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Fix more bugs (#939)
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Co-authored-by: Alex Kim <alexkim@Alexs-MacBook-Pro.local>
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@@ -152,22 +152,37 @@ export const usePlaybackManager = ({
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// Handle local state update for downloaded items
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if (localItem) {
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const runTimeTicks = localItem.item.RunTimeTicks ?? 0;
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const playedPercentage =
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runTimeTicks > 0 ? (positionTicks / runTimeTicks) * 100 : 0;
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// Jellyfin thresholds
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const MINIMUM_PERCENTAGE = 5; // 5% minimum to save progress
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const PLAYED_THRESHOLD_PERCENTAGE = 90; // 90% to mark as played
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const isItemConsideredPlayed =
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(localItem.item.UserData?.PlayedPercentage ?? 0) > 90;
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playedPercentage > PLAYED_THRESHOLD_PERCENTAGE;
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const meetsMinimumPercentage = playedPercentage >= MINIMUM_PERCENTAGE;
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const shouldSaveProgress =
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meetsMinimumPercentage && !isItemConsideredPlayed;
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updateDownloadedItem(itemId, {
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...localItem,
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item: {
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...localItem.item,
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UserData: {
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...localItem.item.UserData,
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PlaybackPositionTicks: isItemConsideredPlayed
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? 0
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: Math.floor(positionTicks),
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PlaybackPositionTicks:
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isItemConsideredPlayed || !shouldSaveProgress
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? 0
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: Math.floor(positionTicks),
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Played: isItemConsideredPlayed,
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LastPlayedDate: new Date().toISOString(),
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PlayedPercentage: isItemConsideredPlayed
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? 0
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: (positionTicks / localItem.item.RunTimeTicks!) * 100,
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PlayedPercentage:
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isItemConsideredPlayed || !shouldSaveProgress
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? 0
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: playedPercentage,
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},
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},
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});
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