more portable restructuring

This commit is contained in:
Luke Pulverenti
2016-11-10 23:25:21 -05:00
parent 8492225dee
commit ec63e13bbe
246 changed files with 397 additions and 411 deletions

View File

@@ -173,7 +173,6 @@
<Compile Include="Notifications\WebSocketNotifier.cs" />
<Compile Include="Persistence\CleanDatabaseScheduledTask.cs" />
<Compile Include="Photos\PhotoAlbumImageProvider.cs" />
<Compile Include="Playlists\ManualPlaylistsFolder.cs" />
<Compile Include="Playlists\PlaylistImageProvider.cs" />
<Compile Include="Playlists\PlaylistManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />

View File

@@ -1,74 +0,0 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using MediaBrowser.Common.Configuration;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Playlists;
using MediaBrowser.Model.IO;
using MediaBrowser.Model.Querying;
namespace Emby.Server.Implementations.Playlists
{
public class PlaylistsFolder : BasePluginFolder
{
public PlaylistsFolder()
{
Name = "Playlists";
}
public override bool IsVisible(User user)
{
return base.IsVisible(user) && GetChildren(user, true).Any();
}
protected override IEnumerable<BaseItem> GetEligibleChildrenForRecursiveChildren(User user)
{
return base.GetEligibleChildrenForRecursiveChildren(user).OfType<Playlist>();
}
public override bool IsHidden
{
get
{
return true;
}
}
public override string CollectionType
{
get { return MediaBrowser.Model.Entities.CollectionType.Playlists; }
}
protected override Task<QueryResult<BaseItem>> GetItemsInternal(InternalItemsQuery query)
{
query.Recursive = false;
return base.GetItemsInternal(query);
}
}
public class PlaylistsDynamicFolder : IVirtualFolderCreator
{
private readonly IApplicationPaths _appPaths;
private readonly IFileSystem _fileSystem;
public PlaylistsDynamicFolder(IApplicationPaths appPaths, IFileSystem fileSystem)
{
_appPaths = appPaths;
_fileSystem = fileSystem;
}
public BasePluginFolder GetFolder()
{
var path = Path.Combine(_appPaths.DataPath, "playlists");
_fileSystem.CreateDirectory(path);
return new PlaylistsFolder
{
Path = path
};
}
}
}