Files
streamyfin/utils/playback/remoteCommands.ts

83 lines
2.3 KiB
TypeScript

/**
* Pure mapping from a Jellyfin remote-control WebSocket message to a typed
* action. Dependency-free so it is unit-testable under `bun test`.
*/
/** A WebSocket message envelope (subset). */
export interface RemoteWsMessage {
MessageType: string;
Data?: unknown;
}
export type RemoteAction =
| { kind: "playPause" }
| { kind: "pause" }
| { kind: "unpause" }
| { kind: "stop" }
| { kind: "seek"; positionMs: number }
| { kind: "next" }
| { kind: "previous" }
| { kind: "setVolume"; level: number }
| { kind: "toggleMute" }
| { kind: "displayMessage"; text: string };
const clamp01 = (n: number): number => Math.min(1, Math.max(0, n));
const mapPlaystate = (data: Record<string, unknown>): RemoteAction | null => {
switch (data.Command) {
case "PlayPause":
return { kind: "playPause" };
case "Pause":
return { kind: "pause" };
case "Unpause":
return { kind: "unpause" };
case "Stop":
return { kind: "stop" };
case "NextTrack":
return { kind: "next" };
case "PreviousTrack":
return { kind: "previous" };
case "Seek": {
const ticks = data.SeekPositionTicks;
if (typeof ticks !== "number") return null;
return { kind: "seek", positionMs: Math.floor(ticks / 10000) };
}
default:
return null;
}
};
const mapGeneralCommand = (
data: Record<string, unknown>,
): RemoteAction | null => {
const args = (data.Arguments ?? {}) as Record<string, unknown>;
switch (data.Name) {
case "SetVolume": {
const volume = Number(args.Volume);
if (!Number.isFinite(volume)) return null;
return { kind: "setVolume", level: clamp01(volume / 100) };
}
case "Mute":
case "Unmute":
case "ToggleMute":
return { kind: "toggleMute" };
case "DisplayMessage": {
const text = args.Text ?? args.Header;
if (!text) return null;
return { kind: "displayMessage", text: String(text) };
}
default:
return null;
}
};
/** Map a remote-control WS message to a typed action, or null if unhandled. */
export const mapRemoteCommand = (
message: RemoteWsMessage,
): RemoteAction | null => {
const data = (message.Data ?? {}) as Record<string, unknown>;
if (message.MessageType === "Playstate") return mapPlaystate(data);
if (message.MessageType === "GeneralCommand") return mapGeneralCommand(data);
return null;
};