make local metadata project portable

This commit is contained in:
Luke Pulverenti
2016-10-30 03:02:23 -04:00
parent 3c305512c0
commit f676ea6315
31 changed files with 606 additions and 929 deletions

View File

@@ -5,16 +5,13 @@ using MediaBrowser.Model.Logging;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
using MediaBrowser.Model.IO;
using MediaBrowser.Model.Xml;
namespace MediaBrowser.LocalMetadata.Parsers
{
public class GameSystemXmlParser : BaseItemXmlParser<GameSystem>
{
public GameSystemXmlParser(ILogger logger, IProviderManager providerManager)
: base(logger, providerManager)
{
}
private readonly Task _cachedTask = Task.FromResult(true);
public Task FetchAsync(MetadataResult<GameSystem> item, string metadataFile, CancellationToken cancellationToken)
{
@@ -62,5 +59,9 @@ namespace MediaBrowser.LocalMetadata.Parsers
break;
}
}
public GameSystemXmlParser(ILogger logger, IProviderManager providerManager, IXmlReaderSettingsFactory xmlReaderSettingsFactory, IFileSystem fileSystem) : base(logger, providerManager, xmlReaderSettingsFactory, fileSystem)
{
}
}
}