Use new Random.Shared instead of creating new instances

This commit is contained in:
Bond_009
2021-10-08 15:40:13 +02:00
parent 556ef5f157
commit d05062fec0
4 changed files with 4 additions and 7 deletions

View File

@@ -5,13 +5,11 @@ namespace Jellyfin.Extensions.Tests
{
public static class ShuffleExtensionsTests
{
private static readonly Random _rng = new Random();
[Fact]
public static void Shuffle_Valid_Correct()
{
byte[] original = new byte[1 << 6];
_rng.NextBytes(original);
Random.Shared.NextBytes(original);
byte[] shuffled = (byte[])original.Clone();
shuffled.Shuffle();