fix: fixing some performance issues and mpv upgrade

Updated libmpv to use 1.0.0
Fixed some performance issues with the upgrade
Fixed a few settings that weren't getting applied
Forced a higher ndk version as requirment from libmpv

Signed-off-by: Lance Chant <13349722+lancechant@users.noreply.github.com>
This commit is contained in:
Lance Chant
2026-06-24 14:42:48 +02:00
parent b256e99fc8
commit 3b926e0061
21 changed files with 620 additions and 370 deletions

View File

@@ -1020,12 +1020,44 @@ final class MPVLayerRenderer {
info["cacheSeconds"] = cacheSeconds
}
// Configured cache limits read back from mpv to confirm user
// settings actually took effect. mpv stores byte sizes as int64
// (bytes); convert to MiB for display.
var demuxerMaxBytes: Int64 = 0
if getProperty(handle: handle, name: "demuxer-max-bytes", format: MPV_FORMAT_INT64, value: &demuxerMaxBytes) >= 0 {
info["demuxerMaxBytes"] = Int(demuxerMaxBytes / (1024 * 1024))
}
var demuxerMaxBackBytes: Int64 = 0
if getProperty(handle: handle, name: "demuxer-max-back-bytes", format: MPV_FORMAT_INT64, value: &demuxerMaxBackBytes) >= 0 {
info["demuxerMaxBackBytes"] = Int(demuxerMaxBackBytes / (1024 * 1024))
}
var cacheSecsLimit: Double = 0
if getProperty(handle: handle, name: "cache-secs", format: MPV_FORMAT_DOUBLE, value: &cacheSecsLimit) >= 0 {
info["cacheSecsLimit"] = cacheSecsLimit
}
// Dropped frames
var droppedFrames: Int64 = 0
if getProperty(handle: handle, name: "frame-drop-count", format: MPV_FORMAT_INT64, value: &droppedFrames) >= 0 {
info["droppedFrames"] = Int(droppedFrames)
}
// Active video output driver
if let voDriver = getStringProperty(handle: handle, name: "vo") {
info["voDriver"] = voDriver
}
// Active hardware decoder
if let hwdec = getStringProperty(handle: handle, name: "hwdec-current") {
info["hwdec"] = hwdec
}
// Estimated video output fps (post-filter)
var estimatedVfFps: Double = 0
if getProperty(handle: handle, name: "estimated-vf-fps", format: MPV_FORMAT_DOUBLE, value: &estimatedVfFps) >= 0 && estimatedVfFps > 0 {
info["estimatedVfFps"] = estimatedVfFps
}
return info
}
}

View File

@@ -74,7 +74,13 @@ public class MpvPlayerModule: Module {
AsyncFunction("pause") { (view: MpvPlayerView) in
view.pause()
}
// Synchronously destroy mpv instance + decoder before navigating
// away from the player screen (cross-platform; matches Android).
AsyncFunction("destroy") { (view: MpvPlayerView) in
view.destroy()
}
// Async function to seek to position
AsyncFunction("seekTo") { (view: MpvPlayerView, position: Double) in
view.seekTo(position: position)

View File

@@ -289,6 +289,17 @@ class MpvPlayerView: ExpoView {
pipController?.updatePlaybackState()
}
/**
* Synchronously stop and destroy the mpv instance + decoder so memory is
* freed before the next screen mounts. Safe to call multiple times the
* underlying renderer.stop() guards against re-entry.
*
* Cross-platform counterpart of MpvPlayerView.destroy() on Android.
*/
func destroy() {
renderer?.stop()
}
func seekTo(position: Double) {
// Update cached position and Now Playing immediately for smooth Control Center feedback
cachedPosition = position