update socket interfaces

This commit is contained in:
Luke Pulverenti
2017-03-02 15:50:09 -05:00
parent 9f7ee6d34c
commit 9776ca09db
209 changed files with 565 additions and 12071 deletions

View File

@@ -8,14 +8,14 @@ using MediaBrowser.Model.Logging;
namespace Emby.Common.Implementations.Net
{
public class NetSocket : ISocket
public class NetAcceptSocket : IAcceptSocket
{
public Socket Socket { get; private set; }
private readonly ILogger _logger;
public bool DualMode { get; private set; }
public NetSocket(Socket socket, ILogger logger, bool isDualMode)
public NetAcceptSocket(Socket socket, ILogger logger, bool isDualMode)
{
if (socket == null)
{
@@ -82,7 +82,7 @@ namespace Emby.Common.Implementations.Net
}
private SocketAcceptor _acceptor;
public void StartAccept(Action<ISocket> onAccept, Func<bool> isClosed)
public void StartAccept(Action<IAcceptSocket> onAccept, Func<bool> isClosed)
{
_acceptor = new SocketAcceptor(_logger, Socket, onAccept, isClosed, DualMode);

View File

@@ -10,10 +10,10 @@ namespace Emby.Common.Implementations.Net
private readonly ILogger _logger;
private readonly Socket _originalSocket;
private readonly Func<bool> _isClosed;
private readonly Action<ISocket> _onAccept;
private readonly Action<IAcceptSocket> _onAccept;
private readonly bool _isDualMode;
public SocketAcceptor(ILogger logger, Socket originalSocket, Action<ISocket> onAccept, Func<bool> isClosed, bool isDualMode)
public SocketAcceptor(ILogger logger, Socket originalSocket, Action<IAcceptSocket> onAccept, Func<bool> isClosed, bool isDualMode)
{
if (logger == null)
{
@@ -54,7 +54,7 @@ namespace Emby.Common.Implementations.Net
}
else
{
// socket must be cleared since the context object is being reused
// acceptSocket must be cleared since the context object is being reused
acceptEventArg.AcceptSocket = null;
}
@@ -102,7 +102,7 @@ namespace Emby.Common.Implementations.Net
return;
}
// http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.acceptasync%28v=vs.110%29.aspx
// http://msdn.microsoft.com/en-us/library/system.net.sockets.acceptSocket.acceptasync%28v=vs.110%29.aspx
// Under certain conditions ConnectionReset can occur
// Need to attept to re-accept
if (e.SocketError == SocketError.ConnectionReset)
@@ -117,7 +117,7 @@ namespace Emby.Common.Implementations.Net
if (acceptSocket != null)
{
//ProcessAccept(acceptSocket);
_onAccept(new NetSocket(acceptSocket, _logger, _isDualMode));
_onAccept(new NetAcceptSocket(acceptSocket, _logger, _isDualMode));
}
// Accept the next connection request

View File

@@ -31,7 +31,7 @@ namespace Emby.Common.Implementations.Net
_logger = logger;
}
public ISocket CreateSocket(IpAddressFamily family, MediaBrowser.Model.Net.SocketType socketType, MediaBrowser.Model.Net.ProtocolType protocolType, bool dualMode)
public IAcceptSocket CreateAcceptSocket(IpAddressFamily family, MediaBrowser.Model.Net.SocketType socketType, MediaBrowser.Model.Net.ProtocolType protocolType, bool dualMode)
{
try
{
@@ -46,7 +46,7 @@ namespace Emby.Common.Implementations.Net
socket.DualMode = true;
}
return new NetSocket(socket, _logger, dualMode);
return new NetAcceptSocket(socket, _logger, dualMode);
}
catch (SocketException ex)
{
@@ -54,13 +54,30 @@ namespace Emby.Common.Implementations.Net
}
}
#region ISocketFactory Members
public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort)
{
if (remotePort < 0) throw new ArgumentException("remotePort cannot be less than zero.", "remotePort");
var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
try
{
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
return new UdpSocket(retVal, new IpEndPointInfo(remoteAddress, remotePort));
}
catch
{
if (retVal != null)
retVal.Dispose();
throw;
}
}
/// <summary>
/// Creates a new UDP socket and binds it to the specified local port.
/// Creates a new UDP acceptSocket and binds it to the specified local port.
/// </summary>
/// <param name="localPort">An integer specifying the local port to bind the socket to.</param>
public IUdpSocket CreateUdpSocket(int localPort)
/// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param>
public ISocket CreateUdpSocket(int localPort)
{
if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
@@ -80,10 +97,10 @@ namespace Emby.Common.Implementations.Net
}
/// <summary>
/// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
/// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
/// </summary>
/// <returns>An implementation of the <see cref="IUdpSocket"/> interface used by RSSDP components to perform socket operations.</returns>
public IUdpSocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
/// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
{
if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
@@ -108,13 +125,13 @@ namespace Emby.Common.Implementations.Net
}
/// <summary>
/// Creates a new UDP socket that is a member of the specified multicast IP address, and binds it to the specified local port.
/// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port.
/// </summary>
/// <param name="ipAddress">The multicast IP address to make the socket a member of.</param>
/// <param name="multicastTimeToLive">The multicast time to live value for the socket.</param>
/// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param>
/// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param>
/// <param name="localPort">The number of the local port to bind to.</param>
/// <returns></returns>
public IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
{
if (ipAddress == null) throw new ArgumentNullException("ipAddress");
if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", "ipAddress");
@@ -128,7 +145,7 @@ namespace Emby.Common.Implementations.Net
#if NET46
retVal.ExclusiveAddressUse = false;
#else
// The ExclusiveAddressUse socket option is a Windows-specific option that, when set to "true," tells Windows not to allow another socket to use the same local address as this socket
// The ExclusiveAddressUse acceptSocket option is a Windows-specific option that, when set to "true," tells Windows not to allow another acceptSocket to use the same local address as this acceptSocket
// See https://github.com/dotnet/corefx/pull/11509 for more details
if (System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.Windows))
{
@@ -154,7 +171,5 @@ namespace Emby.Common.Implementations.Net
throw;
}
}
#endregion
}
}

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@@ -14,7 +14,7 @@ namespace Emby.Common.Implementations.Net
// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
// Be careful to check any changes compile and work for all platform projects it is shared in.
internal sealed class UdpSocket : DisposableManagedObjectBase, IUdpSocket
internal sealed class UdpSocket : DisposableManagedObjectBase, ISocket
{
#region Fields
@@ -23,8 +23,6 @@ namespace Emby.Common.Implementations.Net
private int _LocalPort;
#endregion
#region Constructors
public UdpSocket(Socket socket, int localPort, IPAddress ip)
{
if (socket == null) throw new ArgumentNullException("socket");
@@ -36,7 +34,13 @@ namespace Emby.Common.Implementations.Net
_Socket.Bind(new IPEndPoint(ip, _LocalPort));
}
#endregion
public UdpSocket(Socket socket, IpEndPointInfo endPoint)
{
if (socket == null) throw new ArgumentNullException("socket");
_Socket = socket;
_Socket.Connect(NetworkManager.ToIPEndPoint(endPoint));
}
public IpAddressInfo LocalIPAddress
{
@@ -44,9 +48,9 @@ namespace Emby.Common.Implementations.Net
private set;
}
#region IUdpSocket Members
#region ISocket Members
public Task<SocketReceiveResult> ReceiveAsync()
public Task<SocketReceiveResult> ReceiveAsync(CancellationToken cancellationToken)
{
ThrowIfDisposed();