fix: trickplay and re-rendering issues

This commit is contained in:
Fredrik Burmester
2025-08-20 09:59:03 +02:00
parent e7161bc9ab
commit d795e82581
3 changed files with 152 additions and 31 deletions

View File

@@ -282,18 +282,31 @@ export const Controls: FC<Props> = ({
const effectiveProgress = useSharedValue(0);
// Recompute progress whenever remote scrubbing is active
// Recompute progress whenever remote scrubbing is active or when progress significantly changes
useAnimatedReaction(
() => ({
isScrubbing: isRemoteScrubbing.value,
scrub: remoteScrubProgress.value,
actual: progress.value,
}),
(current) => {
effectiveProgress.value =
current.isScrubbing && current.scrub != null
? current.scrub
: current.actual;
(current, previous) => {
// Always update if scrubbing state changed or we're currently scrubbing
if (
current.isScrubbing !== previous?.isScrubbing ||
current.isScrubbing
) {
effectiveProgress.value =
current.isScrubbing && current.scrub != null
? current.scrub
: current.actual;
} else {
// When not scrubbing, only update if progress changed significantly (1 second)
const progressUnit = isVlc ? 1000 : 10000000; // 1 second in ms or ticks
const progressDiff = Math.abs(current.actual - effectiveProgress.value);
if (progressDiff >= progressUnit) {
effectiveProgress.value = current.actual;
}
}
},
[],
);
@@ -450,6 +463,9 @@ export const Controls: FC<Props> = ({
[goToNextItem],
);
const lastCurrentTimeRef = useRef(0);
const lastRemainingTimeRef = useRef(0);
const updateTimes = useCallback(
(currentProgress: number, maxValue: number) => {
const current = isVlc ? currentProgress : ticksToSeconds(currentProgress);
@@ -457,8 +473,25 @@ export const Controls: FC<Props> = ({
? maxValue - currentProgress
: ticksToSeconds(maxValue - currentProgress);
setCurrentTime(current);
setRemainingTime(remaining);
// Only update state if the displayed time actually changed (avoid sub-second updates)
const currentSeconds = Math.floor(current / (isVlc ? 1000 : 1));
const remainingSeconds = Math.floor(remaining / (isVlc ? 1000 : 1));
const lastCurrentSeconds = Math.floor(
lastCurrentTimeRef.current / (isVlc ? 1000 : 1),
);
const lastRemainingSeconds = Math.floor(
lastRemainingTimeRef.current / (isVlc ? 1000 : 1),
);
if (
currentSeconds !== lastCurrentSeconds ||
remainingSeconds !== lastRemainingSeconds
) {
setCurrentTime(current);
setRemainingTime(remaining);
lastCurrentTimeRef.current = current;
lastRemainingTimeRef.current = remaining;
}
},
[goToNextItem, isVlc],
);