Move SocketFactory to Jellyfin.Networking

This commit is contained in:
Patrick Barron
2023-11-30 12:03:13 -05:00
parent f1ca1dd7cc
commit fc1e27b754
2 changed files with 2 additions and 2 deletions

View File

@@ -0,0 +1,39 @@
using System;
using System.Net;
using System.Net.Sockets;
using MediaBrowser.Model.Net;
namespace Jellyfin.Networking.Udp
{
/// <summary>
/// Factory class to create different kinds of sockets.
/// </summary>
public class SocketFactory : ISocketFactory
{
/// <inheritdoc />
public Socket CreateUdpBroadcastSocket(int localPort)
{
if (localPort < 0)
{
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
}
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
try
{
socket.EnableBroadcast = true;
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
socket.Bind(new IPEndPoint(IPAddress.Any, localPort));
return socket;
}
catch
{
socket.Dispose();
throw;
}
}
}
}