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Rename Syncplay to SyncPlay
This commit is contained in:
548
Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
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548
Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
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@@ -0,0 +1,548 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Controller.SyncPlay;
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using MediaBrowser.Model.Session;
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using MediaBrowser.Model.SyncPlay;
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namespace Emby.Server.Implementations.SyncPlay
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{
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/// <summary>
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/// Class SyncPlayController.
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/// </summary>
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/// <remarks>
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/// Class is not thread-safe, external locking is required when accessing methods.
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/// </remarks>
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public class SyncPlayController : ISyncPlayController, IDisposable
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{
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/// <summary>
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/// Used to filter the sessions of a group.
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/// </summary>
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private enum BroadcastType
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{
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/// <summary>
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/// All sessions will receive the message.
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/// </summary>
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AllGroup = 0,
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/// <summary>
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/// Only the specified session will receive the message.
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/// </summary>
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CurrentSession = 1,
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/// <summary>
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/// All sessions, except the current one, will receive the message.
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/// </summary>
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AllExceptCurrentSession = 2,
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/// <summary>
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/// Only sessions that are not buffering will receive the message.
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/// </summary>
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AllReady = 3
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}
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/// <summary>
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/// The session manager.
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/// </summary>
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private readonly ISessionManager _sessionManager;
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/// <summary>
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/// The SyncPlay manager.
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/// </summary>
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private readonly ISyncPlayManager _syncPlayManager;
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/// <summary>
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/// The group to manage.
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/// </summary>
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private readonly GroupInfo _group = new GroupInfo();
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/// <inheritdoc />
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public Guid GetGroupId() => _group.GroupId;
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/// <inheritdoc />
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public Guid GetPlayingItemId() => _group.PlayingItem.Id;
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/// <inheritdoc />
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public bool IsGroupEmpty() => _group.IsEmpty();
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private bool _disposed = false;
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public SyncPlayController(
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ISessionManager sessionManager,
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ISyncPlayManager syncPlayManager)
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{
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_sessionManager = sessionManager;
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_syncPlayManager = syncPlayManager;
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases unmanaged and optionally managed resources.
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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_disposed = true;
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}
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// TODO: use this somewhere
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private void CheckDisposed()
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{
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if (_disposed)
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{
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throw new ObjectDisposedException(GetType().Name);
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}
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}
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/// <summary>
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/// Converts DateTime to UTC string.
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/// </summary>
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/// <param name="date">The date to convert.</param>
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/// <value>The UTC string.</value>
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private string DateToUTCString(DateTime date)
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{
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return date.ToUniversalTime().ToString("o");
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}
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/// <summary>
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/// Filters sessions of this group.
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/// </summary>
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/// <param name="from">The current session.</param>
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/// <param name="type">The filtering type.</param>
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/// <value>The array of sessions matching the filter.</value>
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private SessionInfo[] FilterSessions(SessionInfo from, BroadcastType type)
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{
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switch (type)
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{
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case BroadcastType.CurrentSession:
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return new SessionInfo[] { from };
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case BroadcastType.AllGroup:
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return _group.Participants.Values.Select(
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session => session.Session
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).ToArray();
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case BroadcastType.AllExceptCurrentSession:
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return _group.Participants.Values.Select(
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session => session.Session
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).Where(
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session => !session.Id.Equals(from.Id)
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).ToArray();
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case BroadcastType.AllReady:
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return _group.Participants.Values.Where(
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session => !session.IsBuffering
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).Select(
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session => session.Session
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).ToArray();
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default:
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return new SessionInfo[] { };
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}
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}
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/// <summary>
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/// Sends a GroupUpdate message to the interested sessions.
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/// </summary>
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/// <param name="from">The current session.</param>
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/// <param name="type">The filtering type.</param>
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/// <param name="message">The message to send.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <value>The task.</value>
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private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
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{
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IEnumerable<Task> GetTasks()
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{
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SessionInfo[] sessions = FilterSessions(from, type);
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foreach (var session in sessions)
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{
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yield return _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), message, cancellationToken);
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}
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}
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return Task.WhenAll(GetTasks());
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}
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/// <summary>
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/// Sends a playback command to the interested sessions.
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/// </summary>
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/// <param name="from">The current session.</param>
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/// <param name="type">The filtering type.</param>
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/// <param name="message">The message to send.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <value>The task.</value>
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private Task SendCommand(SessionInfo from, BroadcastType type, SendCommand message, CancellationToken cancellationToken)
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{
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IEnumerable<Task> GetTasks()
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{
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SessionInfo[] sessions = FilterSessions(from, type);
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foreach (var session in sessions)
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{
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yield return _sessionManager.SendSyncPlayCommand(session.Id.ToString(), message, cancellationToken);
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}
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}
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return Task.WhenAll(GetTasks());
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}
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/// <summary>
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/// Builds a new playback command with some default values.
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/// </summary>
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/// <param name="type">The command type.</param>
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/// <value>The SendCommand.</value>
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private SendCommand NewSyncPlayCommand(SendCommandType type)
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{
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return new SendCommand()
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{
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GroupId = _group.GroupId.ToString(),
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Command = type,
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PositionTicks = _group.PositionTicks,
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When = DateToUTCString(_group.LastActivity),
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EmittedAt = DateToUTCString(DateTime.UtcNow)
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};
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}
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/// <summary>
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/// Builds a new group update message.
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/// </summary>
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/// <param name="type">The update type.</param>
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/// <param name="data">The data to send.</param>
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/// <value>The GroupUpdate.</value>
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private GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
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{
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return new GroupUpdate<T>()
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{
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GroupId = _group.GroupId.ToString(),
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Type = type,
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Data = data
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};
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}
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/// <inheritdoc />
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public void InitGroup(SessionInfo session, CancellationToken cancellationToken)
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{
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_group.AddSession(session);
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_syncPlayManager.AddSessionToGroup(session, this);
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_group.PlayingItem = session.FullNowPlayingItem;
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_group.IsPaused = true;
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_group.PositionTicks = session.PlayState.PositionTicks ?? 0;
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_group.LastActivity = DateTime.UtcNow;
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var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
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SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
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var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
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SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
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}
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/// <inheritdoc />
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public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
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{
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if (session.NowPlayingItem?.Id == _group.PlayingItem.Id && request.PlayingItemId == _group.PlayingItem.Id)
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{
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_group.AddSession(session);
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_syncPlayManager.AddSessionToGroup(session, this);
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var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
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SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
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var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
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SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
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// Client join and play, syncing will happen client side
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if (!_group.IsPaused)
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{
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var playCommand = NewSyncPlayCommand(SendCommandType.Play);
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SendCommand(session, BroadcastType.CurrentSession, playCommand, cancellationToken);
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}
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else
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{
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var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
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SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
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}
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}
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else
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{
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var playRequest = new PlayRequest();
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playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id };
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playRequest.StartPositionTicks = _group.PositionTicks;
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var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
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SendGroupUpdate(session, BroadcastType.CurrentSession, update, cancellationToken);
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}
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}
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/// <inheritdoc />
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public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
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{
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_group.RemoveSession(session);
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_syncPlayManager.RemoveSessionFromGroup(session, this);
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var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
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SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
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var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
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SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
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}
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/// <inheritdoc />
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public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
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{
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// The server's job is to mantain a consistent state to which clients refer to,
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// as also to notify clients of state changes.
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// The actual syncing of media playback happens client side.
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// Clients are aware of the server's time and use it to sync.
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switch (request.Type)
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{
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case PlaybackRequestType.Play:
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HandlePlayRequest(session, request, cancellationToken);
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break;
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case PlaybackRequestType.Pause:
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HandlePauseRequest(session, request, cancellationToken);
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break;
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case PlaybackRequestType.Seek:
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HandleSeekRequest(session, request, cancellationToken);
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break;
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case PlaybackRequestType.Buffering:
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HandleBufferingRequest(session, request, cancellationToken);
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break;
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case PlaybackRequestType.BufferingDone:
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HandleBufferingDoneRequest(session, request, cancellationToken);
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break;
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case PlaybackRequestType.UpdatePing:
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HandlePingUpdateRequest(session, request);
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break;
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}
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}
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/// <summary>
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/// Handles a play action requested by a session.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The play action.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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private void HandlePlayRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
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{
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if (_group.IsPaused)
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{
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// Pick a suitable time that accounts for latency
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var delay = _group.GetHighestPing() * 2;
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delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
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// Unpause group and set starting point in future
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// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
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// The added delay does not guarantee, of course, that the command will be received in time
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// Playback synchronization will mainly happen client side
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_group.IsPaused = false;
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_group.LastActivity = DateTime.UtcNow.AddMilliseconds(
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delay
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);
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var command = NewSyncPlayCommand(SendCommandType.Play);
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SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
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}
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else
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{
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// Client got lost, sending current state
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var command = NewSyncPlayCommand(SendCommandType.Play);
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SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
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}
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}
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/// <summary>
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/// Handles a pause action requested by a session.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The pause action.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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private void HandlePauseRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
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{
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if (!_group.IsPaused)
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{
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// Pause group and compute the media playback position
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_group.IsPaused = true;
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - _group.LastActivity;
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_group.LastActivity = currentTime;
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// Seek only if playback actually started
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// (a pause request may be issued during the delay added to account for latency)
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_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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var command = NewSyncPlayCommand(SendCommandType.Pause);
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SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
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}
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else
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{
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// Client got lost, sending current state
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var command = NewSyncPlayCommand(SendCommandType.Pause);
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SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
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}
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}
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/// <summary>
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/// Handles a seek action requested by a session.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The seek action.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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private void HandleSeekRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
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{
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// Sanitize PositionTicks
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var ticks = SanitizePositionTicks(request.PositionTicks);
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// Pause and seek
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_group.IsPaused = true;
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_group.PositionTicks = ticks;
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_group.LastActivity = DateTime.UtcNow;
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var command = NewSyncPlayCommand(SendCommandType.Seek);
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SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
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}
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/// <summary>
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/// Handles a buffering action requested by a session.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The buffering action.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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private void HandleBufferingRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
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{
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if (!_group.IsPaused)
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{
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// Pause group and compute the media playback position
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_group.IsPaused = true;
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - _group.LastActivity;
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_group.LastActivity = currentTime;
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_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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_group.SetBuffering(session, true);
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// Send pause command to all non-buffering sessions
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var command = NewSyncPlayCommand(SendCommandType.Pause);
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SendCommand(session, BroadcastType.AllReady, command, cancellationToken);
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var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.GroupWait, session.UserName);
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SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
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}
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||||
else
|
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{
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// Client got lost, sending current state
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var command = NewSyncPlayCommand(SendCommandType.Pause);
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SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
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}
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||||
}
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/// <summary>
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/// Handles a buffering-done action requested by a session.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The buffering-done action.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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private void HandleBufferingDoneRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
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{
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if (_group.IsPaused)
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||||
{
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_group.SetBuffering(session, false);
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||||
|
||||
var requestTicks = SanitizePositionTicks(request.PositionTicks);
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||||
|
||||
var when = request.When ?? DateTime.UtcNow;
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||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - when;
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var clientPosition = TimeSpan.FromTicks(requestTicks) + elapsedTime;
|
||||
var delay = _group.PositionTicks - clientPosition.Ticks;
|
||||
|
||||
if (_group.IsBuffering())
|
||||
{
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||||
// Others are still buffering, tell this client to pause when ready
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||||
var command = NewSyncPlayCommand(SendCommandType.Pause);
|
||||
var pauseAtTime = currentTime.AddMilliseconds(delay);
|
||||
command.When = DateToUTCString(pauseAtTime);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Let other clients resume as soon as the buffering client catches up
|
||||
_group.IsPaused = false;
|
||||
|
||||
if (delay > _group.GetHighestPing() * 2)
|
||||
{
|
||||
// Client that was buffering is recovering, notifying others to resume
|
||||
_group.LastActivity = currentTime.AddMilliseconds(
|
||||
delay
|
||||
);
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllExceptCurrentSession, command, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client, that was buffering, resumed playback but did not update others in time
|
||||
delay = _group.GetHighestPing() * 2;
|
||||
delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
|
||||
|
||||
_group.LastActivity = currentTime.AddMilliseconds(
|
||||
delay
|
||||
);
|
||||
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Group was not waiting, make sure client has latest state
|
||||
var command = NewSyncPlayCommand(SendCommandType.Play);
|
||||
SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sanitizes the PositionTicks, considers the current playing item when available.
|
||||
/// </summary>
|
||||
/// <param name="positionTicks">The PositionTicks.</param>
|
||||
/// <value>The sanitized PositionTicks.</value>
|
||||
private long SanitizePositionTicks(long? positionTicks)
|
||||
{
|
||||
var ticks = positionTicks ?? 0;
|
||||
ticks = ticks >= 0 ? ticks : 0;
|
||||
if (_group.PlayingItem != null)
|
||||
{
|
||||
var runTimeTicks = _group.PlayingItem.RunTimeTicks ?? 0;
|
||||
ticks = ticks > runTimeTicks ? runTimeTicks : ticks;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates ping of a session.
|
||||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The update.</param>
|
||||
private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request)
|
||||
{
|
||||
// Collected pings are used to account for network latency when unpausing playback
|
||||
_group.UpdatePing(session, request.Ping ?? _group.DefaulPing);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public GroupInfoView GetInfo()
|
||||
{
|
||||
return new GroupInfoView()
|
||||
{
|
||||
GroupId = GetGroupId().ToString(),
|
||||
PlayingItemName = _group.PlayingItem.Name,
|
||||
PlayingItemId = _group.PlayingItem.Id.ToString(),
|
||||
PositionTicks = _group.PositionTicks,
|
||||
Participants = _group.Participants.Values.Select(session => session.Session.UserName).Distinct().ToArray()
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
385
Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
Normal file
385
Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
Normal file
@@ -0,0 +1,385 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using MediaBrowser.Controller.Entities;
|
||||
using MediaBrowser.Controller.Library;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Controller.SyncPlay;
|
||||
using MediaBrowser.Model.Configuration;
|
||||
using MediaBrowser.Model.SyncPlay;
|
||||
|
||||
namespace Emby.Server.Implementations.SyncPlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncPlayManager.
|
||||
/// </summary>
|
||||
public class SyncPlayManager : ISyncPlayManager, IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// The logger.
|
||||
/// </summary>
|
||||
private readonly ILogger _logger;
|
||||
|
||||
/// <summary>
|
||||
/// The user manager.
|
||||
/// </summary>
|
||||
private readonly IUserManager _userManager;
|
||||
|
||||
/// <summary>
|
||||
/// The session manager.
|
||||
/// </summary>
|
||||
private readonly ISessionManager _sessionManager;
|
||||
|
||||
/// <summary>
|
||||
/// The library manager.
|
||||
/// </summary>
|
||||
private readonly ILibraryManager _libraryManager;
|
||||
|
||||
/// <summary>
|
||||
/// The map between sessions and groups.
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, ISyncPlayController> _sessionToGroupMap =
|
||||
new Dictionary<string, ISyncPlayController>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
/// <summary>
|
||||
/// The groups.
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, ISyncPlayController> _groups =
|
||||
new Dictionary<string, ISyncPlayController>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
/// <summary>
|
||||
/// Lock used for accesing any group.
|
||||
/// </summary>
|
||||
private readonly object _groupsLock = new object();
|
||||
|
||||
private bool _disposed = false;
|
||||
|
||||
public SyncPlayManager(
|
||||
ILogger<SyncPlayManager> logger,
|
||||
IUserManager userManager,
|
||||
ISessionManager sessionManager,
|
||||
ILibraryManager libraryManager)
|
||||
{
|
||||
_logger = logger;
|
||||
_userManager = userManager;
|
||||
_sessionManager = sessionManager;
|
||||
_libraryManager = libraryManager;
|
||||
|
||||
_sessionManager.SessionEnded += OnSessionManagerSessionEnded;
|
||||
_sessionManager.PlaybackStopped += OnSessionManagerPlaybackStopped;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all groups.
|
||||
/// </summary>
|
||||
/// <value>All groups.</value>
|
||||
public IEnumerable<ISyncPlayController> Groups => _groups.Values;
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases unmanaged and optionally managed resources.
|
||||
/// </summary>
|
||||
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_sessionManager.SessionEnded -= OnSessionManagerSessionEnded;
|
||||
_sessionManager.PlaybackStopped -= OnSessionManagerPlaybackStopped;
|
||||
|
||||
_disposed = true;
|
||||
}
|
||||
|
||||
private void CheckDisposed()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(GetType().Name);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSessionManagerSessionEnded(object sender, SessionEventArgs e)
|
||||
{
|
||||
var session = e.SessionInfo;
|
||||
if (!IsSessionInGroup(session)) return;
|
||||
LeaveGroup(session, CancellationToken.None);
|
||||
}
|
||||
|
||||
private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
|
||||
{
|
||||
var session = e.Session;
|
||||
if (!IsSessionInGroup(session)) return;
|
||||
LeaveGroup(session, CancellationToken.None);
|
||||
}
|
||||
|
||||
private bool IsSessionInGroup(SessionInfo session)
|
||||
{
|
||||
return _sessionToGroupMap.ContainsKey(session.Id);
|
||||
}
|
||||
|
||||
private bool HasAccessToItem(User user, Guid itemId)
|
||||
{
|
||||
var item = _libraryManager.GetItemById(itemId);
|
||||
|
||||
// Check ParentalRating access
|
||||
var hasParentalRatingAccess = true;
|
||||
if (user.Policy.MaxParentalRating.HasValue)
|
||||
{
|
||||
hasParentalRatingAccess = item.InheritedParentalRatingValue <= user.Policy.MaxParentalRating;
|
||||
}
|
||||
|
||||
if (!user.Policy.EnableAllFolders && hasParentalRatingAccess)
|
||||
{
|
||||
var collections = _libraryManager.GetCollectionFolders(item).Select(
|
||||
folder => folder.Id.ToString("N", CultureInfo.InvariantCulture)
|
||||
);
|
||||
var intersect = collections.Intersect(user.Policy.EnabledFolders);
|
||||
return intersect.Any();
|
||||
}
|
||||
else
|
||||
{
|
||||
return hasParentalRatingAccess;
|
||||
}
|
||||
}
|
||||
|
||||
private Guid? GetSessionGroup(SessionInfo session)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out group);
|
||||
if (group != null)
|
||||
{
|
||||
return group.GetGroupId();
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void NewGroup(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
|
||||
{
|
||||
_logger.LogWarning("NewGroup: {0} does not have permission to create groups.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.CreateGroupDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_groupsLock)
|
||||
{
|
||||
if (IsSessionInGroup(session))
|
||||
{
|
||||
LeaveGroup(session, cancellationToken);
|
||||
}
|
||||
|
||||
var group = new SyncPlayController(_sessionManager, this);
|
||||
_groups[group.GetGroupId().ToString()] = group;
|
||||
|
||||
group.InitGroup(session, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void JoinGroup(SessionInfo session, string groupId, JoinGroupRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
|
||||
{
|
||||
_logger.LogWarning("JoinGroup: {0} does not have access to SyncPlay.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.JoinGroupDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_groupsLock)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_groups.TryGetValue(groupId, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("JoinGroup: {0} tried to join group {0} that does not exist.", session.Id, groupId);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.GroupDoesNotExist
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!HasAccessToItem(user, group.GetPlayingItemId()))
|
||||
{
|
||||
_logger.LogWarning("JoinGroup: {0} does not have access to {1}.", session.Id, group.GetPlayingItemId());
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
GroupId = group.GetGroupId().ToString(),
|
||||
Type = GroupUpdateType.LibraryAccessDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsSessionInGroup(session))
|
||||
{
|
||||
if (GetSessionGroup(session).Equals(groupId)) return;
|
||||
LeaveGroup(session, cancellationToken);
|
||||
}
|
||||
|
||||
group.SessionJoin(session, request, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// TODO: determine what happens to users that are in a group and get their permissions revoked
|
||||
lock (_groupsLock)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("LeaveGroup: {0} does not belong to any group.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.NotInGroup
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
group.SessionLeave(session, cancellationToken);
|
||||
|
||||
if (group.IsGroupEmpty())
|
||||
{
|
||||
_logger.LogInformation("LeaveGroup: removing empty group {0}.", group.GetGroupId());
|
||||
_groups.Remove(group.GetGroupId().ToString(), out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public List<GroupInfoView> ListGroups(SessionInfo session, Guid filterItemId)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
|
||||
{
|
||||
return new List<GroupInfoView>();
|
||||
}
|
||||
|
||||
// Filter by item if requested
|
||||
if (!filterItemId.Equals(Guid.Empty))
|
||||
{
|
||||
return _groups.Values.Where(
|
||||
group => group.GetPlayingItemId().Equals(filterItemId) && HasAccessToItem(user, group.GetPlayingItemId())
|
||||
).Select(
|
||||
group => group.GetInfo()
|
||||
).ToList();
|
||||
}
|
||||
// Otherwise show all available groups
|
||||
else
|
||||
{
|
||||
return _groups.Values.Where(
|
||||
group => HasAccessToItem(user, group.GetPlayingItemId())
|
||||
).Select(
|
||||
group => group.GetInfo()
|
||||
).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
|
||||
{
|
||||
var user = _userManager.GetUserById(session.UserId);
|
||||
|
||||
if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
|
||||
{
|
||||
_logger.LogWarning("HandleRequest: {0} does not have access to SyncPlay.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.JoinGroupDenied
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_groupsLock)
|
||||
{
|
||||
ISyncPlayController group;
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("HandleRequest: {0} does not belong to any group.", session.Id);
|
||||
|
||||
var error = new GroupUpdate<string>()
|
||||
{
|
||||
Type = GroupUpdateType.NotInGroup
|
||||
};
|
||||
_sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
|
||||
group.HandleRequest(session, request, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void AddSessionToGroup(SessionInfo session, ISyncPlayController group)
|
||||
{
|
||||
if (IsSessionInGroup(session))
|
||||
{
|
||||
throw new InvalidOperationException("Session in other group already!");
|
||||
}
|
||||
_sessionToGroupMap[session.Id] = group;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void RemoveSessionFromGroup(SessionInfo session, ISyncPlayController group)
|
||||
{
|
||||
if (!IsSessionInGroup(session))
|
||||
{
|
||||
throw new InvalidOperationException("Session not in any group!");
|
||||
}
|
||||
|
||||
ISyncPlayController tempGroup;
|
||||
_sessionToGroupMap.Remove(session.Id, out tempGroup);
|
||||
|
||||
if (!tempGroup.GetGroupId().Equals(group.GetGroupId()))
|
||||
{
|
||||
throw new InvalidOperationException("Session was in wrong group!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user