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fix portable and 3.5 project references
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82
MediaBrowser.Model/Session/PlaybackProgressInfo.cs
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82
MediaBrowser.Model/Session/PlaybackProgressInfo.cs
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using MediaBrowser.Model.Entities;
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namespace MediaBrowser.Model.Session
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{
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/// <summary>
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/// Class PlaybackProgressInfo.
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/// </summary>
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public class PlaybackProgressInfo
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{
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/// <summary>
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/// Gets or sets a value indicating whether this instance can seek.
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/// </summary>
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/// <value><c>true</c> if this instance can seek; otherwise, <c>false</c>.</value>
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public bool CanSeek { get; set; }
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/// <summary>
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/// Gets or sets the item.
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/// </summary>
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/// <value>The item.</value>
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public BaseItemInfo Item { get; set; }
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/// <summary>
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/// Gets or sets the item identifier.
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/// </summary>
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/// <value>The item identifier.</value>
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public string ItemId { get; set; }
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/// <summary>
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/// Gets or sets the session id.
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/// </summary>
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/// <value>The session id.</value>
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public string SessionId { get; set; }
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/// <summary>
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/// Gets or sets the media version identifier.
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/// </summary>
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/// <value>The media version identifier.</value>
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public string MediaSourceId { get; set; }
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/// <summary>
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/// Gets or sets the index of the audio stream.
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/// </summary>
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/// <value>The index of the audio stream.</value>
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public int? AudioStreamIndex { get; set; }
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/// <summary>
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/// Gets or sets the index of the subtitle stream.
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/// </summary>
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/// <value>The index of the subtitle stream.</value>
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public int? SubtitleStreamIndex { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether this instance is paused.
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/// </summary>
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/// <value><c>true</c> if this instance is paused; otherwise, <c>false</c>.</value>
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public bool IsPaused { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether this instance is muted.
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/// </summary>
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/// <value><c>true</c> if this instance is muted; otherwise, <c>false</c>.</value>
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public bool IsMuted { get; set; }
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/// <summary>
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/// Gets or sets the position ticks.
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/// </summary>
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/// <value>The position ticks.</value>
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public long? PositionTicks { get; set; }
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/// <summary>
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/// Gets or sets the volume level.
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/// </summary>
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/// <value>The volume level.</value>
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public int? VolumeLevel { get; set; }
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/// <summary>
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/// Gets or sets the play method.
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/// </summary>
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/// <value>The play method.</value>
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public PlayMethod PlayMethod { get; set; }
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}
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}
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