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Remove FileSystem.GetStream
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@@ -98,20 +98,6 @@ namespace MediaBrowser.Model.IO
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/// <returns>DateTime.</returns>
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DateTime GetLastWriteTimeUtc(string path);
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/// <summary>
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/// Gets the file stream.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="mode">The mode.</param>
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/// <param name="access">The access.</param>
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/// <param name="share">The share.</param>
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/// <param name="isAsync">if set to <c>true</c> [is asynchronous].</param>
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/// <returns>FileStream.</returns>
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Stream GetFileStream(string path, FileOpenMode mode, FileAccessMode access, FileShareMode share, bool isAsync = false);
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Stream GetFileStream(string path, FileOpenMode mode, FileAccessMode access, FileShareMode share,
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FileOpenOptions fileOpenOptions);
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/// <summary>
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/// Swaps the files.
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/// </summary>
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@@ -218,128 +204,4 @@ namespace MediaBrowser.Model.IO
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List<FileSystemMetadata> GetDrives();
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void SetExecutable(string path);
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}
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//TODO Investigate if can be replaced by the one from System.IO ?
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public enum FileOpenMode
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{
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//
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// Summary:
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// Specifies that the operating system should create a new file. This requires System.Security.Permissions.FileIOPermissionAccess.Write
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// permission. If the file already exists, an System.IO.IOException exception is
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// thrown.
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CreateNew = 1,
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//
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// Summary:
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// Specifies that the operating system should create a new file. If the file already
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// exists, it will be overwritten. This requires System.Security.Permissions.FileIOPermissionAccess.Write
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// permission. FileMode.Create is equivalent to requesting that if the file does
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// not exist, use System.IO.FileMode.CreateNew; otherwise, use System.IO.FileMode.Truncate.
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// If the file already exists but is a hidden file, an System.UnauthorizedAccessException
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// exception is thrown.
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Create = 2,
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//
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// Summary:
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// Specifies that the operating system should open an existing file. The ability
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// to open the file is dependent on the value specified by the System.IO.FileAccess
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// enumeration. A System.IO.FileNotFoundException exception is thrown if the file
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// does not exist.
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Open = 3,
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//
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// Summary:
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// Specifies that the operating system should open a file if it exists; otherwise,
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// a new file should be created. If the file is opened with FileAccess.Read, System.Security.Permissions.FileIOPermissionAccess.Read
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// permission is required. If the file access is FileAccess.Write, System.Security.Permissions.FileIOPermissionAccess.Write
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// permission is required. If the file is opened with FileAccess.ReadWrite, both
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// System.Security.Permissions.FileIOPermissionAccess.Read and System.Security.Permissions.FileIOPermissionAccess.Write
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// permissions are required.
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OpenOrCreate = 4
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}
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public enum FileAccessMode
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{
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//
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// Summary:
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// Read access to the file. Data can be read from the file. Combine with Write for
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// read/write access.
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Read = 1,
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//
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// Summary:
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// Write access to the file. Data can be written to the file. Combine with Read
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// for read/write access.
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Write = 2
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}
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public enum FileShareMode
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{
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//
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// Summary:
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// Declines sharing of the current file. Any request to open the file (by this process
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// or another process) will fail until the file is closed.
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None = 0,
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//
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// Summary:
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// Allows subsequent opening of the file for reading. If this flag is not specified,
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// any request to open the file for reading (by this process or another process)
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// will fail until the file is closed. However, even if this flag is specified,
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// additional permissions might still be needed to access the file.
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Read = 1,
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//
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// Summary:
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// Allows subsequent opening of the file for writing. If this flag is not specified,
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// any request to open the file for writing (by this process or another process)
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// will fail until the file is closed. However, even if this flag is specified,
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// additional permissions might still be needed to access the file.
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Write = 2,
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//
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// Summary:
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// Allows subsequent opening of the file for reading or writing. If this flag is
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// not specified, any request to open the file for reading or writing (by this process
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// or another process) will fail until the file is closed. However, even if this
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// flag is specified, additional permissions might still be needed to access the
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// file.
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ReadWrite = 3
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}
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//
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// Summary:
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// Represents advanced options for creating a System.IO.FileStream object.
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[Flags]
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public enum FileOpenOptions
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{
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//
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// Summary:
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// Indicates that the system should write through any intermediate cache and go
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// directly to disk.
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WriteThrough = int.MinValue,
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//
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// Summary:
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// Indicates that no additional options should be used when creating a System.IO.FileStream
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// object.
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None = 0,
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//
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// Summary:
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// Indicates that a file is encrypted and can be decrypted only by using the same
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// user account used for encryption.
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Encrypted = 16384,
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//
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// Summary:
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// Indicates that a file is automatically deleted when it is no longer in use.
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DeleteOnClose = 67108864,
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//
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// Summary:
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// Indicates that the file is to be accessed sequentially from beginning to end.
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// The system can use this as a hint to optimize file caching. If an application
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// moves the file pointer for random access, optimum caching may not occur; however,
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// correct operation is still guaranteed.
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SequentialScan = 134217728,
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//
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// Summary:
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// Indicates that the file is accessed randomly. The system can use this as a hint
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// to optimize file caching.
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RandomAccess = 268435456,
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//
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// Summary:
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// Indicates that a file can be used for asynchronous reading and writing.
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Asynchronous = 1073741824
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}
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}
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