mirror of
https://github.com/jellyfin/jellyfin.git
synced 2026-03-15 22:56:18 +00:00
Fix near-1:1 SAR values falsely flagged as anamorphic
Encoders sometimes produce sample aspect ratios like 3201:3200 (0.03% off square) for content that has effectively square pixels. The exact string comparison against "1:1" marks these as anamorphic, which triggers unnecessary transcoding on clients that require non-anamorphic video. Parse the SAR ratio numerically and treat values within 1% of 1:1 as square pixels. This threshold is well clear of the nearest real anamorphic SAR (PAL 4:3 at 16:15 = 6.67% off).
This commit is contained in:
@@ -863,7 +863,7 @@ namespace MediaBrowser.MediaEncoding.Probing
|
||||
{
|
||||
stream.IsAnamorphic = false;
|
||||
}
|
||||
else if (string.Equals(streamInfo.SampleAspectRatio, "1:1", StringComparison.Ordinal))
|
||||
else if (IsNearSquarePixelSar(streamInfo.SampleAspectRatio))
|
||||
{
|
||||
stream.IsAnamorphic = false;
|
||||
}
|
||||
@@ -1154,6 +1154,32 @@ namespace MediaBrowser.MediaEncoding.Probing
|
||||
return Math.Abs(d1 - d2) <= variance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether a sample aspect ratio represents square (or near-square) pixels.
|
||||
/// Some encoders produce SARs like 3201:3200 for content that is effectively 1:1,
|
||||
/// which would be falsely classified as anamorphic by an exact string comparison.
|
||||
/// A 1% tolerance safely covers encoder rounding artifacts while preserving detection
|
||||
/// of genuine anamorphic content (closest standard is PAL 4:3 at 16:15 = 6.67% off).
|
||||
/// </summary>
|
||||
internal static bool IsNearSquarePixelSar(string sar)
|
||||
{
|
||||
if (string.IsNullOrEmpty(sar))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var parts = sar.Split(':');
|
||||
if (parts.Length == 2
|
||||
&& double.TryParse(parts[0], CultureInfo.InvariantCulture, out var num)
|
||||
&& double.TryParse(parts[1], CultureInfo.InvariantCulture, out var den)
|
||||
&& den > 0)
|
||||
{
|
||||
return IsClose(num / den, 1.0, 0.01);
|
||||
}
|
||||
|
||||
return string.Equals(sar, "1:1", StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a frame rate from a string value in ffprobe output
|
||||
/// This could be a number or in the format of 2997/125.
|
||||
|
||||
Reference in New Issue
Block a user