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Manage some items as single instance throughout #54
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@@ -105,6 +105,13 @@ namespace MediaBrowser.Server.Implementations.Library
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/// <value>The configuration manager.</value>
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private IServerConfigurationManager ConfigurationManager { get; set; }
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/// <summary>
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/// A collection of items that may be referenced from multiple physical places in the library
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/// (typically, multiple user roots). We store them here and be sure they all reference a
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/// single instance.
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/// </summary>
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private ConcurrentDictionary<Guid, BaseItem> ByReferenceItems { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="LibraryManager" /> class.
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/// </summary>
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@@ -120,6 +127,7 @@ namespace MediaBrowser.Server.Implementations.Library
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_taskManager = taskManager;
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_userManager = userManager;
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ConfigurationManager = configurationManager;
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ByReferenceItems = new ConcurrentDictionary<Guid, BaseItem>();
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ConfigurationManager.ConfigurationUpdated += kernel_ConfigurationUpdated;
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@@ -232,11 +240,35 @@ namespace MediaBrowser.Server.Implementations.Library
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if (item != null)
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{
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ResolverHelper.SetInitialItemValues(item, args);
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// Now handle the issue with posibly having the same item referenced from multiple physical
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// places within the library. Be sure we always end up with just one instance.
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if (item is IByReferenceItem)
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{
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item = GetOrAddByReferenceItem(item);
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}
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}
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return item;
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}
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/// <summary>
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/// Ensure supplied item has only one instance throughout
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/// </summary>
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/// <param name="item"></param>
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/// <returns>The proper instance to the item</returns>
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public BaseItem GetOrAddByReferenceItem(BaseItem item)
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{
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// Add this item to our list if not there already
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if (!ByReferenceItems.TryAdd(item.Id, item))
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{
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// Already there - return the existing reference
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item = ByReferenceItems[item.Id];
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}
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return item;
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}
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/// <summary>
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/// Resolves a path into a BaseItem
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/// </summary>
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@@ -617,10 +649,10 @@ namespace MediaBrowser.Server.Implementations.Library
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// Now validate the entire media library
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await RootFolder.ValidateChildren(progress, cancellationToken, recursive: true).ConfigureAwait(false);
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foreach (var user in _userManager.Users)
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{
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await user.ValidateMediaLibrary(new Progress<double> { }, cancellationToken).ConfigureAwait(false);
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}
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//foreach (var user in _userManager.Users)
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//{
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// await user.ValidateMediaLibrary(new Progress<double> { }, cancellationToken).ConfigureAwait(false);
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//}
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}
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/// <summary>
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