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https://github.com/streamyfin/streamyfin.git
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feat(airplay): add complete AirPlay support for iOS
- Created AirPlay utilities (options, helpers) - Built useAirPlayPlayer hook for state management - Created AirPlayMiniPlayer component (bottom bar when AirPlaying) - Built full AirPlay player modal with gesture controls - Integrated AirPlay mini player into app layout - iOS-only feature using native AVFoundation/ExpoAvRoutePickerView - Apple-themed UI with blue accents (#007AFF) - Supports swipe-down to dismiss - Shows device name, progress, and playback controls
This commit is contained in:
190
components/airplay/hooks/useAirPlayPlayer.ts
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190
components/airplay/hooks/useAirPlayPlayer.ts
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/**
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* AirPlay Player Hook
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* Manages AirPlay playback state and controls for iOS devices
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*
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* Note: AirPlay for video is handled natively by AVFoundation/MPV player.
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* This hook tracks the state and provides a unified interface for the UI.
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*/
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import type { BaseItemDto } from "@jellyfin/sdk/lib/generated-client";
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import { useAtomValue } from "jotai";
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import { useCallback, useEffect, useRef, useState } from "react";
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import { Platform } from "react-native";
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import { apiAtom, userAtom } from "@/providers/JellyfinProvider";
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import type {
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AirPlayDevice,
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AirPlayPlayerState,
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} from "@/utils/airplay/options";
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import { DEFAULT_AIRPLAY_STATE } from "@/utils/airplay/options";
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import { useSettings } from "@/utils/atoms/settings";
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/**
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* Hook to manage AirPlay player state
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*
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* For iOS video: AirPlay is native - the video player handles streaming
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* This hook provides UI state management and progress tracking
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*/
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export const useAirPlayPlayer = (item: BaseItemDto | null) => {
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const api = useAtomValue(apiAtom);
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const user = useAtomValue(userAtom);
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const { settings } = useSettings();
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const [state, setState] = useState<AirPlayPlayerState>(DEFAULT_AIRPLAY_STATE);
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const progressIntervalRef = useRef<NodeJS.Timeout | null>(null);
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const controlsTimeoutRef = useRef<NodeJS.Timeout | null>(null);
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// Check if AirPlay is available (iOS only)
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const isAirPlayAvailable = Platform.OS === "ios";
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// Detect AirPlay connection
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// Note: For native video AirPlay, this would be detected from the player
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// For now, this is a placeholder for UI state management
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const [isConnected, setIsConnected] = useState(false);
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const [currentDevice, setCurrentDevice] = useState<AirPlayDevice | null>(
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null,
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);
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// Progress tracking
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const updateProgress = useCallback(
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(progressMs: number, durationMs: number) => {
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setState((prev) => ({
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...prev,
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progress: progressMs,
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duration: durationMs,
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}));
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// Report progress to Jellyfin
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if (api && item?.Id && user?.Id && progressMs > 0) {
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const progressSeconds = Math.floor(progressMs / 1000);
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api.playStateApi
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.reportPlaybackProgress({
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playbackProgressInfo: {
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ItemId: item.Id,
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PositionTicks: progressSeconds * 10000000,
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IsPaused: !state.isPlaying,
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PlayMethod: "DirectStream",
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},
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})
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.catch(console.error);
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}
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},
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[api, item?.Id, user?.Id, state.isPlaying],
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);
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// Play/Pause controls
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const play = useCallback(() => {
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setState((prev) => ({ ...prev, isPlaying: true }));
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}, []);
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const pause = useCallback(() => {
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setState((prev) => ({ ...prev, isPlaying: false }));
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}, []);
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const togglePlayPause = useCallback(() => {
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setState((prev) => ({ ...prev, isPlaying: !prev.isPlaying }));
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}, []);
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// Seek controls
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const seek = useCallback((positionMs: number) => {
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setState((prev) => ({ ...prev, progress: positionMs }));
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}, []);
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const skipForward = useCallback((seconds = 10) => {
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setState((prev) => ({
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...prev,
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progress: Math.min(prev.progress + seconds * 1000, prev.duration),
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}));
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}, []);
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const skipBackward = useCallback((seconds = 10) => {
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setState((prev) => ({
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...prev,
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progress: Math.max(prev.progress - seconds * 1000, 0),
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}));
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}, []);
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// Stop and disconnect
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const stop = useCallback(async () => {
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setState(DEFAULT_AIRPLAY_STATE);
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setIsConnected(false);
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setCurrentDevice(null);
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// Report stop to Jellyfin
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if (api && item?.Id && user?.Id) {
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await api.playStateApi.reportPlaybackStopped({
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playbackStopInfo: {
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ItemId: item.Id,
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PositionTicks: state.progress * 10000,
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},
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});
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}
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}, [api, item?.Id, user?.Id, state.progress]);
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// Volume control
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const setVolume = useCallback((volume: number) => {
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setState((prev) => ({ ...prev, volume: Math.max(0, Math.min(1, volume)) }));
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}, []);
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// Controls visibility
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const showControls = useCallback(() => {
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setState((prev) => ({ ...prev, showControls: true }));
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// Auto-hide after delay
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if (controlsTimeoutRef.current) {
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clearTimeout(controlsTimeoutRef.current);
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}
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controlsTimeoutRef.current = setTimeout(() => {
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if (state.isPlaying) {
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setState((prev) => ({ ...prev, showControls: false }));
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}
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}, 5000);
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}, [state.isPlaying]);
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const hideControls = useCallback(() => {
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setState((prev) => ({ ...prev, showControls: false }));
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if (controlsTimeoutRef.current) {
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clearTimeout(controlsTimeoutRef.current);
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}
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}, []);
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// Cleanup
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useEffect(() => {
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return () => {
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if (progressIntervalRef.current) {
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clearInterval(progressIntervalRef.current);
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}
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if (controlsTimeoutRef.current) {
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clearTimeout(controlsTimeoutRef.current);
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}
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};
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}, []);
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return {
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// State
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isAirPlayAvailable,
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isConnected,
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isPlaying: state.isPlaying,
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currentItem: item,
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currentDevice,
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progress: state.progress,
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duration: state.duration,
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volume: state.volume,
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// Controls
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play,
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pause,
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togglePlayPause,
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seek,
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skipForward,
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skipBackward,
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stop,
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setVolume,
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showControls: showControls,
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hideControls,
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updateProgress,
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// Device management
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setIsConnected,
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setCurrentDevice,
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};
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};
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