mirror of
https://github.com/jellyfin/jellyfin.git
synced 2026-03-27 12:31:57 +00:00
Patch data-races and minor changes in SyncPlay
This commit is contained in:
@@ -72,19 +72,9 @@ namespace Emby.Server.Implementations.SyncPlay
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_userManager = userManager;
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_sessionManager = sessionManager;
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_libraryManager = libraryManager;
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_sessionManager.SessionStarted += OnSessionManagerSessionStarted;
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_sessionManager.SessionEnded += OnSessionManagerSessionEnded;
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_sessionManager.PlaybackStart += OnSessionManagerPlaybackStart;
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_sessionManager.PlaybackStopped += OnSessionManagerPlaybackStopped;
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}
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/// <summary>
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/// Gets all groups.
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/// </summary>
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/// <value>All groups.</value>
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public IEnumerable<IGroupController> Groups => _groups.Values;
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/// <inheritdoc />
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public void Dispose()
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{
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@@ -92,127 +82,6 @@ namespace Emby.Server.Implementations.SyncPlay
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases unmanaged and optionally managed resources.
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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_sessionManager.SessionStarted -= OnSessionManagerSessionStarted;
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_sessionManager.SessionEnded -= OnSessionManagerSessionEnded;
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_sessionManager.PlaybackStart -= OnSessionManagerPlaybackStart;
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_sessionManager.PlaybackStopped -= OnSessionManagerPlaybackStopped;
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_disposed = true;
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}
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private void OnSessionManagerSessionStarted(object sender, SessionEventArgs e)
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{
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var session = e.SessionInfo;
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if (!IsSessionInGroup(session))
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{
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return;
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}
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var groupId = GetSessionGroup(session) ?? Guid.Empty;
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var request = new JoinGroupRequest()
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{
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GroupId = groupId
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};
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JoinGroup(session, groupId, request, CancellationToken.None);
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}
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private void OnSessionManagerSessionEnded(object sender, SessionEventArgs e)
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{
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var session = e.SessionInfo;
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if (!IsSessionInGroup(session))
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{
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return;
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}
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// TODO: probably remove this event, not used at the moment.
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}
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private void OnSessionManagerPlaybackStart(object sender, PlaybackProgressEventArgs e)
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{
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var session = e.Session;
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if (!IsSessionInGroup(session))
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{
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return;
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}
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// TODO: probably remove this event, not used at the moment.
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}
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private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
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{
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var session = e.Session;
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if (!IsSessionInGroup(session))
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{
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return;
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}
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// TODO: probably remove this event, not used at the moment.
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}
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private bool IsRequestValid<T>(SessionInfo session, GroupRequestType requestType, T request, bool checkRequest = true)
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{
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if (session == null || (request == null && checkRequest))
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{
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return false;
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}
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var user = _userManager.GetUserById(session.UserId);
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if (user.SyncPlayAccess == SyncPlayAccess.None)
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{
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_logger.LogWarning("IsRequestValid: {0} does not have access to SyncPlay. Requested {1}.", session.Id, requestType);
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var error = new GroupUpdate<string>()
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{
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// TODO: rename to a more generic error. Next PR will fix this.
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Type = GroupUpdateType.JoinGroupDenied
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};
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return false;
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}
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if (requestType.Equals(GroupRequestType.NewGroup) && user.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
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{
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_logger.LogWarning("IsRequestValid: {0} does not have permission to create groups.", session.Id);
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var error = new GroupUpdate<string>
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{
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Type = GroupUpdateType.CreateGroupDenied
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};
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return false;
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}
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return true;
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}
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private bool IsRequestValid(SessionInfo session, GroupRequestType requestType)
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{
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return IsRequestValid(session, requestType, session, false);
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}
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private bool IsSessionInGroup(SessionInfo session)
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{
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return _sessionToGroupMap.ContainsKey(session.Id);
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}
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private Guid? GetSessionGroup(SessionInfo session)
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{
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_sessionToGroupMap.TryGetValue(session.Id, out var group);
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return group?.GroupId;
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}
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/// <inheritdoc />
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public void NewGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken)
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{
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@@ -229,9 +98,10 @@ namespace Emby.Server.Implementations.SyncPlay
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LeaveGroup(session, cancellationToken);
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}
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var group = new GroupController(_logger, _userManager, _sessionManager, _libraryManager, this);
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var group = new GroupController(_logger, _userManager, _sessionManager, _libraryManager);
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_groups[group.GroupId] = group;
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AddSessionToGroup(session, group);
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group.CreateGroup(session, request, cancellationToken);
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}
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}
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@@ -253,25 +123,18 @@ namespace Emby.Server.Implementations.SyncPlay
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if (group == null)
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{
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_logger.LogWarning("JoinGroup: {0} tried to join group {0} that does not exist.", session.Id, groupId);
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_logger.LogWarning("JoinGroup: {SessionId} tried to join group {GroupId} that does not exist.", session.Id, groupId);
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var error = new GroupUpdate<string>()
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{
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Type = GroupUpdateType.GroupDoesNotExist
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};
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.GroupDoesNotExist, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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if (!group.HasAccessToPlayQueue(user))
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{
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_logger.LogWarning("JoinGroup: {0} does not have access to some content from the playing queue of group {1}.", session.Id, group.GroupId.ToString());
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_logger.LogWarning("JoinGroup: {SessionId} does not have access to some content from the playing queue of group {GroupId}.", session.Id, group.GroupId.ToString());
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var error = new GroupUpdate<string>()
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{
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GroupId = group.GroupId.ToString(),
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Type = GroupUpdateType.LibraryAccessDenied
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};
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var error = new GroupUpdate<string>(group.GroupId, GroupUpdateType.LibraryAccessDenied, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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@@ -287,6 +150,7 @@ namespace Emby.Server.Implementations.SyncPlay
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LeaveGroup(session, cancellationToken);
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}
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AddSessionToGroup(session, group);
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group.SessionJoin(session, request, cancellationToken);
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}
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}
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@@ -307,21 +171,19 @@ namespace Emby.Server.Implementations.SyncPlay
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if (group == null)
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{
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_logger.LogWarning("LeaveGroup: {0} does not belong to any group.", session.Id);
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_logger.LogWarning("LeaveGroup: {SessionId} does not belong to any group.", session.Id);
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var error = new GroupUpdate<string>()
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{
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Type = GroupUpdateType.NotInGroup
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};
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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RemoveSessionFromGroup(session, group);
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group.SessionLeave(session, cancellationToken);
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if (group.IsGroupEmpty())
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{
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_logger.LogInformation("LeaveGroup: removing empty group {0}.", group.GroupId);
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_logger.LogInformation("LeaveGroup: removing empty group {GroupId}.", group.GroupId);
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_groups.Remove(group.GroupId, out _);
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}
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}
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@@ -338,11 +200,14 @@ namespace Emby.Server.Implementations.SyncPlay
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var user = _userManager.GetUserById(session.UserId);
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return _groups
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.Values
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.Where(group => group.HasAccessToPlayQueue(user))
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.Select(group => group.GetInfo())
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.ToList();
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lock (_groupsLock)
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{
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return _groups
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.Values
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.Where(group => group.HasAccessToPlayQueue(user))
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.Select(group => group.GetInfo())
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.ToList();
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}
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}
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/// <inheritdoc />
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@@ -360,12 +225,9 @@ namespace Emby.Server.Implementations.SyncPlay
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if (group == null)
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{
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_logger.LogWarning("HandleRequest: {0} does not belong to any group.", session.Id);
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_logger.LogWarning("HandleRequest: {SessionId} does not belong to any group.", session.Id);
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var error = new GroupUpdate<string>()
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{
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Type = GroupUpdateType.NotInGroup
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};
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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@@ -374,8 +236,74 @@ namespace Emby.Server.Implementations.SyncPlay
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}
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}
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/// <inheritdoc />
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public void AddSessionToGroup(SessionInfo session, IGroupController group)
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/// <summary>
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/// Releases unmanaged and optionally managed resources.
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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_sessionManager.SessionStarted -= OnSessionManagerSessionStarted;
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_disposed = true;
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}
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private void OnSessionManagerSessionStarted(object sender, SessionEventArgs e)
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{
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var session = e.SessionInfo;
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lock (_groupsLock)
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{
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if (!IsSessionInGroup(session))
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{
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return;
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}
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var groupId = GetSessionGroup(session);
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var request = new JoinGroupRequest(groupId);
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JoinGroup(session, groupId, request, CancellationToken.None);
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}
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}
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/// <summary>
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/// Checks if a given session has joined a group.
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/// </summary>
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/// <remarks>
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/// Not thread-safe, call only under groups-lock.
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/// </remarks>
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/// <param name="session">The session.</param>
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/// <returns><c>true</c> if the session has joined a group, <c>false</c> otherwise.</returns>
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private bool IsSessionInGroup(SessionInfo session)
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{
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return _sessionToGroupMap.ContainsKey(session.Id);
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}
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/// <summary>
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/// Gets the group joined by the given session, if any.
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/// </summary>
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/// <remarks>
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/// Not thread-safe, call only under groups-lock.
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/// </remarks>
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/// <param name="session">The session.</param>
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/// <returns>The group identifier if the session has joined a group, an empty identifier otherwise.</returns>
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private Guid GetSessionGroup(SessionInfo session)
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{
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_sessionToGroupMap.TryGetValue(session.Id, out var group);
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return group?.GroupId ?? Guid.Empty;
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}
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/// <summary>
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/// Maps a session to a group.
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/// </summary>
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/// <remarks>
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/// Not thread-safe, call only under groups-lock.
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/// </remarks>
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/// <param name="session">The session.</param>
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/// <param name="group">The group.</param>
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/// <exception cref="InvalidOperationException">Thrown when the user is in another group already.</exception>
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private void AddSessionToGroup(SessionInfo session, IGroupController group)
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{
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if (session == null)
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{
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@@ -390,8 +318,16 @@ namespace Emby.Server.Implementations.SyncPlay
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_sessionToGroupMap[session.Id] = group ?? throw new InvalidOperationException("Group is null!");
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}
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/// <inheritdoc />
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public void RemoveSessionFromGroup(SessionInfo session, IGroupController group)
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/// <summary>
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/// Unmaps a session from a group.
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/// </summary>
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/// <remarks>
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/// Not thread-safe, call only under groups-lock.
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/// </remarks>
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/// <param name="session">The session.</param>
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/// <param name="group">The group.</param>
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/// <exception cref="InvalidOperationException">Thrown when the user is not found in the specified group.</exception>
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private void RemoveSessionFromGroup(SessionInfo session, IGroupController group)
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{
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if (session == null)
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{
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@@ -414,5 +350,55 @@ namespace Emby.Server.Implementations.SyncPlay
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throw new InvalidOperationException("Session was in wrong group!");
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}
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}
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/// <summary>
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/// Checks if a given session is allowed to make a given request.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="requestType">The request type.</param>
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/// <param name="request">The request.</param>
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/// <param name="checkRequest">Whether to check if request is null.</param>
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/// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
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private bool IsRequestValid<T>(SessionInfo session, GroupRequestType requestType, T request, bool checkRequest = true)
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{
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if (session == null || (request == null && checkRequest))
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{
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return false;
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}
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var user = _userManager.GetUserById(session.UserId);
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if (user.SyncPlayAccess == SyncPlayAccess.None)
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{
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_logger.LogWarning("IsRequestValid: {SessionId} does not have access to SyncPlay. Requested {RequestType}.", session.Id, requestType);
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// TODO: rename to a more generic error. Next PR will fix this.
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.JoinGroupDenied, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return false;
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}
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if (requestType.Equals(GroupRequestType.NewGroup) && user.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
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{
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_logger.LogWarning("IsRequestValid: {SessionId} does not have permission to create groups.", session.Id);
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.CreateGroupDenied, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Checks if a given session is allowed to make a given type of request.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="requestType">The request type.</param>
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/// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
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private bool IsRequestValid(SessionInfo session, GroupRequestType requestType)
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{
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return IsRequestValid(session, requestType, session, false);
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}
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}
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}
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