Files
streamyfin/providers/SyncPlay/cores/QueueCore.ts
2026-06-05 20:00:55 +10:00

333 lines
10 KiB
TypeScript

/**
* SyncPlay QueueCore — tracks the group's playlist.
*
* Responsibilities:
* - Handle `PlayQueue` group updates (NewPlaylist, SetCurrentItem,
* NextItem, PreviousItem, RemoveItems, etc.)
* - Resolve the server's flat list of ItemIds into full `BaseItemDto`s
* (with PlaylistItemId glued on for SyncPlay requests)
* - Expose `currentPlaylistItemId` — required by every SyncPlay
* request (Ready, Buffering, Seek) so the server can ignore stale
* ones from before the playlist moved
* - On NewPlaylist, ask the server we're ready by sending a Buffering
* request after the local player emits `playbackstart`
*/
import type { Api } from "@jellyfin/sdk";
import type { BaseItemDto } from "@jellyfin/sdk/lib/generated-client";
import { getSyncPlayApi } from "@jellyfin/sdk/lib/utils/api";
import { TicksPerMillisecond, WaitForEventDefaultTimeout } from "../constants";
import { EventEmitter, waitForEventOnce } from "../EventEmitter";
import type { SyncPlayManager } from "../Manager";
import {
getItemsForPlayback,
translateItemsForPlayback,
} from "../transport/queueTranslation";
import type {
PlayQueueUpdate,
PlayQueueUpdateReason,
SyncPlayQueueItem,
} from "../types";
export class QueueCore extends EventEmitter {
private manager!: SyncPlayManager;
private lastPlayQueueUpdate: PlayQueueUpdate | null = null;
/** Playable items with `PlaylistItemId` glued on. */
private playlist: BaseItemDto[] = [];
init(manager: SyncPlayManager): void {
this.manager = manager;
}
/** Handle a PlayQueue group update from the server. */
updatePlayQueue(apiClient: Api, newPlayQueue: PlayQueueUpdate): void {
(newPlayQueue as unknown as { LastUpdate: Date }).LastUpdate = new Date(
newPlayQueue.LastUpdate as unknown as string,
);
if (
(newPlayQueue.LastUpdate as unknown as Date).getTime() <=
this.getLastUpdateTime()
) {
console.debug("SyncPlay updatePlayQueue: ignoring old update");
return;
}
this.onPlayQueueUpdate(apiClient, newPlayQueue)
.then(() => {
if (
(newPlayQueue.LastUpdate as unknown as Date).getTime() <
this.getLastUpdateTime()
) {
console.warn("SyncPlay updatePlayQueue: trying to apply old update");
return;
}
const reason = newPlayQueue.Reason as PlayQueueUpdateReason;
switch (reason) {
case "NewPlaylist": {
if (!this.manager.isFollowingGroupPlayback()) {
this.manager.followGroupPlayback(apiClient).then(() => {
this.startPlayback(apiClient);
});
} else {
this.startPlayback(apiClient);
}
break;
}
case "SetCurrentItem":
case "NextItem":
case "PreviousItem": {
const playlistItemId = this.getCurrentPlaylistItemId();
this.setCurrentPlaylistItem(apiClient, playlistItemId);
break;
}
case "RemoveItems":
case "MoveItem":
case "Queue":
case "QueueNext":
case "RepeatMode":
case "ShuffleMode":
// Video-focused: we don't expose repeat/shuffle/queue mutation
// controls in the RN UI yet, so these reasons just update our
// local snapshot (already done by onPlayQueueUpdate) without
// triggering any local action.
break;
default:
console.warn(
"SyncPlay updatePlayQueue: unknown reason",
newPlayQueue.Reason,
);
break;
}
})
.catch((error) => {
console.warn("SyncPlay updatePlayQueue:", error);
});
}
/** Apply a play-queue update to local state. */
async onPlayQueueUpdate(
apiClient: Api,
playQueueUpdate: PlayQueueUpdate,
): Promise<void> {
const itemIds = (playQueueUpdate.Playlist ?? [])
.map((queueItem: SyncPlayQueueItem) => queueItem.ItemId)
.filter((id): id is string => typeof id === "string");
if (!itemIds.length) {
this.lastPlayQueueUpdate = playQueueUpdate;
this.playlist = [];
return;
}
const fetched = await getItemsForPlayback(apiClient, itemIds);
const items = await translateItemsForPlayback(apiClient, fetched, {
ids: itemIds,
});
if (
this.lastPlayQueueUpdate &&
(playQueueUpdate.LastUpdate as unknown as Date).getTime() <=
this.getLastUpdateTime()
) {
throw new Error("Trying to apply old update");
}
// Glue PlaylistItemId from the server's playlist entries onto each
// resolved item. The server-assigned IDs are what every SyncPlay
// request needs to identify the queue slot.
const playlistItems = playQueueUpdate.Playlist ?? [];
for (let i = 0; i < items.length && i < playlistItems.length; i++) {
items[i].PlaylistItemId = playlistItems[i].PlaylistItemId;
}
this.lastPlayQueueUpdate = playQueueUpdate;
this.playlist = items;
}
/**
* Send a Ready request once the local player begins playback. The
* server uses this to wait until every member is buffered before
* issuing the next Unpause.
*
* On timeout (player never starts), halt group playback so the rest
* of the group can proceed without us.
*/
scheduleReadyRequestOnPlaybackStart(apiClient: Api, origin: string): void {
waitForEventOnce(
this.manager,
"playbackstart",
WaitForEventDefaultTimeout,
["playbackerror"],
)
.then(() => {
console.debug(
"SyncPlay scheduleReadyRequestOnPlaybackStart: notifying server",
);
const playerWrapper = this.manager.getPlayerWrapper();
playerWrapper.localPause();
const currentPosition = playerWrapper.currentTime();
const currentPositionTicks = Math.round(
currentPosition * TicksPerMillisecond,
);
const isPlaying = playerWrapper.isPlaying();
const now = this.manager.getTimeSync().localDateToRemote(new Date());
try {
getSyncPlayApi(apiClient).syncPlayReady({
readyRequestDto: {
When: now.toISOString(),
PositionTicks: currentPositionTicks,
IsPlaying: isPlaying,
PlaylistItemId: this.getCurrentPlaylistItemId() ?? undefined,
},
});
} catch (error) {
console.error("SyncPlay syncPlayReady failed", error);
}
})
.catch((error) => {
console.error(
"Timed out waiting for 'playbackstart' event!",
origin,
error,
);
if (!this.manager.isSyncPlayEnabled()) {
this.manager.emit("toast", "MessageSyncPlayErrorMedia");
}
this.manager.haltGroupPlayback(apiClient);
});
}
/** Start local playback by navigating to the player screen for the current item. */
startPlayback(apiClient: Api): void {
if (!this.manager.isFollowingGroupPlayback()) {
console.debug("SyncPlay startPlayback: ignoring, not following playback");
return;
}
if (this.isPlaylistEmpty()) {
console.debug("SyncPlay startPlayback: empty playlist");
return;
}
// Estimate where to start playback from. Prefer the last playback
// command if newer than the queue update (playback ticks change
// more often than queue position).
const playbackCommand = this.manager.getLastPlaybackCommand();
let startPositionTicks = 0;
if (
playbackCommand &&
(
playbackCommand as unknown as { EmittedAt: Date }
).EmittedAt?.getTime() >= this.getLastUpdateTime()
) {
startPositionTicks = this.manager
.getPlaybackCore()
.estimateCurrentTicks(
playbackCommand.PositionTicks ?? 0,
(playbackCommand as unknown as { When: Date }).When,
);
} else {
startPositionTicks = this.manager
.getPlaybackCore()
.estimateCurrentTicks(
this.getStartPositionTicks(),
(this.getLastUpdate() ?? new Date()) as Date,
);
}
const serverId = apiClient.deviceInfo?.id ?? "";
this.scheduleReadyRequestOnPlaybackStart(apiClient, "startPlayback");
this.manager
.getPlayerWrapper()
.localPlay({
ids: this.getPlaylistAsItemIds(),
startPositionTicks,
startIndex: this.getCurrentPlaylistIndex(),
serverId,
})
.catch((error: unknown) => {
console.error("SyncPlay startPlayback: localPlay failed", error);
this.manager.emit("toast", "MessageSyncPlayErrorMedia");
});
}
/** Navigate to a specific item in the queue. */
setCurrentPlaylistItem(apiClient: Api, playlistItemId: string | null): void {
if (!this.manager.isFollowingGroupPlayback()) {
console.debug(
"SyncPlay setCurrentPlaylistItem: ignoring, not following playback",
);
return;
}
this.scheduleReadyRequestOnPlaybackStart(
apiClient,
"setCurrentPlaylistItem",
);
this.manager.getPlayerWrapper().localSetCurrentPlaylistItem(playlistItemId);
}
// -- getters ---------------------------------------------------------------
getCurrentPlaylistIndex(): number {
return this.lastPlayQueueUpdate?.PlayingItemIndex ?? -1;
}
getCurrentPlaylistItemId(): string | null {
if (!this.lastPlayQueueUpdate) return null;
const index = this.lastPlayQueueUpdate.PlayingItemIndex ?? -1;
if (index === -1) return null;
return this.playlist[index]?.PlaylistItemId ?? null;
}
getPlaylist(): BaseItemDto[] {
return this.playlist.slice(0);
}
isPlaylistEmpty(): boolean {
return this.playlist.length === 0;
}
getLastUpdate(): Date | null {
if (!this.lastPlayQueueUpdate) return null;
return this.lastPlayQueueUpdate.LastUpdate as unknown as Date;
}
getLastUpdateTime(): number {
if (!this.lastPlayQueueUpdate) return 0;
return (this.lastPlayQueueUpdate.LastUpdate as unknown as Date).getTime();
}
getStartPositionTicks(): number {
return this.lastPlayQueueUpdate?.StartPositionTicks ?? 0;
}
getPlaylistAsItemIds(): (string | undefined)[] {
if (!this.lastPlayQueueUpdate) return [];
return (this.lastPlayQueueUpdate.Playlist ?? []).map((q) => q.ItemId);
}
// -- teardown --------------------------------------------------------------
/** Clear cached playlist. Called on group disable so a re-join starts clean. */
clear(): void {
this.lastPlayQueueUpdate = null;
this.playlist = [];
}
destroy(): void {
this.clear();
this.removeAllListeners();
}
}
export default QueueCore;