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merge common implementations and server implementations
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// SocketEx.cs implementation by J. Arturo <webmaster at komodosoft dot net>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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namespace SharpCifs.Util.Sharpen
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{
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public class SocketEx : Socket
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{
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private int _soTimeOut = -1;
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public int SoTimeOut
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{
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get
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{
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return _soTimeOut;
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}
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set
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{
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if (value > 0)
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{
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_soTimeOut = value;
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}
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else
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{
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_soTimeOut = -1;
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}
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}
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}
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public SocketEx(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
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: base(addressFamily, socketType, protocolType)
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{
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}
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public void Connect(IPEndPoint endPoint, int timeOut)
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{
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using (var evt = new ManualResetEventSlim(false))
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{
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using (var args = new SocketAsyncEventArgs
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{
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RemoteEndPoint = endPoint
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})
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{
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args.Completed += delegate
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{
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evt.Set();
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};
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ConnectAsync(args);
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if (!evt.Wait(timeOut))
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{
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CancelConnectAsync(args);
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throw new ConnectException("Can't connect to end point.");
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}
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if (args.SocketError != SocketError.Success)
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{
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throw new ConnectException("Can't connect to end point.");
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}
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}
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}
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}
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public void Bind2(EndPoint ep)
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{
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if (ep == null)
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Bind(new IPEndPoint(IPAddress.Any, 0));
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else
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Bind(ep);
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}
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public int Receive(byte[] buffer, int offset, int count)
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{
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using (var evt = new ManualResetEventSlim(false))
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{
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using (var args = new SocketAsyncEventArgs
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{
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UserToken = this
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})
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{
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args.SetBuffer(buffer, offset, count);
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args.Completed += delegate
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{
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evt.Set();
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};
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if (ReceiveAsync(args))
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{
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if (!evt.Wait(_soTimeOut))
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{
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throw new TimeoutException("No data received.");
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}
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}
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return args.BytesTransferred;
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}
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}
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}
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public void Send(byte[] buffer, int offset, int length, EndPoint destination = null)
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{
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using (var evt = new ManualResetEventSlim(false))
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{
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using (SocketAsyncEventArgs args = new SocketAsyncEventArgs
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{
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UserToken = this
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})
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{
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args.SetBuffer(buffer, offset, length);
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args.Completed += delegate
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{
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evt.Set();
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};
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args.RemoteEndPoint = destination ?? RemoteEndPoint;
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SendToAsync(args);
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if (!evt.Wait(_soTimeOut))
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{
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throw new TimeoutException("No data sent.");
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}
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}
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}
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}
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public InputStream GetInputStream()
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{
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return new NetworkStream(this);
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}
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public OutputStream GetOutputStream()
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{
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return new NetworkStream(this);
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}
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}
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}
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