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Trickplay generation, manager, storage
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50
MediaBrowser.Model/Entities/TrickplayTilesInfo.cs
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50
MediaBrowser.Model/Entities/TrickplayTilesInfo.cs
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namespace MediaBrowser.Model.Entities
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{
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/// <summary>
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/// Class TrickplayTilesInfo.
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/// </summary>
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public class TrickplayTilesInfo
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{
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/// <summary>
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/// Gets or sets width of an individual tile.
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/// </summary>
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/// <value>The width.</value>
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public int Width { get; set; }
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/// <summary>
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/// Gets or sets height of an individual tile.
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/// </summary>
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/// <value>The height.</value>
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public int Height { get; set; }
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/// <summary>
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/// Gets or sets amount of tiles per row.
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/// </summary>
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/// <value>The tile grid's width.</value>
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public int TileWidth { get; set; }
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/// <summary>
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/// Gets or sets amount of tiles per column.
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/// </summary>
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/// <value>The tile grid's height.</value>
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public int TileHeight { get; set; }
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/// <summary>
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/// Gets or sets total amount of non-black tiles.
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/// </summary>
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/// <value>The tile count.</value>
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public int TileCount { get; set; }
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/// <summary>
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/// Gets or sets interval in milliseconds between each trickplay tile.
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/// </summary>
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/// <value>The interval.</value>
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public int Interval { get; set; }
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/// <summary>
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/// Gets or sets peak bandwith usage in bits per second.
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/// </summary>
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/// <value>The bandwidth.</value>
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public int Bandwidth { get; set; }
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}
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}
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