GroupUpdate<string>()
{
GroupId = group.GetGroupId().ToString(),
Type = GroupUpdateType.LibraryAccessDenied
};
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
return;
}
if (IsSessionInGroup(session))
{
if (GetSessionGroup(session).Equals(groupId)) return;
LeaveGroup(session, cancellationToken);
}
group.SessionJoin(session, request, cancellationToken);
}
}
/// <inheritdoc />
public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
{
// TODO: determine what happens to users that are in a group and get their permissions revoked
lock (_groupsLock)
{
ISyncPlayController group;
_sessionToGroupMap.TryGetValue(session.Id, out group);
if (group == null)
{
_logger.LogWarning("LeaveGroup: {0} does not belong to any group.", session.Id);
var error = new GroupUpdate<string>()
{
Type = GroupUpdateType.NotInGroup
};
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
return;
}
group.SessionLeave(session, cancellationToken);
if (group.IsGroupEmpty())
{
_logger.LogInformation("LeaveGroup: removing empty group {0}.", group.GetGroupId());
_groups.Remove(group.GetGroupId().ToString(), out _);
}
}
}
/// <inheritdoc />
public List<GroupInfoView> ListGroups(SessionInfo session, Guid filterItemId)
{
var user = _userManager.GetUserById(session.UserId);
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
{
return new List<GroupInfoView>();
}
// Filter by item if requested
if (!filterItemId.Equals(Guid.Empty))
{
return _groups.Values.Where(
group => group.GetPlayingItemId().Equals(filterItemId) && HasAccessToItem(user, group.GetPlayingItemId())
).Select(
group => group.GetInfo()
).ToList();
}
// Otherwise show all available groups
else
{
return _groups.Values.Where(
group => HasAccessToItem(user, group.GetPlayingItemId())
).Select(
group => group.GetInfo()
).ToList();
}
}
/// <inheritdoc />
public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
{
var user = _userManager.GetUserById(session.UserId);
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
{
_logger.LogWarning("HandleRequest: {0} does not have access to SyncPlay.", session.Id);
var error = new GroupUpdate<string>()
{
Type = GroupUpdateType.JoinGroupDenied
};
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
return;
}
lock (_groupsLock)
{
ISyncPlayController group;
_sessionToGroupMap.TryGetValue(session.Id, out group);
if (group == null)
{
_logger.LogWarning("HandleRequest: {0} does not belong to any group.", session.Id);
var error = new GroupUpdate<string>()
{
Type = GroupUpdateType.NotInGroup
};
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
return;
}
group.HandleRequest(session, request, cancellationToken);
}
}
/// <inheritdoc />
public void AddSessionToGroup(SessionInfo session, ISyncPlayController group)
{
if (IsSessionInGroup(session))
{
throw new InvalidOperationException("Session in other group already!");
}
_sessionToGroupMap[session.Id] = group;
}
/// <inheritdoc />
public void RemoveSessionFromGroup(SessionInfo session, ISyncPlayController group)
{
if (!IsSessionInGroup(session))
{
throw new InvalidOperationException("Session not in any group!");
}
ISyncPlayController tempGroup;
_sessionToGroupMap.Remove(session.Id, out tempGroup);
if (!tempGroup.GetGroupId().Equals(group.GetGroupId()))
{
throw new InvalidOperationException("Session was in wrong group!");
}
}
}
}