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update plugin classes for nightly builds
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@@ -212,14 +212,14 @@ namespace Emby.Server.Implementations
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public IFileSystem FileSystemManager { get; set; }
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/// <inheritdoc />
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public PackageVersionClass SystemUpdateLevel
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public ReleaseChannel SystemUpdateLevel
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{
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get
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{
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#if BETA
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return PackageVersionClass.Beta;
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#if NIGHTLY
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return PackageChannel.Nightly;
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#else
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return PackageVersionClass.Release;
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return ReleaseChannel.Stable;
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#endif
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}
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}
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@@ -1003,7 +1003,7 @@ namespace Emby.Server.Implementations
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AuthenticatedAttribute.AuthService = AuthService;
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}
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private async void PluginInstalled(object sender, GenericEventArgs<PackageVersionInfo> args)
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private async void PluginInstalled(object sender, GenericEventArgs<VersionInfo> args)
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{
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string dir = Path.Combine(ApplicationPaths.PluginsPath, args.Argument.name);
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var types = Directory.EnumerateFiles(dir, "*.dll", SearchOption.AllDirectories)
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