Fix: Improves Chromecast casting experience

Fixes several issues and improves the overall Chromecast casting experience:

- Implements an AbortController for fetching item data to prevent race conditions.
- Syncs live progress in the mini player more accurately using elapsed real time.
- Prevents event propagation in the mini player's play/pause button.
- Ensures the disconnect callback in the connection menu is always called.
- Retries scrolling in the episode list on failure.
- Handles unmute failures gracefully in volume controls.
- Clamps seek positions to prevent exceeding duration.
- Fixes reporting playback start multiple times
- Improves segment calculation in `useChromecastSegments`
- Prevents race condition with `isPlaying` state in `Controls` component

Also includes minor UI and timing adjustments for a smoother user experience.
This commit is contained in:
Uruk
2026-02-08 15:23:01 +01:00
parent c243fbc0ba
commit 7c81c0ff33
14 changed files with 208 additions and 133 deletions

View File

@@ -63,27 +63,41 @@ export const CastingMiniPlayer: React.FC = () => {
mediaStatus?.streamPosition || 0,
);
// Track baseline for elapsed-time computation
const baselinePositionRef = useRef(mediaStatus?.streamPosition || 0);
const baselineTimestampRef = useRef(Date.now());
// Sync live progress with mediaStatus and poll every second when playing
useEffect(() => {
if (mediaStatus?.streamPosition) {
// Resync baseline whenever mediaStatus reports a new position
if (mediaStatus?.streamPosition !== undefined) {
baselinePositionRef.current = mediaStatus.streamPosition;
baselineTimestampRef.current = Date.now();
setLiveProgress(mediaStatus.streamPosition);
}
// Update every second when playing
// Update based on elapsed real time when playing
const interval = setInterval(() => {
if (
mediaStatus?.playerState === MediaPlayerState.PLAYING &&
mediaStatus?.streamPosition !== undefined
) {
setLiveProgress((prev) => prev + 1);
if (mediaStatus?.playerState === MediaPlayerState.PLAYING) {
const elapsed =
((Date.now() - baselineTimestampRef.current) *
(mediaStatus.playbackRate || 1)) /
1000;
setLiveProgress(baselinePositionRef.current + elapsed);
} else if (mediaStatus?.streamPosition !== undefined) {
// Sync with actual position when paused/buffering
baselinePositionRef.current = mediaStatus.streamPosition;
baselineTimestampRef.current = Date.now();
setLiveProgress(mediaStatus.streamPosition);
}
}, 1000);
return () => clearInterval(interval);
}, [mediaStatus?.playerState, mediaStatus?.streamPosition]);
}, [
mediaStatus?.playerState,
mediaStatus?.streamPosition,
mediaStatus?.playbackRate,
]);
const progress = liveProgress * 1000; // Convert to ms
const duration = (mediaStatus?.mediaInfo?.streamDuration || 0) * 1000;
@@ -425,7 +439,13 @@ export const CastingMiniPlayer: React.FC = () => {
</View>
{/* Play/Pause button */}
<Pressable onPress={handleTogglePlayPause} style={{ padding: 8 }}>
<Pressable
onPress={(e) => {
e.stopPropagation();
handleTogglePlayPause();
}}
style={{ padding: 8 }}
>
<Ionicons
name={isPlaying ? "pause" : "play"}
size={28}