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rework dlna project
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29
RSSDP/ReceivedUdpData.cs
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29
RSSDP/ReceivedUdpData.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Rssdp.Infrastructure
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{
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/// <summary>
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/// Used by the sockets wrapper to hold raw data received from a UDP socket.
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/// </summary>
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public sealed class ReceivedUdpData
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{
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/// <summary>
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/// The buffer to place received data into.
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/// </summary>
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public byte[] Buffer { get; set; }
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/// <summary>
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/// The number of bytes received.
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/// </summary>
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public int ReceivedBytes { get; set; }
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/// <summary>
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/// The <see cref="UdpEndPoint"/> the data was received from.
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/// </summary>
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public UdpEndPoint ReceivedFrom { get; set; }
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}
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}
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